DragonFly On-Line Manual Pages
CMAKE-PROPERTIES(7) CMake CMAKE-PROPERTIES(7)
NAME
cmake-properties - CMake Properties Reference
PROPERTIES OF GLOBAL SCOPE
ALLOW_DUPLICATE_CUSTOM_TARGETS
Allow duplicate custom targets to be created.
Normally CMake requires that all targets built in a project have
globally unique logical names (see policy CMP0002). This is necessary
to generate meaningful project file names in Xcode and Visual Studio
Generators IDE generators. It also allows the target names to be
referenced unambiguously.
Makefile generators are capable of supporting duplicate
add_custom_target() names. For projects that care only about Makefile
Generators and do not wish to support Xcode or Visual Studio Generators
IDE generators, one may set this property to True to allow duplicate
custom targets. The property allows multiple add_custom_target()
command calls in different directories to specify the same target name.
However, setting this property will cause non-Makefile generators to
produce an error and refuse to generate the project.
AUTOGEN_SOURCE_GROUP
New in version 3.9.
Name of the source_group() for AUTOMOC, AUTORCC and AUTOUIC generated
files.
Files generated by AUTOMOC, AUTORCC and AUTOUIC are not always known at
configure time and therefore can't be passed to source_group().
AUTOGEN_SOURCE_GROUP can be used instead to generate or select a source
group for AUTOMOC, AUTORCC and AUTOUIC generated files.
For AUTOMOC, AUTORCC and AUTOUIC specific overrides see
AUTOMOC_SOURCE_GROUP, AUTORCC_SOURCE_GROUP and AUTOUIC_SOURCE_GROUP
respectively.
AUTOGEN_TARGETS_FOLDER
Name of FOLDER for *_autogen targets that are added automatically by
CMake for targets for which AUTOMOC is enabled.
If not set, CMake uses the FOLDER property of the parent target as a
default value for this property. See also the documentation for the
FOLDER target property and the AUTOMOC target property.
AUTOMOC_SOURCE_GROUP
New in version 3.9.
Name of the source_group() for AUTOMOC generated files.
When set this is used instead of AUTOGEN_SOURCE_GROUP for files
generated by AUTOMOC.
AUTOMOC_TARGETS_FOLDER
Name of FOLDER for *_autogen targets that are added automatically by
CMake for targets for which AUTOMOC is enabled.
This property is obsolete. Use AUTOGEN_TARGETS_FOLDER instead.
If not set, CMake uses the FOLDER property of the parent target as a
default value for this property. See also the documentation for the
FOLDER target property and the AUTOMOC target property.
AUTORCC_SOURCE_GROUP
New in version 3.9.
Name of the source_group() for AUTORCC generated files.
When set this is used instead of AUTOGEN_SOURCE_GROUP for files
generated by AUTORCC.
AUTOUIC_SOURCE_GROUP
New in version 3.21.
Name of the source_group() for AUTOUIC generated files.
When set this is used instead of AUTOGEN_SOURCE_GROUP for files
generated by AUTOUIC.
CMAKE_C_KNOWN_FEATURES
New in version 3.1.
List of C features known to this version of CMake.
The features listed in this global property may be known to be
available to the C compiler. If the feature is available with the C
compiler, it will be listed in the CMAKE_C_COMPILE_FEATURES variable.
The features listed here may be used with the target_compile_features()
command. See the cmake-compile-features(7) manual for information on
compile features and a list of supported compilers.
The features known to this version of CMake are listed below.
High level meta features indicating C standard support
New in version 3.8.
c_std_90
Compiler mode is at least C 90.
c_std_99
Compiler mode is at least C 99.
c_std_11
Compiler mode is at least C 11.
c_std_17
New in version 3.21.
Compiler mode is at least C 17.
c_std_23
New in version 3.21.
Compiler mode is at least C 23.
NOTE:
If the compiler's default standard level is at least that of the
requested feature, CMake may omit the -std= flag. The flag may
still be added if the compiler's default extensions mode does not
match the <LANG>_EXTENSIONS target property, or if the
<LANG>_STANDARD target property is set.
Low level individual compile features
c_function_prototypes
Function prototypes, as defined in ISO/IEC 9899:1990.
c_restrict
restrict keyword, as defined in ISO/IEC 9899:1999.
c_static_assert
Static assert, as defined in ISO/IEC 9899:2011.
c_variadic_macros
Variadic macros, as defined in ISO/IEC 9899:1999.
CMAKE_CUDA_KNOWN_FEATURES
New in version 3.17.
List of CUDA features known to this version of CMake.
The features listed in this global property may be known to be
available to the CUDA compiler. If the feature is available with the
C++ compiler, it will be listed in the CMAKE_CUDA_COMPILE_FEATURES
variable.
The features listed here may be used with the target_compile_features()
command. See the cmake-compile-features(7) manual for information on
compile features and a list of supported compilers.
The features known to this version of CMake are:
cuda_std_03
Compiler mode is at least CUDA/C++ 03.
cuda_std_11
Compiler mode is at least CUDA/C++ 11.
cuda_std_14
Compiler mode is at least CUDA/C++ 14.
cuda_std_17
Compiler mode is at least CUDA/C++ 17.
cuda_std_20
Compiler mode is at least CUDA/C++ 20.
cuda_std_23
New in version 3.20.
Compiler mode is at least CUDA/C++ 23.
cuda_std_26
New in version 3.25.
Compiler mode is at least CUDA/C++ 26.
NOTE:
If the compiler's default standard level is at least that of the
requested feature, CMake may omit the -std= flag. The flag may
still be added if the compiler's default extensions mode does not
match the <LANG>_EXTENSIONS target property, or if the
<LANG>_STANDARD target property is set.
CMAKE_CXX_KNOWN_FEATURES
New in version 3.1.
List of C++ features known to this version of CMake.
The features listed in this global property may be known to be
available to the C++ compiler. If the feature is available with the
C++ compiler, it will be listed in the CMAKE_CXX_COMPILE_FEATURES
variable.
The features listed here may be used with the target_compile_features()
command. See the cmake-compile-features(7) manual for information on
compile features and a list of supported compilers.
The features known to this version of CMake are listed below.
High level meta features indicating C++ standard support
New in version 3.8.
The following meta features indicate general support for the associated
language standard. It reflects the language support claimed by the
compiler, but it does not necessarily imply complete conformance to
that standard.
cxx_std_98
Compiler mode is at least C++ 98.
cxx_std_11
Compiler mode is at least C++ 11.
cxx_std_14
Compiler mode is at least C++ 14.
cxx_std_17
Compiler mode is at least C++ 17.
cxx_std_20
New in version 3.12.
Compiler mode is at least C++ 20.
cxx_std_23
New in version 3.20.
Compiler mode is at least C++ 23.
cxx_std_26
New in version 3.25.
Compiler mode is at least C++ 26.
NOTE:
If the compiler's default standard level is at least that of the
requested feature, CMake may omit the -std= flag. The flag may
still be added if the compiler's default extensions mode does not
match the <LANG>_EXTENSIONS target property, or if the
<LANG>_STANDARD target property is set.
Low level individual compile features
For C++ 11 and C++ 14, compilers were sometimes slow to implement
certain language features. CMake provided some individual compile
features to help projects determine whether specific features were
available. These individual features are now less relevant and
projects should generally prefer to use the high level meta features
instead. Individual compile features are not provided for C++ 17 or
later.
See the cmake-compile-features(7) manual for further discussion of the
use of individual compile features.
Individual features from C++ 98
cxx_template_template_parameters
Template template parameters, as defined in ISO/IEC 14882:1998.
Individual features from C++ 11
cxx_alias_templates
Template aliases, as defined in N2258.
cxx_alignas
Alignment control alignas, as defined in N2341.
cxx_alignof
Alignment control alignof, as defined in N2341.
cxx_attributes
Generic attributes, as defined in N2761.
cxx_auto_type
Automatic type deduction, as defined in N1984.
cxx_constexpr
Constant expressions, as defined in N2235.
cxx_decltype_incomplete_return_types
Decltype on incomplete return types, as defined in N3276.
cxx_decltype
Decltype, as defined in N2343.
cxx_default_function_template_args
Default template arguments for function templates, as defined in
DR226
cxx_defaulted_functions
Defaulted functions, as defined in N2346.
cxx_defaulted_move_initializers
Defaulted move initializers, as defined in N3053.
cxx_delegating_constructors
Delegating constructors, as defined in N1986.
cxx_deleted_functions
Deleted functions, as defined in N2346.
cxx_enum_forward_declarations
Enum forward declarations, as defined in N2764.
cxx_explicit_conversions
Explicit conversion operators, as defined in N2437.
cxx_extended_friend_declarations
Extended friend declarations, as defined in N1791.
cxx_extern_templates
Extern templates, as defined in N1987.
cxx_final
Override control final keyword, as defined in N2928, N3206 and
N3272.
cxx_func_identifier
Predefined __func__ identifier, as defined in N2340.
cxx_generalized_initializers
Initializer lists, as defined in N2672.
cxx_inheriting_constructors
Inheriting constructors, as defined in N2540.
cxx_inline_namespaces
Inline namespaces, as defined in N2535.
cxx_lambdas
Lambda functions, as defined in N2927.
cxx_local_type_template_args
Local and unnamed types as template arguments, as defined in
N2657.
cxx_long_long_type
long long type, as defined in N1811.
cxx_noexcept
Exception specifications, as defined in N3050.
cxx_nonstatic_member_init
Non-static data member initialization, as defined in N2756.
cxx_nullptr
Null pointer, as defined in N2431.
cxx_override
Override control override keyword, as defined in N2928, N3206
and N3272.
cxx_range_for
Range-based for, as defined in N2930.
cxx_raw_string_literals
Raw string literals, as defined in N2442.
cxx_reference_qualified_functions
Reference qualified functions, as defined in N2439.
cxx_right_angle_brackets
Right angle bracket parsing, as defined in N1757.
cxx_rvalue_references
R-value references, as defined in N2118.
cxx_sizeof_member
Size of non-static data members, as defined in N2253.
cxx_static_assert
Static assert, as defined in N1720.
cxx_strong_enums
Strongly typed enums, as defined in N2347.
cxx_thread_local
Thread-local variables, as defined in N2659.
cxx_trailing_return_types
Automatic function return type, as defined in N2541.
cxx_unicode_literals
Unicode string literals, as defined in N2442.
cxx_uniform_initialization
Uniform initialization, as defined in N2640.
cxx_unrestricted_unions
Unrestricted unions, as defined in N2544.
cxx_user_literals
User-defined literals, as defined in N2765.
cxx_variadic_macros
Variadic macros, as defined in N1653.
cxx_variadic_templates
Variadic templates, as defined in N2242.
