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al_create_bitmap(3) al_create_bitmap(3)
NAME
al_create_bitmap - Allegro 5 API
SYNOPSIS
#include <allegro5/allegro.h>
ALLEGRO_BITMAP *al_create_bitmap(int w, int h)
DESCRIPTION
Creates a new bitmap using the bitmap format and flags for the current
thread. Blitting between bitmaps of differing formats, or blitting
between memory bitmaps and display bitmaps may be slow.
Unless you set the ALLEGRO_MEMORY_BITMAP flag, the bitmap is created
for the current display. Blitting to another display may be slow.
If a display bitmap is created, there may be limitations on the allowed
dimensions. For example a DirectX or OpenGL backend usually has a
maximum allowed texture size - so if bitmap creation fails for very
large dimensions, you may want to re-try with a smaller bitmap. Some
platforms also dictate a minimum texture size, which is relevant if you
plan to use this bitmap with the primitives addon. If you try to
create a bitmap smaller than this, this call will not fail but the
returned bitmap will be a section of a larger bitmap with the minimum
size. The minimum size that will work on all platforms is 32 by 32.
Some platforms do not directly support display bitmaps whose dimensions
are not powers of two. Allegro handles this by creating a larger
bitmap that has dimensions that are powers of two and then returning a
section of that bitmap with the dimensions you requested. This can be
relevant if you plan to use this bitmap with the primitives addon but
shouldn't be an issue otherwise.
SEE ALSO
al_set_new_bitmap_format(3), al_set_new_bitmap_flags(3),
al_clone_bitmap(3), al_create_sub_bitmap(3), al_destroy_bitmap(3)
Allegro reference manual al_create_bitmap(3)