DragonFly On-Line Manual Pages
EZ_GetNumberOfAllocatedColors(3) EZWGL Functions
NAME
EZ_GetNumberOfAllocatedColors, EZ_GetNumberOfReservedColorsForGL -
retrieve information about the colormap
SYNOPSIS
#include <EZ.h>
int EZ_GetNumberOfAllocatedColors(void)
int EZ_GetNumberOfReservedColorsForGL(void)
DESCRIPTION
EZ_GetNumberOfAllocatedColors returns the total number of colors
allocated by EZWGL. The first 16 colors are pre-allocated and are used
internally by EZWGL for displaying 3D borders.
EZ_GetNumberOfReservedColorsForGL returns the number of colors
reserved for the graphics library. In the colormap used by EZWGL, these
reserved colors starts at index 16. For example, if this function
returns 125, the entries from 16 to 131 are reserved for the graphics
library.
SEE ALSO
EZ_GetColormap(3)
EZWGL EZ_GetNumberOfAllocatedColors(3)