Individual features from C++ 14
cxx_aggregate_default_initializers
Aggregate default initializers, as defined in N3605.
cxx_attribute_deprecated
[[deprecated]] attribute, as defined in N3760.
cxx_binary_literals
Binary literals, as defined in N3472.
cxx_contextual_conversions
Contextual conversions, as defined in N3323.
cxx_decltype_auto
decltype(auto) semantics, as defined in N3638.
cxx_digit_separators
Digit separators, as defined in N3781.
cxx_generic_lambdas
Generic lambdas, as defined in N3649.
cxx_lambda_init_captures
Initialized lambda captures, as defined in N3648.
cxx_relaxed_constexpr
Relaxed constexpr, as defined in N3652.
cxx_return_type_deduction
Return type deduction on normal functions, as defined in N3386.
cxx_variable_templates
Variable templates, as defined in N3651.
CMAKE_ROLE
New in version 3.14.
Tells what mode the current running script is in. Could be one of
several values:
PROJECT
Running in project mode (processing a CMakeLists.txt file).
SCRIPT Running in -P script mode.
FIND_PACKAGE
Running in --find-package mode.
CTEST Running in CTest script mode.
CPACK Running in CPack.
DEBUG_CONFIGURATIONS
Specify which configurations are for debugging.
The value must be a semi-colon separated list of configuration names.
Currently this property is used only by the target_link_libraries()
command. Additional uses may be defined in the future.
This property must be set at the top level of the project and before
the first target_link_libraries() command invocation. If any entry in
the list does not match a valid configuration for the project the
behavior is undefined.
DISABLED_FEATURES
List of features which are disabled during the CMake run.
List of features which are disabled during the CMake run. By default
it contains the names of all packages which were not found. This is
determined using the <NAME>_FOUND variables. Packages which are
searched QUIET are not listed. A project can add its own features to
this list. This property is used by the macros in
FeatureSummary.cmake.
ECLIPSE_EXTRA_CPROJECT_CONTENTS
New in version 3.12.
Additional contents to be inserted into the generated Eclipse cproject
file.
The cproject file defines the CDT specific information. Some third
party IDE's are based on Eclipse with the addition of other information
specific to that IDE. Through this property, it is possible to add
this additional contents to the generated project. It is expected to
contain valid XML.
Also see the ECLIPSE_EXTRA_NATURES property.
ECLIPSE_EXTRA_NATURES
List of natures to add to the generated Eclipse project file.
Eclipse projects specify language plugins by using natures. This
property should be set to the unique identifier for a nature (which
looks like a Java package name).
Also see the ECLIPSE_EXTRA_CPROJECT_CONTENTS property.
ENABLED_FEATURES
List of features which are enabled during the CMake run.
List of features which are enabled during the CMake run. By default it
contains the names of all packages which were found. This is
determined using the <NAME>_FOUND variables. Packages which are
searched QUIET are not listed. A project can add its own features to
this list. This property is used by the macros in
FeatureSummary.cmake.
ENABLED_LANGUAGES
Read-only property that contains the list of currently enabled
languages
Set to list of currently enabled languages.
FIND_LIBRARY_USE_LIB32_PATHS
New in version 3.7.
Whether the find_library() command should automatically search lib32
directories.
FIND_LIBRARY_USE_LIB32_PATHS is a boolean specifying whether the
find_library() command should automatically search the lib32 variant of
directories called lib in the search path when building 32-bit
binaries.
See also the CMAKE_FIND_LIBRARY_CUSTOM_LIB_SUFFIX variable.
FIND_LIBRARY_USE_LIB64_PATHS
Whether find_library() should automatically search lib64 directories.
FIND_LIBRARY_USE_LIB64_PATHS is a boolean specifying whether the
find_library() command should automatically search the lib64 variant of
directories called lib in the search path when building 64-bit
binaries.
See also the CMAKE_FIND_LIBRARY_CUSTOM_LIB_SUFFIX variable.
FIND_LIBRARY_USE_LIBX32_PATHS
New in version 3.9.
Whether the find_library() command should automatically search libx32
directories.
FIND_LIBRARY_USE_LIBX32_PATHS is a boolean specifying whether the
find_library() command should automatically search the libx32 variant
of directories called lib in the search path when building x32-abi
binaries.
See also the CMAKE_FIND_LIBRARY_CUSTOM_LIB_SUFFIX variable.
FIND_LIBRARY_USE_OPENBSD_VERSIONING
Whether find_library() should find OpenBSD-style shared libraries.
This property is a boolean specifying whether the find_library()
command should find shared libraries with OpenBSD-style versioned
extension: ".so.<major>.<minor>". The property is set to true on
OpenBSD and false on other platforms.
GENERATOR_IS_MULTI_CONFIG
New in version 3.9.
Read-only property that is true on multi-configuration generators.
True when using a multi-configuration generator such as:
o Ninja Multi-Config
o Visual Studio Generators
o Xcode
Multi-config generators use CMAKE_CONFIGURATION_TYPES as the set of
configurations and ignore CMAKE_BUILD_TYPE.
GLOBAL_DEPENDS_DEBUG_MODE
Enable global target dependency graph debug mode.
CMake automatically analyzes the global inter-target dependency graph
at the beginning of native build system generation. This property
causes it to display details of its analysis to stderr.
GLOBAL_DEPENDS_NO_CYCLES
Disallow global target dependency graph cycles.
CMake automatically analyzes the global inter-target dependency graph
at the beginning of native build system generation. It reports an
error if the dependency graph contains a cycle that does not consist of
all STATIC library targets. This property tells CMake to disallow all
cycles completely, even among static libraries.
IN_TRY_COMPILE
Read-only property that is true during a try-compile configuration.
True when building a project inside a try_compile() or try_run()
command.
JOB_POOLS
Ninja only: List of available pools.
A pool is a named integer property and defines the maximum number of
concurrent jobs which can be started by a rule assigned to the pool.
The JOB_POOLS property is a semicolon-separated list of pairs using the
syntax NAME=integer (without a space after the equality sign).
For instance:
set_property(GLOBAL PROPERTY JOB_POOLS two_jobs=2 ten_jobs=10)
Defined pools could be used globally by setting CMAKE_JOB_POOL_COMPILE
and CMAKE_JOB_POOL_LINK or per target by setting the target properties
JOB_POOL_COMPILE and JOB_POOL_LINK. Custom commands and custom targets
can specify pools using the option JOB_POOL. Using a pool that is not
defined by JOB_POOLS causes an error by ninja at build time.
If not set, this property uses the value of the CMAKE_JOB_POOLS
variable.
Build targets provided by CMake that are meant for individual
interactive use, such as install, are placed in the console pool
automatically.
PACKAGES_FOUND
List of packages which were found during the CMake run.
List of packages which were found during the CMake run. Whether a
package has been found is determined using the <NAME>_FOUND variables.
PACKAGES_NOT_FOUND
List of packages which were not found during the CMake run.
List of packages which were not found during the CMake run. Whether a
package has been found is determined using the <NAME>_FOUND variables.
PREDEFINED_TARGETS_FOLDER
Name of FOLDER for targets that are added automatically by CMake.
If not set, CMake uses "CMakePredefinedTargets" as a default value for
this property. Targets such as INSTALL, PACKAGE and RUN_TESTS will be
organized into this FOLDER. See also the documentation for the FOLDER
target property.
REPORT_UNDEFINED_PROPERTIES
If set, report any undefined properties to this file.
If this property is set to a filename then when CMake runs it will
report any properties or variables that were accessed but not defined
into the filename specified in this property.
RULE_LAUNCH_COMPILE
Specify a launcher for compile rules.
NOTE:
This property is intended for internal use by ctest(1). Projects
and developers should use the <LANG>_COMPILER_LAUNCHER target
properties or the associated CMAKE_<LANG>_COMPILER_LAUNCHER
variables instead.
Makefile Generators and the Ninja generator prefix compiler commands
with the given launcher command line. This is intended to allow
launchers to intercept build problems with high granularity. Other
generators ignore this property because their underlying build systems
provide no hook to wrap individual commands with a launcher.
RULE_LAUNCH_CUSTOM
Specify a launcher for custom rules.
Makefile Generators and the Ninja generator prefix custom commands with
the given launcher command line. This is intended to allow launchers
to intercept build problems with high granularity. Other generators
ignore this property because their underlying build systems provide no
hook to wrap individual commands with a launcher.
RULE_LAUNCH_LINK
Specify a launcher for link rules.
NOTE:
This property is intended for internal use by ctest(1). Projects
and developers should use the <LANG>_LINKER_LAUNCHER target
properties or the associated CMAKE_<LANG>_LINKER_LAUNCHER variables
instead.
Makefile Generators and the Ninja generator prefix link and archive
commands with the given launcher command line. This is intended to
allow launchers to intercept build problems with high granularity.
Other generators ignore this property because their underlying build
systems provide no hook to wrap individual commands with a launcher.
RULE_MESSAGES
Specify whether to report a message for each make rule.
This property specifies whether Makefile generators should add a
progress message describing what each build rule does. If the property
is not set the default is ON. Set the property to OFF to disable
granular messages and report only as each target completes. This is
intended to allow scripted builds to avoid the build time cost of
detailed reports. If a CMAKE_RULE_MESSAGES cache entry exists its
value initializes the value of this property. Non-Makefile generators
currently ignore this property.
TARGET_ARCHIVES_MAY_BE_SHARED_LIBS
Set if shared libraries may be named like archives.
On AIX shared libraries may be named "lib<name>.a". This property is
set to true on such platforms.
TARGET_MESSAGES
New in version 3.4.
Specify whether to report the completion of each target.
This property specifies whether Makefile Generators should add a
progress message describing that each target has been completed. If
the property is not set the default is ON. Set the property to OFF to
disable target completion messages.
This option is intended to reduce build output when little or no work
needs to be done to bring the build tree up to date.
If a CMAKE_TARGET_MESSAGES cache entry exists its value initializes the
value of this property.
Non-Makefile generators currently ignore this property.
See the counterpart property RULE_MESSAGES to disable everything except
for target completion messages.
TARGET_SUPPORTS_SHARED_LIBS
Does the target platform support shared libraries.
TARGET_SUPPORTS_SHARED_LIBS is a boolean specifying whether the target
platform supports shared libraries. Basically all current general
general purpose OS do so, the exception are usually embedded systems
with no or special OSs.
USE_FOLDERS
Controls whether to use the FOLDER target property to organize targets
into folders. The value of USE_FOLDERS at the end of the top level
CMakeLists.txt file is what determines the behavior.
Changed in version 3.26: CMake treats this property as ON by default.
See policy CMP0143.
Not all CMake generators support recording folder details for targets.
The Xcode and Visual Studio generators are examples of generators that
do. Similarly, not all IDEs support presenting targets using folder
hierarchies, even if the CMake generator used provides the necessary
information.
XCODE_EMIT_EFFECTIVE_PLATFORM_NAME
New in version 3.8.
Control emission of EFFECTIVE_PLATFORM_NAME by the Xcode generator.
It is required for building the same target with multiple SDKs. A
common use case is the parallel use of iphoneos and iphonesimulator
SDKs.
Three different states possible that control when the Xcode generator
emits the EFFECTIVE_PLATFORM_NAME variable:
o If set to ON it will always be emitted
o If set to OFF it will never be emitted
o If unset (the default) it will only be emitted when the project was
configured for an embedded Xcode SDK like iOS, tvOS, watchOS or any
of the simulators.
NOTE:
When this behavior is enable for generated Xcode projects, the
EFFECTIVE_PLATFORM_NAME variable will leak into Generator
expressions like TARGET_FILE and will render those mostly unusable.
PROPERTIES ON DIRECTORIES
ADDITIONAL_CLEAN_FILES
New in version 3.15.
A ;-list of files or directories that will be removed as a part of the
global clean target. It is useful for specifying generated files or
directories that are used by multiple targets or by CMake itself, or
that are generated in ways which cannot be captured as outputs or
byproducts of custom commands.
If an additional clean file is specific to a single target only, then
the ADDITIONAL_CLEAN_FILES target property would usually be a better
choice than this directory property.
Relative paths are allowed and are interpreted relative to the current
binary directory.
Contents of ADDITIONAL_CLEAN_FILES may use generator expressions.
This property only works for the Ninja and the Makefile generators. It
is ignored by other generators.
BINARY_DIR
New in version 3.7.
This read-only directory property reports absolute path to the binary
directory corresponding to the source on which it is read.
BUILDSYSTEM_TARGETS
New in version 3.7.
This read-only directory property contains a semicolon-separated list
of buildsystem targets added in the directory by calls to the
add_library(), add_executable(), and add_custom_target() commands. The
list does not include any Imported Targets or Alias Targets, but does
include Interface Libraries. Each entry in the list is the logical
name of a target, suitable to pass to the get_property() command TARGET
option.
See also the IMPORTED_TARGETS directory property.
CACHE_VARIABLES
List of cache variables available in the current directory.
This read-only property specifies the list of CMake cache variables
currently defined. It is intended for debugging purposes.
CLEAN_NO_CUSTOM
Set to true to tell Makefile Generators not to remove the outputs of
custom commands for this directory during the make clean operation.
This is ignored on other generators because it is not possible to
implement.
CMAKE_CONFIGURE_DEPENDS
Tell CMake about additional input files to the configuration process.
If any named file is modified the build system will re-run CMake to
re-configure the file and generate the build system again.
Specify files as a semicolon-separated list of paths. Relative paths
are interpreted as relative to the current source directory.
COMPILE_DEFINITIONS
Preprocessor definitions for compiling a directory's sources.
This property specifies the list of options given so far to the
add_compile_definitions() (or add_definitions()) command.
The COMPILE_DEFINITIONS property may be set to a semicolon-separated
list of preprocessor definitions using the syntax VAR or VAR=value.
Function-style definitions are not supported. CMake will automatically
escape the value correctly for the native build system (note that CMake
language syntax may require escapes to specify some values).
This property will be initialized in each directory by its value in the
directory's parent.
CMake will automatically drop some definitions that are not supported
by the native build tool.
New in version 3.26: Any leading -D on an item will be removed.
Disclaimer: Most native build tools have poor support for escaping
certain values. CMake has work-arounds for many cases but some values
may just not be possible to pass correctly. If a value does not seem
to be escaped correctly, do not attempt to work-around the problem by
adding escape sequences to the value. Your work-around may break in a
future version of CMake that has improved escape support. Instead
consider defining the macro in a (configured) header file. Then report
the limitation. Known limitations include:
# - broken almost everywhere
; - broken in VS IDE 7.0 and Borland Makefiles
, - broken in VS IDE
% - broken in some cases in NMake
& | - broken in some cases on MinGW
^ < > \" - broken in most Make tools on Windows
CMake does not reject these values outright because they do work in
some cases. Use with caution.
Contents of COMPILE_DEFINITIONS may use "generator expressions" with
the syntax $<...>. See the cmake-generator-expressions(7) manual for
available expressions. See the cmake-buildsystem(7) manual for more on
defining buildsystem properties.
The corresponding COMPILE_DEFINITIONS_<CONFIG> property may be set to
specify per-configuration definitions. Generator expressions should be
preferred instead of setting the alternative property.
COMPILE_OPTIONS
List of options to pass to the compiler.
This property holds a semicolon-separated list of options given so far
to the add_compile_options() command.
This property is used to initialize the COMPILE_OPTIONS target property
when a target is created, which is used by the generators to set the
options for the compiler.
Contents of COMPILE_OPTIONS may use "generator expressions" with the
syntax $<...>. See the cmake-generator-expressions(7) manual for
available expressions. See the cmake-buildsystem(7) manual for more on
defining buildsystem properties.
DEFINITIONS
For CMake 2.4 compatibility only. Use COMPILE_DEFINITIONS instead.
This read-only property specifies the list of flags given so far to the
add_definitions() command. It is intended for debugging purposes. Use
the COMPILE_DEFINITIONS directory property instead.
This built-in read-only property does not exist if policy CMP0059 is
set to NEW.
EXCLUDE_FROM_ALL
Set this directory property to a true value on a subdirectory to
exclude its targets from the "all" target of its ancestors. If
excluded, running e.g. make in the parent directory will not build
targets the subdirectory by default. This does not affect the "all"
target of the subdirectory itself. Running e.g. make inside the
subdirectory will still build its targets.
If the EXCLUDE_FROM_ALL target property is set on a target then its
value determines whether the target is included in the "all" target of
this directory and its ancestors.
IMPLICIT_DEPENDS_INCLUDE_TRANSFORM
Specify #include line transforms for dependencies in a directory.
This property specifies rules to transform macro-like #include lines
during implicit dependency scanning of C and C++ source files. The
list of rules must be semicolon-separated with each entry of the form
A_MACRO(%)=value-with-% (the % must be literal). During dependency
scanning occurrences of A_MACRO(...) on #include lines will be replaced
by the value given with the macro argument substituted for %. For
example, the entry
MYDIR(%)=<mydir/%>
will convert lines of the form
#include MYDIR(myheader.h)
to
#include <mydir/myheader.h>
allowing the dependency to be followed.
This property applies to sources in all targets within a directory.
The property value is initialized in each directory by its value in the
directory's parent.
IMPORTED_TARGETS
New in version 3.21.
This read-only directory property contains a semicolon-separated list
of Imported Targets added in the directory by calls to the
add_library() and add_executable() commands. Each entry in the list is
the logical name of a target, suitable to pass to the get_property()
command TARGET option when called in the same directory.
See also the BUILDSYSTEM_TARGETS directory property.
INCLUDE_DIRECTORIES
List of preprocessor include file search directories.
This property specifies the list of directories given so far to the
include_directories() command.
This property is used to populate the INCLUDE_DIRECTORIES target
property, which is used by the generators to set the include
directories for the compiler.
In addition to accepting values from that command, values may be set
directly on any directory using the set_property() command, and can be
set on the current directory using the set_directory_properties()
command. A directory gets its initial value from its parent directory
if it has one. The initial value of the INCLUDE_DIRECTORIES target
property comes from the value of this property. Both directory and
target property values are adjusted by calls to the
include_directories() command. Calls to set_property() or
set_directory_properties(), however, will update the directory property
value without updating target property values. Therefore direct
property updates must be made before calls to add_executable() or
add_library() for targets they are meant to affect.
The target property values are used by the generators to set the
include paths for the compiler.
Contents of INCLUDE_DIRECTORIES may use "generator expressions" with
the syntax $<...>. See the cmake-generator-expressions(7) manual for
available expressions. See the cmake-buildsystem(7) manual for more on
defining buildsystem properties.
INCLUDE_REGULAR_EXPRESSION
Include file scanning regular expression.
This property specifies the regular expression used during dependency
scanning to match include files that should be followed. See the
include_regular_expression() command for a high-level interface to set
this property.
LABELS
New in version 3.10.
Specify a list of text labels associated with a directory and all of
its subdirectories. This is equivalent to setting the LABELS target
property and the LABELS test property on all targets and tests in the
current directory and subdirectories. Note: Launchers must enabled to
propagate labels to targets.
The CMAKE_DIRECTORY_LABELS variable can be used to initialize this
property.
The list is reported in dashboard submissions.
LINK_DIRECTORIES
List of linker search directories.
This property holds a semicolon-separated list of directories and is
typically populated using the link_directories() command. It gets its
initial value from its parent directory, if it has one.
The directory property is used to initialize the LINK_DIRECTORIES
target property when a target is created. That target property is used
by the generators to set the library search directories for the linker.
Contents of LINK_DIRECTORIES may use "generator expressions" with the
syntax $<...>. See the cmake-generator-expressions(7) manual for
available expressions. See the cmake-buildsystem(7) manual for more on
defining buildsystem properties.
LINK_OPTIONS
New in version 3.13.
List of options to use for the link step of shared library, module and
executable targets as well as the device link step.
This property holds a semicolon-separated list of options given so far
to the add_link_options() command.
This property is used to initialize the LINK_OPTIONS target property
when a target is created, which is used by the generators to set the
options for the compiler.
Contents of LINK_OPTIONS may use "generator expressions" with the
syntax $<...>. See the cmake-generator-expressions(7) manual for
available expressions. See the cmake-buildsystem(7) manual for more on
defining buildsystem properties.
LISTFILE_STACK
The current stack of listfiles being processed.
This property is mainly useful when trying to debug errors in your
CMake scripts. It returns a list of what list files are currently
being processed, in order. So if one listfile does an include()
command then that is effectively pushing the included listfile onto the
stack.
MACROS
List of macro commands available in the current directory.
This read-only property specifies the list of CMake macros currently
defined. It is intended for debugging purposes. See the macro()
command.
PARENT_DIRECTORY
Source directory that added current subdirectory.
This read-only property specifies the source directory that added the
current source directory as a subdirectory of the build. In the
top-level directory the value is the empty-string.
RULE_LAUNCH_COMPILE
Specify a launcher for compile rules.
NOTE:
This property is intended for internal use by ctest(1). Projects
and developers should use the <LANG>_COMPILER_LAUNCHER target
properties or the associated CMAKE_<LANG>_COMPILER_LAUNCHER
variables instead.
See the global property of the same name for details. This overrides
the global property for a directory.
RULE_LAUNCH_CUSTOM
Specify a launcher for custom rules.
See the global property of the same name for details. This overrides
the global property for a directory.
RULE_LAUNCH_LINK
Specify a launcher for link rules.
NOTE:
This property is intended for internal use by ctest(1). Projects
and developers should use the <LANG>_LINKER_LAUNCHER target
properties or the associated CMAKE_<LANG>_LINKER_LAUNCHER variables
instead.
See the global property of the same name for details. This overrides
the global property for a directory.
SOURCE_DIR
New in version 3.7.
This read-only directory property reports absolute path to the source
directory on which it is read.
SUBDIRECTORIES
New in version 3.7.
This read-only directory property contains a semicolon-separated list
of subdirectories processed so far by the add_subdirectory() or
subdirs() commands. Each entry is the absolute path to the source
directory (containing the CMakeLists.txt file). This is suitable to
pass to the get_property() command DIRECTORY option.
NOTE:
The subdirs() command does not process its arguments until after the
calling directory is fully processed. Therefore looking up this
property in the current directory will not see them.
SYSTEM
New in version 3.25.
This directory property is used to initialize the SYSTEM target
property for non-imported targets created in that directory. It is set
to true by add_subdirectory() and FetchContent_Declare() when the
SYSTEM option is given as an argument to those commands.
TESTS
New in version 3.12.
List of tests.
This read-only property holds a semicolon-separated list of tests
defined so far, in the current directory, by the add_test() command.
TEST_INCLUDE_FILES
New in version 3.10.
A list of cmake files that will be included when ctest is run.
If you specify TEST_INCLUDE_FILES, those files will be included and
processed when ctest is run on the directory.
VARIABLES
List of variables defined in the current directory.
This read-only property specifies the list of CMake variables currently
defined. It is intended for debugging purposes.
VS_GLOBAL_SECTION_POST_<section>
Specify a postSolution global section in Visual Studio.
Setting a property like this generates an entry of the following form
in the solution file:
GlobalSection(<section>) = postSolution
<contents based on property value>
EndGlobalSection
The property must be set to a semicolon-separated list of key=value
pairs. Each such pair will be transformed into an entry in the
solution global section. Whitespace around key and value is ignored.
List elements which do not contain an equal sign are skipped.
This property only works for Visual Studio 9 and above; it is ignored
on other generators. The property only applies when set on a directory
whose CMakeLists.txt contains a project() command.
Note that CMake generates postSolution sections ExtensibilityGlobals
and ExtensibilityAddIns by default. If you set the corresponding
property, it will override the default section. For example, setting
VS_GLOBAL_SECTION_POST_ExtensibilityGlobals will override the default
contents of the ExtensibilityGlobals section, while keeping
ExtensibilityAddIns on its default. However, CMake will always add a
SolutionGuid to the ExtensibilityGlobals section if it is not specified
explicitly.
VS_GLOBAL_SECTION_PRE_<section>
Specify a preSolution global section in Visual Studio.
Setting a property like this generates an entry of the following form
in the solution file:
GlobalSection(<section>) = preSolution
<contents based on property value>
EndGlobalSection
The property must be set to a semicolon-separated list of key=value
pairs. Each such pair will be transformed into an entry in the
solution global section. Whitespace around key and value is ignored.
List elements which do not contain an equal sign are skipped.
This property only works for Visual Studio 9 and above; it is ignored
on other generators. The property only applies when set on a directory
whose CMakeLists.txt contains a project() command.
VS_STARTUP_PROJECT
New in version 3.6.
Specify the default startup project in a Visual Studio solution.
The Visual Studio Generators create a .sln file for each directory
whose CMakeLists.txt file calls the project() command. Set this
property in the same directory as a project() command call (e.g. in the
top-level CMakeLists.txt file) to specify the default startup project
for the corresponding solution file.
The property must be set to the name of an existing target. This will
cause that project to be listed first in the generated solution file
causing Visual Studio to make it the startup project if the solution
has never been opened before.
If this property is not specified, then the ALL_BUILD project will be
the default.
PROPERTIES ON TARGETS
ADDITIONAL_CLEAN_FILES
New in version 3.15.
A ;-list of files or directories that will be removed as a part of the
global clean target. It can be used to specify files and directories
that are generated as part of building the target or that are directly
associated with the target in some way (e.g. created as a result of
running the target).
For custom targets, if such files can be captured as outputs or
byproducts instead, then that should be preferred over adding them to
this property. If an additional clean file is used by multiple targets
or isn't target-specific, then the ADDITIONAL_CLEAN_FILES directory
property may be the more appropriate property to use.
Relative paths are allowed and are interpreted relative to the current
binary directory.
Contents of ADDITIONAL_CLEAN_FILES may use generator expressions.
This property only works for the Ninja and the Makefile generators. It
is ignored by other generators.
AIX_EXPORT_ALL_SYMBOLS
New in version 3.17.
On AIX, CMake automatically exports all symbols from shared libraries,
and from executables with the ENABLE_EXPORTS target property set.
Explicitly disable this boolean property to suppress the behavior and
export no symbols by default. In this case it is expected that the
project will use other means to export some symbols.
This property is initialized by the value of the
CMAKE_AIX_EXPORT_ALL_SYMBOLS variable if it is set when a target is
created.
ALIAS_GLOBAL
New in version 3.18.
Read-only property indicating of whether an ALIAS target is globally
visible.
The boolean value of this property is TRUE for aliases to IMPORTED
targets created with the GLOBAL options to add_executable() or
add_library(), FALSE otherwise. It is undefined for targets built
within the project.
NOTE:
Promoting an IMPORTED target from LOCAL to GLOBAL scope by changing
the value or IMPORTED_GLOBAL target property do not change the scope
of local aliases.
ALIASED_TARGET
Name of target aliased by this target.
If this is an Alias Target, this property contains the name of the
target aliased.
ANDROID_ANT_ADDITIONAL_OPTIONS
New in version 3.4.
Set the additional options for Android Ant build system. This is a
string value containing all command line options for the Ant build.
This property is initialized by the value of the
CMAKE_ANDROID_ANT_ADDITIONAL_OPTIONS variable if it is set when a
target is created.
ANDROID_API
New in version 3.1.
When Cross Compiling for Android with NVIDIA Nsight Tegra Visual Studio
Edition, this property sets the Android target API version (e.g. 15).
The version number must be a positive decimal integer. This property
is initialized by the value of the CMAKE_ANDROID_API variable if it is
set when a target is created.
ANDROID_API_MIN
New in version 3.2.
Set the Android MIN API version (e.g. 9). The version number must be a
positive decimal integer. This property is initialized by the value of
the CMAKE_ANDROID_API_MIN variable if it is set when a target is
created. Native code builds using this API version.
ANDROID_ARCH
New in version 3.4.
When Cross Compiling for Android with NVIDIA Nsight Tegra Visual Studio
Edition, this property sets the Android target architecture.
This is a string property that could be set to the one of the following
values:
o armv7-a: "ARMv7-A (armv7-a)"
o armv7-a-hard: "ARMv7-A, hard-float ABI (armv7-a)"
o arm64-v8a: "ARMv8-A, 64bit (arm64-v8a)"
o x86: "x86 (x86)"
o x86_64: "x86_64 (x86_64)"
This property is initialized by the value of the CMAKE_ANDROID_ARCH
variable if it is set when a target is created.
ANDROID_ASSETS_DIRECTORIES
New in version 3.4.
Set the Android assets directories to copy into the main assets folder
before build. This a string property that contains the directory paths
separated by semicolon. This property is initialized by the value of
the CMAKE_ANDROID_ASSETS_DIRECTORIES variable if it is set when a
target is created.
ANDROID_GUI
New in version 3.1.
When Cross Compiling for Android with NVIDIA Nsight Tegra Visual Studio
Edition, this property specifies whether to build an executable as an
application package on Android.
When this property is set to true the executable when built for Android
will be created as an application package. This property is
initialized by the value of the CMAKE_ANDROID_GUI variable if it is set
when a target is created.
Add the AndroidManifest.xml source file explicitly to the target
add_executable() command invocation to specify the root directory of
the application package source.
ANDROID_JAR_DEPENDENCIES
New in version 3.4.
Set the Android property that specifies JAR dependencies. This is a
string value property. This property is initialized by the value of the
CMAKE_ANDROID_JAR_DEPENDENCIES variable if it is set when a target is
created.
ANDROID_JAR_DIRECTORIES
New in version 3.4.
Set the Android property that specifies directories to search for the
JAR libraries.
This a string property that contains the directory paths separated by
semicolons. This property is initialized by the value of the
CMAKE_ANDROID_JAR_DIRECTORIES variable if it is set when a target is
created.
Contents of ANDROID_JAR_DIRECTORIES may use "generator expressions"
with the syntax $<...>. See the cmake-generator-expressions(7) manual
for available expressions.
ANDROID_JAVA_SOURCE_DIR
New in version 3.4.
Set the Android property that defines the Java source code root
directories. This a string property that contains the directory paths
separated by semicolon. This property is initialized by the value of
the CMAKE_ANDROID_JAVA_SOURCE_DIR variable if it is set when a target
is created.
ANDROID_NATIVE_LIB_DEPENDENCIES
New in version 3.4.
Set the Android property that specifies the .so dependencies. This is
a string property.
This property is initialized by the value of the
CMAKE_ANDROID_NATIVE_LIB_DEPENDENCIES variable if it is set when a
target is created.
Contents of ANDROID_NATIVE_LIB_DEPENDENCIES may use "generator
expressions" with the syntax $<...>. See the
cmake-generator-expressions(7) manual for available expressions.
ANDROID_NATIVE_LIB_DIRECTORIES
New in version 3.4.
Set the Android property that specifies directories to search for the
.so libraries.
This a string property that contains the directory paths separated by
semicolons.
This property is initialized by the value of the
CMAKE_ANDROID_NATIVE_LIB_DIRECTORIES variable if it is set when a
target is created.
Contents of ANDROID_NATIVE_LIB_DIRECTORIES may use "generator
expressions" with the syntax $<...>. See the
cmake-generator-expressions(7) manual for available expressions.
ANDROID_PROCESS_MAX
New in version 3.4.
Set the Android property that defines the maximum number of a parallel
Android NDK compiler processes (e.g. 4). This property is initialized
by the value of the CMAKE_ANDROID_PROCESS_MAX variable if it is set
when a target is created.
ANDROID_PROGUARD
New in version 3.4.
When this property is set to true that enables the ProGuard tool to
shrink, optimize, and obfuscate the code by removing unused code and
renaming classes, fields, and methods with semantically obscure names.
This property is initialized by the value of the CMAKE_ANDROID_PROGUARD
variable if it is set when a target is created.
ANDROID_PROGUARD_CONFIG_PATH
New in version 3.4.
Set the Android property that specifies the location of the ProGuard
config file. Leave empty to use the default one. This a string
property that contains the path to ProGuard config file. This property
is initialized by the value of the CMAKE_ANDROID_PROGUARD_CONFIG_PATH
variable if it is set when a target is created.
ANDROID_SECURE_PROPS_PATH
New in version 3.4.
Set the Android property that states the location of the secure
properties file. This is a string property that contains the file
path. This property is initialized by the value of the
CMAKE_ANDROID_SECURE_PROPS_PATH variable if it is set when a target is
created.
ANDROID_SKIP_ANT_STEP
New in version 3.4.
Set the Android property that defines whether or not to skip the Ant
build step. This is a boolean property initialized by the value of the
CMAKE_ANDROID_SKIP_ANT_STEP variable if it is set when a target is
created.
ANDROID_STL_TYPE
New in version 3.4.
When Cross Compiling for Android with NVIDIA Nsight Tegra Visual Studio
Edition, this property specifies the type of STL support for the
project. This is a string property that could set to the one of the
following values:
none No C++ Support
system Minimal C++ without STL
gabi++_static
GAbi++ Static
gabi++_shared
GAbi++ Shared
gnustl_static
GNU libstdc++ Static
gnustl_shared
GNU libstdc++ Shared
stlport_static
STLport Static
stlport_shared
STLport Shared
This property is initialized by the value of the CMAKE_ANDROID_STL_TYPE
variable if it is set when a target is created.
ARCHIVE_OUTPUT_DIRECTORY
Output directory in which to build ARCHIVE target files.
This property specifies the directory into which archive target files
should be built. The property value may use generator expressions.
Multi-configuration generators (Visual Studio, Xcode, Ninja
Multi-Config) append a per-configuration subdirectory to the specified
directory unless a generator expression is used.
This property is initialized by the value of the
CMAKE_ARCHIVE_OUTPUT_DIRECTORY variable if it is set when a target is
created.
See also the ARCHIVE_OUTPUT_DIRECTORY_<CONFIG> target property.
ARCHIVE_OUTPUT_DIRECTORY_<CONFIG>
Per-configuration output directory for ARCHIVE target files.
This is a per-configuration version of the ARCHIVE_OUTPUT_DIRECTORY
target property, but multi-configuration generators (VS, Xcode) do NOT
append a per-configuration subdirectory to the specified directory.
This property is initialized by the value of the
CMAKE_ARCHIVE_OUTPUT_DIRECTORY_<CONFIG> variable if it is set when a
target is created.
Contents of ARCHIVE_OUTPUT_DIRECTORY_<CONFIG> may use generator
expressions.
ARCHIVE_OUTPUT_NAME
Output name for ARCHIVE target files.
This property specifies the base name for archive target files. It
overrides OUTPUT_NAME and OUTPUT_NAME_<CONFIG> properties.
See also the ARCHIVE_OUTPUT_NAME_<CONFIG> target property.
ARCHIVE_OUTPUT_NAME_<CONFIG>
Per-configuration output name for ARCHIVE target files.
This is the configuration-specific version of the ARCHIVE_OUTPUT_NAME
target property.
AUTOGEN_BUILD_DIR
New in version 3.9.
Directory where AUTOMOC, AUTOUIC and AUTORCC generate files for the
target.
The directory is created on demand and automatically added to the
ADDITIONAL_CLEAN_FILES target property.
When unset or empty the directory <dir>/<target-name>_autogen is used
where <dir> is CMAKE_CURRENT_BINARY_DIR and <target-name> is NAME.
By default AUTOGEN_BUILD_DIR is unset.
See the cmake-qt(7) manual for more information on using CMake with Qt.
AUTOGEN_ORIGIN_DEPENDS
New in version 3.14.
Switch for forwarding origin target dependencies to the corresponding
_autogen target.
Targets which have their AUTOMOC or AUTOUIC property ON have a
corresponding _autogen target which generates moc and uic files. As
this _autogen target is created at generate-time, it is not possible to
define dependencies of it using e.g. add_dependencies(). Instead the
AUTOGEN_ORIGIN_DEPENDS target property decides whether the origin
target dependencies should be forwarded to the _autogen target or not.
By default AUTOGEN_ORIGIN_DEPENDS is initialized from
CMAKE_AUTOGEN_ORIGIN_DEPENDS which is ON by default.
In total the dependencies of the _autogen target are composed from
o forwarded origin target dependencies (enabled by default via
AUTOGEN_ORIGIN_DEPENDS)
o additional user defined dependencies from AUTOGEN_TARGET_DEPENDS
See the cmake-qt(7) manual for more information on using CMake with Qt.
Note
Disabling AUTOGEN_ORIGIN_DEPENDS is useful to avoid building of origin
target dependencies when building the _autogen target only. This is
especially interesting when a global autogen target is enabled.
When the _autogen target doesn't require all the origin target's
dependencies, and AUTOGEN_ORIGIN_DEPENDS is disabled, it might be
necessary to extend AUTOGEN_TARGET_DEPENDS to add missing dependencies.
AUTOGEN_PARALLEL
New in version 3.11.
Number of parallel moc or uic processes to start when using AUTOMOC and
AUTOUIC.
The custom <origin>_autogen target starts a number of threads of which
each one parses a source file and on demand starts a moc or uic
process. AUTOGEN_PARALLEL controls how many parallel threads (and
therefore moc or uic processes) are started.
o An empty (or unset) value or the string AUTO sets the number of
threads/processes to the number of physical CPUs on the host system.
o A positive non zero integer value sets the exact thread/process
count.
o Otherwise a single thread/process is started.
By default AUTOGEN_PARALLEL is initialized from CMAKE_AUTOGEN_PARALLEL.
See the cmake-qt(7) manual for more information on using CMake with Qt.
AUTOGEN_TARGET_DEPENDS
Additional target dependencies of the corresponding _autogen target.
Targets which have their AUTOMOC or AUTOUIC property ON have a
corresponding _autogen target which generates moc and uic files. As
this _autogen target is created at generate-time, it is not possible to
define dependencies of it using e.g. add_dependencies(). Instead the
AUTOGEN_TARGET_DEPENDS target property can be set to a ;-list of
additional dependencies for the _autogen target. Dependencies can be
target names or file names.
In total the dependencies of the _autogen target are composed from
o forwarded origin target dependencies (enabled by default via
AUTOGEN_ORIGIN_DEPENDS)
o additional user defined dependencies from AUTOGEN_TARGET_DEPENDS
See the cmake-qt(7) manual for more information on using CMake with Qt.
Use cases
If AUTOMOC or AUTOUIC depends on a file that is either
o a GENERATED non C++ file (e.g. a GENERATED .json or .ui file) or
o a GENERATED C++ file that isn't recognized by AUTOMOC and AUTOUIC
because it's skipped by SKIP_AUTOMOC, SKIP_AUTOUIC, SKIP_AUTOGEN or
CMP0071 or
o a file that isn't in the origin target's sources
it must be added to AUTOGEN_TARGET_DEPENDS.
AUTOMOC
Should the target be processed with auto-moc (for Qt projects).
AUTOMOC is a boolean specifying whether CMake will handle the Qt moc
preprocessor automatically, i.e. without having to use commands like
QT4_WRAP_CPP(), QT5_WRAP_CPP(), etc. Currently, Qt versions 4 to 6 are
supported.
This property is initialized by the value of the CMAKE_AUTOMOC variable
if it is set when a target is created.
When this property is set ON, CMake will scan the header and source
files at build time and invoke moc accordingly.
Header file processing
At configuration time, a list of header files that should be scanned by
AUTOMOC is computed from the target's sources.
o All header files in the target's sources are added to the scan list.
o For all C++ source files <source_base>.<source_extension> in the
target's sources, CMake searches for
o a regular header with the same base name
(<source_base>.<header_extention>) and
o a private header with the same base name and a _p suffix
(<source_base>_p.<header_extention>)
and adds these to the scan list.
At build time, CMake scans each unknown or modified header file from
the list and searches for
o a Qt macro from AUTOMOC_MACRO_NAMES,
o additional file dependencies from the FILE argument of a
Q_PLUGIN_METADATA macro and
o additional file dependencies detected by filters defined in
AUTOMOC_DEPEND_FILTERS.
If a Qt macro is found, then the header will be compiled by the moc to
the output file moc_<base_name>.cpp. The complete output file path is
described in the section Output file location.
The header will be moc compiled again if a file from the additional
file dependencies changes.
Header moc output files moc_<base_name>.cpp can be included in source
files. In the section Including header moc files in sources there is
more information on that topic.
Source file processing
At build time, CMake scans each unknown or modified C++ source file
from the target's sources for
o a Qt macro from AUTOMOC_MACRO_NAMES,
o includes of header moc files (see Including header moc files in
sources),
o additional file dependencies from the FILE argument of a
Q_PLUGIN_METADATA macro and
o additional file dependencies detected by filters defined in
AUTOMOC_DEPEND_FILTERS.
If a Qt macro is found, then the C++ source file
<base>.<source_extension> is expected to as well contain an include
statement
#include <<base>.moc> // or
#include "<base>.moc"
The source file then will be compiled by the moc to the output file
<base>.moc. A description of the complete output file path is in
section Output file location.
The source will be moc compiled again if a file from the additional
file dependencies changes.
Including header moc files in sources
A source file can include the moc output file of a header
<header_base>.<header_extension> by using an include statement of the
form
#include <moc_<header_base>.cpp> // or
#include "moc_<header_base>.cpp"
If the moc output file of a header is included by a source, it will be
generated in a different location than if it was not included. This is
described in the section Output file location.
Output file location
Included moc output files
moc output files that are included by a source file will be generated
in
o <AUTOGEN_BUILD_DIR>/include for single configuration generators or in
o <AUTOGEN_BUILD_DIR>/include_<CONFIG> for multi configuration
generators.
Where <AUTOGEN_BUILD_DIR> is the value of the target property
AUTOGEN_BUILD_DIR.
The include directory is automatically added to the target's
INCLUDE_DIRECTORIES.
Not included moc output files
moc output files that are not included in a source file will be
generated in
o <AUTOGEN_BUILD_DIR>/<SOURCE_DIR_CHECKSUM> for single configuration
generators or in,
o <AUTOGEN_BUILD_DIR>/include_<CONFIG>/<SOURCE_DIR_CHECKSUM> for multi
configuration generators.
Where <SOURCE_DIR_CHECKSUM> is a checksum computed from the relative
parent directory path of the moc input file. This scheme allows to
have moc input files with the same name in different directories.
All not included moc output files will be included automatically by the
CMake generated file
o <AUTOGEN_BUILD_DIR>/mocs_compilation.cpp, or
o <AUTOGEN_BUILD_DIR>/mocs_compilation_$<CONFIG>.cpp,
which is added to the target's sources.
Qt version detection
AUTOMOC enabled targets need to know the Qt major and minor version
they're working with. The major version usually is provided by the
INTERFACE_QT_MAJOR_VERSION property of the Qt[456]Core library, that
the target links to. To find the minor version, CMake builds a list of
available Qt versions from
o Qt6Core_VERSION_MAJOR and Qt6Core_VERSION_MINOR variables (usually
set by find_package(Qt6...))
o Qt6Core_VERSION_MAJOR and Qt6Core_VERSION_MINOR directory properties
o Qt5Core_VERSION_MAJOR and Qt5Core_VERSION_MINOR variables (usually
set by find_package(Qt5...))
o Qt5Core_VERSION_MAJOR and Qt5Core_VERSION_MINOR directory properties
o QT_VERSION_MAJOR and QT_VERSION_MINOR variables (usually set by
find_package(Qt4...))
o QT_VERSION_MAJOR and QT_VERSION_MINOR directory properties
in the context of the add_executable() or add_library() call.
Assumed INTERFACE_QT_MAJOR_VERSION is a valid number, the first entry
in the list with a matching major version is taken. If no matching
major version was found, an error is generated. If
INTERFACE_QT_MAJOR_VERSION is not a valid number, the first entry in
the list is taken.
A find_package(Qt[456]...) call sets the
QT/Qt[56]Core_VERSION_MAJOR/MINOR variables. If the call is in a
different context than the add_executable() or add_library() call, e.g.
in a function, then the version variables might not be available to the
AUTOMOC enabled target. In that case the version variables can be
forwarded from the find_package(Qt[456]...) calling context to the
add_executable() or add_library() calling context as directory
properties. The following Qt5 example demonstrates the procedure.
function (add_qt5_client)
find_package(Qt5 REQUIRED QUIET COMPONENTS Core Widgets)
...
set_property(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
PROPERTY Qt5Core_VERSION_MAJOR "${Qt5Core_VERSION_MAJOR}")
set_property(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
PROPERTY Qt5Core_VERSION_MINOR "${Qt5Core_VERSION_MAJOR}")
...
endfunction ()
...
add_qt5_client()
add_executable(myTarget main.cpp)
target_link_libraries(myTarget Qt5::QtWidgets)
set_property(TARGET myTarget PROPERTY AUTOMOC ON)
Modifiers
AUTOMOC_EXECUTABLE: The moc executable will be detected automatically,
but can be forced to a certain binary using this target property.
AUTOMOC_MOC_OPTIONS: Additional command line options for moc can be set
in this target property.
AUTOMOC_MACRO_NAMES: This list of Qt macro names can be extended to
search for additional macros in headers and sources.
AUTOMOC_DEPEND_FILTERS: moc dependency file names can be extracted from
headers or sources by defining file name filters in this target
property.
AUTOMOC_COMPILER_PREDEFINES: Compiler pre definitions for moc are
written to the moc_predefs.h file. The generation of this file can be
enabled or disabled in this target property.
SKIP_AUTOMOC: Sources and headers can be excluded from AUTOMOC
processing by setting this source file property.
SKIP_AUTOGEN: Source files can be excluded from AUTOMOC, AUTOUIC and
AUTORCC processing by setting this source file property.
AUTOGEN_SOURCE_GROUP: This global property can be used to group files
generated by AUTOMOC or AUTORCC together in an IDE, e.g. in MSVS.
AUTOGEN_TARGETS_FOLDER: This global property can be used to group
AUTOMOC, AUTOUIC and AUTORCC targets together in an IDE, e.g. in MSVS.
CMAKE_GLOBAL_AUTOGEN_TARGET: A global autogen target, that depends on
all AUTOMOC or AUTOUIC generated <ORIGIN>_autogen targets in the
project, will be generated when this variable is ON.
AUTOGEN_PARALLEL: This target property controls the number of moc or
uic processes to start in parallel during builds.
See the cmake-qt(7) manual for more information on using CMake with Qt.
AUTOMOC_COMPILER_PREDEFINES
New in version 3.10.
Boolean value used by AUTOMOC to determine if the compiler pre
definitions file moc_predefs.h should be generated.
CMake generates a moc_predefs.h file with compiler pre definitions from
the output of the command defined in
CMAKE_CXX_COMPILER_PREDEFINES_COMMAND when
o AUTOMOC is enabled,
o AUTOMOC_COMPILER_PREDEFINES is enabled,
o CMAKE_CXX_COMPILER_PREDEFINES_COMMAND isn't empty and
o the Qt version is greater or equal 5.8.
The moc_predefs.h file, which is generated in AUTOGEN_BUILD_DIR, is
passed to moc as the argument to the --include option.
By default AUTOMOC_COMPILER_PREDEFINES is initialized from
CMAKE_AUTOMOC_COMPILER_PREDEFINES, which is ON by default.
See the cmake-qt(7) manual for more information on using CMake with Qt.
AUTOMOC_DEPEND_FILTERS
New in version 3.9.
Filter definitions used by AUTOMOC to extract file names from a source
file that are registered as additional dependencies for the moc file of
the source file.
Filters are defined as KEYWORD;REGULAR_EXPRESSION pairs. First the file
content is searched for KEYWORD. If it is found at least once, then
file names are extracted by successively searching for
REGULAR_EXPRESSION and taking the first match group.
The file name found in the first match group is searched for
o first in the vicinity of the source file
o and afterwards in the target's INCLUDE_DIRECTORIES.
If any of the extracted files changes, then the moc file for the source
file gets rebuilt even when the source file itself doesn't change.
If any of the extracted files is GENERATED or if it is not in the
target's sources, then it might be necessary to add it to the _autogen
target dependencies. See AUTOGEN_TARGET_DEPENDS for reference.
By default AUTOMOC_DEPEND_FILTERS is initialized from
CMAKE_AUTOMOC_DEPEND_FILTERS, which is empty by default.
From Qt 5.15.0 on this variable is ignored as moc is able to output the
correct dependencies.
See the cmake-qt(7) manual for more information on using CMake with Qt.
Example 1
A header file my_class.hpp uses a custom macro JSON_FILE_MACRO which is
defined in an other header macros.hpp. We want the moc file of
my_class.hpp to depend on the file name argument of JSON_FILE_MACRO:
// my_class.hpp
class My_Class : public QObject
{
Q_OBJECT
JSON_FILE_MACRO ( "info.json" )
...
};
In CMakeLists.txt we add a filter to CMAKE_AUTOMOC_DEPEND_FILTERS like
this:
list( APPEND CMAKE_AUTOMOC_DEPEND_FILTERS
"JSON_FILE_MACRO"
"[\n][ \t]*JSON_FILE_MACRO[ \t]*\\([ \t]*\"([^\"]+)\""
)
We assume info.json is a plain (not GENERATED) file that is listed in
the target's source. Therefore we do not need to add it to
AUTOGEN_TARGET_DEPENDS.
Example 2
In the target my_target a header file complex_class.hpp uses a custom
macro JSON_BASED_CLASS which is defined in an other header macros.hpp:
// macros.hpp
...
#define JSON_BASED_CLASS(name, json) \
class name : public QObject \
{ \
Q_OBJECT \
Q_PLUGIN_METADATA(IID "demo" FILE json) \
name() {} \
};
...
// complex_class.hpp
#pragma once
JSON_BASED_CLASS(Complex_Class, "meta.json")
// end of file
Since complex_class.hpp doesn't contain a Q_OBJECT macro it would be
ignored by AUTOMOC. We change this by adding JSON_BASED_CLASS to
CMAKE_AUTOMOC_MACRO_NAMES:
list(APPEND CMAKE_AUTOMOC_MACRO_NAMES "JSON_BASED_CLASS")
We want the moc file of complex_class.hpp to depend on meta.json. So
we add a filter to CMAKE_AUTOMOC_DEPEND_FILTERS:
list(APPEND CMAKE_AUTOMOC_DEPEND_FILTERS
"JSON_BASED_CLASS"
"[\n^][ \t]*JSON_BASED_CLASS[ \t]*\\([^,]*,[ \t]*\"([^\"]+)\""
)
Additionally we assume meta.json is GENERATED which is why we have to
add it to AUTOGEN_TARGET_DEPENDS:
set_property(TARGET my_target APPEND PROPERTY AUTOGEN_TARGET_DEPENDS "meta.json")
AUTOMOC_EXECUTABLE
New in version 3.14.
AUTOMOC_EXECUTABLE is file path pointing to the moc executable to use
for AUTOMOC enabled files. Setting this property will make CMake skip
the automatic detection of the moc binary as well as the sanity-tests
normally run to ensure that the binary is available and working as
expected.
Usually this property does not need to be set. Only consider this
property if auto-detection of moc can not work -- e.g. because you are
building the moc binary as part of your project.
See the cmake-qt(7) manual for more information on using CMake with Qt.
AUTOMOC_MACRO_NAMES
New in version 3.10.
A semicolon-separated list list of macro names used by AUTOMOC to
determine if a C++ file needs to be processed by moc.
This property is only used if the AUTOMOC property is ON for this
target.
When running AUTOMOC, CMake searches for the strings listed in
AUTOMOC_MACRO_NAMES in C++ source and header files. If any of the
strings is found
o as the first non space string on a new line or
o as the first non space string after a { on a new line,
then the file will be processed by moc.
By default AUTOMOC_MACRO_NAMES is initialized from
CMAKE_AUTOMOC_MACRO_NAMES.
See the cmake-qt(7) manual for more information on using CMake with Qt.
Example
In this case the Q_OBJECT macro is hidden inside another macro called
CUSTOM_MACRO. To let CMake know that source files that contain
CUSTOM_MACRO need to be moc processed, we call:
set_property(TARGET tgt APPEND PROPERTY AUTOMOC_MACRO_NAMES "CUSTOM_MACRO")
AUTOMOC_MOC_OPTIONS
Additional options for moc when using AUTOMOC
This property is only used if the AUTOMOC property is ON for this
target. In this case, it holds additional command line options which
will be used when moc is executed during the build, i.e. it is
equivalent to the optional OPTIONS argument of the qt4_wrap_cpp()
macro.
This property is initialized by the value of the
CMAKE_AUTOMOC_MOC_OPTIONS variable if it is set when a target is
created, or an empty string otherwise.
See the cmake-qt(7) manual for more information on using CMake with Qt.
AUTOMOC_PATH_PREFIX
New in version 3.16.
When this property is ON, CMake will generate the -p path prefix option
for moc on AUTOMOC enabled Qt targets.
To generate the path prefix, CMake tests if the header compiled by moc
is in any of the target include directories. If so, CMake will compute
the relative path accordingly. If the header is not in the include
directories, CMake will omit the -p path prefix option. moc usually
generates a relative include path in that case.
AUTOMOC_PATH_PREFIX is initialized from the variable
CMAKE_AUTOMOC_PATH_PREFIX, which is OFF by default.
See the cmake-qt(7) manual for more information on using CMake with Qt.
Reproducible builds
For reproducible builds it is recommended to keep headers that are moc
compiled in one of the target include directories and set
AUTOMOC_PATH_PREFIX to ON. This ensures that:
o moc output files are identical on different build setups,
o moc output files will compile correctly when the source and/or build
directory is a symbolic link.
AUTORCC
Should the target be processed with auto-rcc (for Qt projects).
AUTORCC is a boolean specifying whether CMake will handle the Qt rcc
code generator automatically, i.e. without having to use commands like
QT4_ADD_RESOURCES(), QT5_ADD_RESOURCES(), etc. Currently, Qt versions
4 to 6 are supported.
When this property is ON, CMake will handle .qrc files added as target
sources at build time and invoke rcc accordingly. This property is
initialized by the value of the CMAKE_AUTORCC variable if it is set
when a target is created.
By default AUTORCC is processed by a custom command. If the .qrc file
is GENERATED, a custom target is used instead.
When there are multiple .qrc files with the same name, CMake will
generate unspecified unique output file names for rcc. Therefore, if
Q_INIT_RESOURCE() or Q_CLEANUP_RESOURCE() need to be used, the .qrc
file name must be unique.
Modifiers
AUTORCC_EXECUTABLE: The rcc executable will be detected automatically,
but can be forced to a certain binary by setting this target property.
AUTORCC_OPTIONS: Additional command line options for rcc can be set via
this target property. The corresponding AUTORCC_OPTIONS source file
property can be used to specify options to be applied only to a
specific .qrc file.
SKIP_AUTORCC: .qrc files can be excluded from AUTORCC processing by
setting this source file property.
SKIP_AUTOGEN: Source files can be excluded from AUTOMOC, AUTOUIC and
AUTORCC processing by setting this source file property.
AUTOGEN_SOURCE_GROUP: This global property can be used to group files
generated by AUTOMOC or AUTORCC together in an IDE, e.g. in MSVS.
AUTOGEN_TARGETS_FOLDER: This global property can be used to group
AUTOMOC, AUTOUIC and AUTORCC targets together in an IDE, e.g. in MSVS.
CMAKE_GLOBAL_AUTORCC_TARGET: A global autorcc target that depends on
all AUTORCC targets in the project will be generated when this variable
is ON.
See the cmake-qt(7) manual for more information on using CMake with Qt.
AUTORCC_EXECUTABLE
New in version 3.14.
AUTORCC_EXECUTABLE is file path pointing to the rcc executable to use
for AUTORCC enabled files. Setting this property will make CMake skip
the automatic detection of the rcc binary as well as the sanity-tests
normally run to ensure that the binary is available and working as
expected.
Usually this property does not need to be set. Only consider this
property if auto-detection of rcc can not work -- e.g. because you are
building the rcc binary as part of your project.
See the cmake-qt(7) manual for more information on using CMake with Qt.
AUTORCC_OPTIONS
Additional options for rcc when using AUTORCC
This property holds additional command line options which will be used
when rcc is executed during the build via AUTORCC, i.e. it is
equivalent to the optional OPTIONS argument of the qt4_add_resources()
macro.
This property is initialized by the value of the CMAKE_AUTORCC_OPTIONS
variable if it is set when a target is created, or an empty string
otherwise.
The options set on the target may be overridden by AUTORCC_OPTIONS set
on the .qrc source file.
See the cmake-qt(7) manual for more information on using CMake with Qt.
EXAMPLE
# ...
set_property(TARGET tgt PROPERTY AUTORCC_OPTIONS "--compress;9")
# ...
AUTOUIC
Should the target be processed with auto-uic (for Qt projects).
AUTOUIC is a boolean specifying whether CMake will handle the Qt uic
code generator automatically, i.e. without having to use commands like
QT4_WRAP_UI(), QT5_WRAP_UI(), etc. Currently, Qt versions 4 to 6 are
supported.
This property is initialized by the value of the CMAKE_AUTOUIC variable
if it is set when a target is created.
When this property is ON, CMake will scan the header and source files
at build time and invoke uic accordingly.
Header and source file processing
At build time, CMake scans each header and source file from the
target's sources for include statements of the form
#include "ui_<ui_base>.h"
Once such an include statement is found in a file, CMake searches for
the uic input file <ui_base>.ui
o in the vicinity of the file and
o in the AUTOUIC_SEARCH_PATHS of the target.
If the <ui_base>.ui file was found, uic is called on it to generate
ui_<ui_base>.h in the directory
o <AUTOGEN_BUILD_DIR>/include for single configuration generators or in
o <AUTOGEN_BUILD_DIR>/include_<CONFIG> for multi configuration
generators.
Where <AUTOGEN_BUILD_DIR> is the value of the target property
AUTOGEN_BUILD_DIR.
The include directory is automatically added to the target's
INCLUDE_DIRECTORIES.
Modifiers
AUTOUIC_EXECUTABLE: The uic executable will be detected automatically,
but can be forced to a certain binary using this target property.
AUTOUIC_OPTIONS: Additional command line options for uic can be set via
this target property. The corresponding AUTOUIC_OPTIONS source file
property can be used to specify options to be applied only to a
specific <base_name>.ui file.
SKIP_AUTOUIC: Source files can be excluded from AUTOUIC processing by
setting this source file property.
SKIP_AUTOGEN: Source files can be excluded from AUTOMOC, AUTOUIC and
AUTORCC processing by setting this source file property.
AUTOGEN_TARGETS_FOLDER: This global property can be used to group
AUTOMOC, AUTOUIC and AUTORCC targets together in an IDE, e.g. in MSVS.
CMAKE_GLOBAL_AUTOGEN_TARGET: A global autogen target, that depends on
all AUTOMOC or AUTOUIC generated <ORIGIN>_autogen targets in the
project, will be generated when this variable is ON.
AUTOGEN_PARALLEL: This target property controls the number of moc or
uic processes to start in parallel during builds.
See the cmake-qt(7) manual for more information on using CMake with Qt.
AUTOUIC_EXECUTABLE
New in version 3.14.
AUTOUIC_EXECUTABLE is file path pointing to the uic executable to use
for AUTOUIC enabled files. Setting this property will make CMake skip
the automatic detection of the uic binary as well as the sanity-tests
normally run to ensure that the binary is available and working as
expected.
Usually this property does not need to be set. Only consider this
property if auto-detection of uic can not work -- e.g. because you are
building the uic binary as part of your project.
See the cmake-qt(7) manual for more information on using CMake with Qt.
AUTOUIC_OPTIONS
Additional options for uic when using AUTOUIC
This property holds additional command line options which will be used
when uic is executed during the build via AUTOUIC, i.e. it is
equivalent to the optional OPTIONS argument of the qt4_wrap_ui() macro.
This property is initialized by the value of the CMAKE_AUTOUIC_OPTIONS
variable if it is set when a target is created, or an empty string
otherwise.
The options set on the target may be overridden by AUTOUIC_OPTIONS set
on the .ui source file.
This property may use "generator expressions" with the syntax $<...>.
See the cmake-generator-expressions(7) manual for available
expressions.
See the cmake-qt(7) manual for more information on using CMake with Qt.
EXAMPLE
# ...
set_property(TARGET tgt PROPERTY AUTOUIC_OPTIONS "--no-protection")
# ...
AUTOUIC_SEARCH_PATHS
New in version 3.9.
Search path list used by AUTOUIC to find included .ui files.
This property is initialized by the value of the
CMAKE_AUTOUIC_SEARCH_PATHS variable if it is set when a target is
created. Otherwise it is empty.
See the cmake-qt(7) manual for more information on using CMake with Qt.
BINARY_DIR
New in version 3.4.
This read-only property reports the value of the
CMAKE_CURRENT_BINARY_DIR variable in the directory in which the target
was defined.
BUILD_RPATH
New in version 3.8.
A semicolon-separated list specifying runtime path (RPATH) entries to
add to binaries linked in the build tree (for platforms that support
it). By default, CMake sets the runtime path of binaries in the build
tree to contain search paths it knows are needed to find the shared
libraries they link. Projects may set BUILD_RPATH to specify
additional search paths.
The build-tree runtime path will not be used for binaries in the
install tree. It will be replaced with the install-tree runtime path
during the installation step. See also the INSTALL_RPATH target
property.
This property is initialized by the value of the variable
CMAKE_BUILD_RPATH if it is set when a target is created.
This property supports generator expressions.
Other settings that affect the build-tree runtime path include:
o The CMAKE_SKIP_RPATH variable completely disables runtime paths in
both the build tree and install tree.
o The SKIP_BUILD_RPATH target property disables setting any runtime
path in the build tree.
o The BUILD_RPATH_USE_ORIGIN target property causes the
automatically-generated runtime path to use entries relative to
$ORIGIN.
o The BUILD_WITH_INSTALL_RPATH target property causes binaries in the
build tree to be built with the install-tree runtime path.
BUILD_RPATH_USE_ORIGIN
New in version 3.14.
Whether to use relative paths for the build RPATH.
This property is initialized by the value of the variable
CMAKE_BUILD_RPATH_USE_ORIGIN.
On platforms that support runtime paths (RPATH) with the $ORIGIN token,
setting this property to TRUE enables relative paths in the build RPATH
for executables and shared libraries that point to shared libraries in
the same build tree.
Normally the build RPATH of a binary contains absolute paths to the
directory of each shared library it links to. The RPATH entries for
directories contained within the build tree can be made relative to
enable relocatable builds and to help achieve reproducible builds by
omitting the build directory from the build environment.
This property has no effect on platforms that do not support the
$ORIGIN token in RPATH, or when the CMAKE_SKIP_RPATH variable is set.
The runtime path set through the BUILD_RPATH target property is also
unaffected by this property.
BUILD_WITH_INSTALL_NAME_DIR
New in version 3.9.
BUILD_WITH_INSTALL_NAME_DIR is a boolean specifying whether the macOS
install_name of a target in the build tree uses the directory given by
INSTALL_NAME_DIR. This setting only applies to targets on macOS.
This property is initialized by the value of the variable
CMAKE_BUILD_WITH_INSTALL_NAME_DIR if it is set when a target is
created.
If this property is not set and policy CMP0068 is not NEW, the value of
BUILD_WITH_INSTALL_RPATH is used in its place.
BUILD_WITH_INSTALL_RPATH
BUILD_WITH_INSTALL_RPATH is a boolean specifying whether to link the
target in the build tree with the INSTALL_RPATH. This takes precedence
over SKIP_BUILD_RPATH and avoids the need for relinking before
installation.
This property is initialized by the value of the
CMAKE_BUILD_WITH_INSTALL_RPATH variable if it is set when a target is
created.
If policy CMP0068 is not NEW, this property also controls use of
INSTALL_NAME_DIR in the build tree on macOS. Either way, the
BUILD_WITH_INSTALL_NAME_DIR target property takes precedence.
BUNDLE
This target is a CFBundle on the macOS.
If a module library target has this property set to true it will be
built as a CFBundle when built on the mac. It will have the directory
structure required for a CFBundle and will be suitable to be used for
creating Browser Plugins or other application resources.
BUNDLE_EXTENSION
The file extension used to name a BUNDLE, a FRAMEWORK, or a
MACOSX_BUNDLE target on the macOS and iOS.
The default value is bundle, framework, or app for the respective
target types.
C_EXTENSIONS
New in version 3.1.
Boolean specifying whether compiler specific extensions are requested.
This property specifies whether compiler specific extensions should be
used. For some compilers, this results in adding a flag such as
-std=gnu11 instead of -std=c11 to the compile line. This property is
ON by default. The basic C standard level is controlled by the
C_STANDARD target property.
See the cmake-compile-features(7) manual for information on compile
features and a list of supported compilers.
This property is initialized by the value of the CMAKE_C_EXTENSIONS
variable if set when a target is created and otherwise by the value of
CMAKE_C_EXTENSIONS_DEFAULT (see CMP0128).
C_STANDARD
New in version 3.1.
The C standard whose features are requested to build this target.
This property specifies the C standard whose features are requested to
build this target. For some compilers, this results in adding a flag
such as -std=gnu11 to the compile line. For compilers that have no
notion of a C standard level, such as Microsoft Visual C++ before VS
16.7, this property has no effect.
Supported values are:
90 C89/C90
99 C99
11 C11
17 New in version 3.21.
C17
23 New in version 3.21.
C23
If the value requested does not result in a compile flag being added
for the compiler in use, a previous standard flag will be added
instead. This means that using:
set_property(TARGET tgt PROPERTY C_STANDARD 11)
with a compiler which does not support -std=gnu11 or an equivalent flag
will not result in an error or warning, but will instead add the
-std=gnu99 or -std=gnu90 flag if supported. This "decay" behavior may
be controlled with the C_STANDARD_REQUIRED target property.
Additionally, the C_EXTENSIONS target property may be used to control
whether compiler-specific extensions are enabled on a per-target basis.
See the cmake-compile-features(7) manual for information on compile
features and a list of supported compilers.
This property is initialized by the value of the CMAKE_C_STANDARD
variable if it is set when a target is created.
C_STANDARD_REQUIRED
New in version 3.1.
Boolean describing whether the value of C_STANDARD is a requirement.
If this property is set to ON, then the value of the C_STANDARD target
property is treated as a requirement. If this property is OFF or
unset, the C_STANDARD target property is treated as optional and may
"decay" to a previous standard if the requested is not available. For
compilers that have no notion of a C standard level, such as Microsoft
Visual C++ before VS 16.7, this property has no effect.
See the cmake-compile-features(7) manual for information on compile
features and a list of supported compilers.
This property is initialized by the value of the
CMAKE_C_STANDARD_REQUIRED variable if it is set when a target is
created.
COMMON_LANGUAGE_RUNTIME
New in version 3.12.
By setting this target property, the target is configured to build with
C++/CLI support.
The Visual Studio generator defines the clr parameter depending on the
value of the COMMON_LANGUAGE_RUNTIME target property:
Not Set (default)
Native C++.
"" (set but empty)
Mixed unmanaged/managed C++ using .NET Framework.
netcore
New in version 3.26.
Mixed unmanaged/managed C++ using .NET Core.
This required VS 2019's v142 toolset or higher.
pure
Managed C++.
safe
Managed C++.
This property is only evaluated Visual Studio Generators for VS 2010
and above.
To be able to build managed C++ targets with VS 2017 and above the
component C++/CLI support must be installed, which may not be done by
default.
See also IMPORTED_COMMON_LANGUAGE_RUNTIME
COMPATIBLE_INTERFACE_BOOL
Properties which must be compatible with their link interface
The COMPATIBLE_INTERFACE_BOOL property may contain a list of properties
for this target which must be consistent when evaluated as a boolean
with the INTERFACE variant of the property in all linked dependees.
For example, if a property FOO appears in the list, then for each
dependee, the INTERFACE_FOO property content in all of its dependencies
must be consistent with each other, and with the FOO property in the
depender.
Consistency in this sense has the meaning that if the property is set,
then it must have the same boolean value as all others, and if the
property is not set, then it is ignored.
Note that for each dependee, the set of properties specified in this
property must not intersect with the set specified in any of the other
Compatible Interface Properties.
COMPATIBLE_INTERFACE_NUMBER_MAX
Properties whose maximum value from the link interface will be used.
The COMPATIBLE_INTERFACE_NUMBER_MAX property may contain a list of
properties for this target whose maximum value may be read at generate
time when evaluated in the INTERFACE variant of the property in all
linked dependees. For example, if a property FOO appears in the list,
then for each dependee, the INTERFACE_FOO property content in all of
its dependencies will be compared with each other and with the FOO
property in the depender. When reading the FOO property at generate
time, the maximum value will be returned. If the property is not set,
then it is ignored.
Note that for each dependee, the set of properties specified in this
property must not intersect with the set specified in any of the other
Compatible Interface Properties.
COMPATIBLE_INTERFACE_NUMBER_MIN
Properties whose maximum value from the link interface will be used.
The COMPATIBLE_INTERFACE_NUMBER_MIN property may contain a list of
properties for this target whose minimum value may be read at generate
time when evaluated in the INTERFACE variant of the property of all
linked dependees. For example, if a property FOO appears in the list,
then for each dependee, the INTERFACE_FOO property content in all of
its dependencies will be compared with each other and with the FOO
property in the depender. When reading the FOO property at generate
time, the minimum value will be returned. If the property is not set,
then it is ignored.
Note that for each dependee, the set of properties specified in this
property must not intersect with the set specified in any of the other
Compatible Interface Properties.
COMPATIBLE_INTERFACE_STRING
Properties which must be string-compatible with their link interface
The COMPATIBLE_INTERFACE_STRING property may contain a list of
properties for this target which must be the same when evaluated as a
string in the INTERFACE variant of the property all linked dependees.
For example, if a property FOO appears in the list, then for each
dependee, the INTERFACE_FOO property content in all of its dependencies
must be equal with each other, and with the FOO property in the
depender. If the property is not set, then it is ignored.
Note that for each dependee, the set of properties specified in this
property must not intersect with the set specified in any of the other
Compatible Interface Properties.
COMPILE_DEFINITIONS
Preprocessor definitions for compiling a target's sources.
The COMPILE_DEFINITIONS property may be set to a semicolon-separated
list of preprocessor definitions using the syntax VAR or VAR=value.
Function-style definitions are not supported. CMake will automatically
escape the value correctly for the native build system (note that CMake
language syntax may require escapes to specify some values).
CMake will automatically drop some definitions that are not supported
by the native build tool.
New in version 3.26: Any leading -D on an item will be removed.
Disclaimer: Most native build tools have poor support for escaping
certain values. CMake has work-arounds for many cases but some values
may just not be possible to pass correctly. If a value does not seem
to be escaped correctly, do not attempt to work-around the problem by
adding escape sequences to the value. Your work-around may break in a
future version of CMake that has improved escape support. Instead
consider defining the macro in a (configured) header file. Then report
the limitation. Known limitations include:
# - broken almost everywhere
; - broken in VS IDE 7.0 and Borland Makefiles
, - broken in VS IDE
% - broken in some cases in NMake
& | - broken in some cases on MinGW
^ < > \" - broken in most Make tools on Windows
CMake does not reject these values outright because they do work in
some cases. Use with caution.
Contents of COMPILE_DEFINITIONS may use "generator expressions" with
the syntax $<...>. See the cmake-generator-expressions(7) manual for
available expressions. See the cmake-buildsystem(7) manual for more on
defining buildsystem properties.
The corresponding COMPILE_DEFINITIONS_<CONFIG> property may be set to
specify per-configuration definitions. Generator expressions should be
preferred instead of setting the alternative property.
COMPILE_FEATURES
New in version 3.1.
Compiler features enabled for this target.
The list of features in this property are a subset of the features
listed in the CMAKE_C_COMPILE_FEATURES, CMAKE_CUDA_COMPILE_FEATURES,
and CMAKE_CXX_COMPILE_FEATURES variables.
Contents of COMPILE_FEATURES may use "generator expressions" with the
syntax $<...>. See the cmake-generator-expressions(7) manual for
available expressions. See the cmake-compile-features(7) manual for
information on compile features and a list of supported compilers.
COMPILE_FLAGS
Additional flags to use when compiling this target's sources.
The COMPILE_FLAGS property sets additional compiler flags used to build
sources within the target. Use COMPILE_DEFINITIONS to pass additional
preprocessor definitions.
This property is deprecated. Use the COMPILE_OPTIONS property or the
target_compile_options() command instead.
COMPILE_OPTIONS
List of options to pass to the compiler.
This property holds a semicolon-separated list of options specified so
far for its target. Use the target_compile_options() command to append
more options. The options will be added after after flags in the
CMAKE_<LANG>_FLAGS and CMAKE_<LANG>_FLAGS_<CONFIG> variables, but
before those propagated from dependencies by the
INTERFACE_COMPILE_OPTIONS property.
This property is initialized by the COMPILE_OPTIONS directory property
when a target is created, and is used by the generators to set the
options for the compiler.
Contents of COMPILE_OPTIONS may use "generator expressions" with the
syntax $<...>. See the cmake-generator-expressions(7) manual for
available expressions. See the cmake-buildsystem(7) manual for more on
defining buildsystem properties.
Option De-duplication
The final set of options used for a target is constructed by
accumulating options from the current target and the usage requirements
of its dependencies. The set of options is de-duplicated to avoid
repetition.
New in version 3.12: While beneficial for individual options, the
de-duplication step can break up option groups. For example, -option A
-option B becomes -option A B. One may specify a group of options
using shell-like quoting along with a SHELL: prefix. The SHELL: prefix
is dropped, and the rest of the option string is parsed using the
separate_arguments() UNIX_COMMAND mode. For example, "SHELL:-option A"
"SHELL:-option B" becomes -option A -option B.
COMPILE_PDB_NAME
New in version 3.1.
Output name for the MS debug symbol .pdb file generated by the compiler
while building source files.
This property specifies the base name for the debug symbols file. If
not set, the default is unspecified.
NOTE:
The compiler-generated program database files are specified by the
/Fd compiler flag and are not the same as linker-generated program
database files specified by the /pdb linker flag. Use the PDB_NAME
property to specify the latter.
COMPILE_PDB_NAME_<CONFIG>
New in version 3.1.
Per-configuration output name for the MS debug symbol .pdb file
generated by the compiler while building source files.
This is the configuration-specific version of COMPILE_PDB_NAME.
NOTE:
The compiler-generated program database files are specified by the
/Fd compiler flag and are not the same as linker-generated program
database files specified by the /pdb linker flag. Use the
PDB_NAME_<CONFIG> property to specify the latter.
COMPILE_PDB_OUTPUT_DIRECTORY
New in version 3.1.
Output directory for the MS debug symbol .pdb file generated by the
compiler while building source files.
This property specifies the directory into which the MS debug symbols
will be placed by the compiler. This property is initialized by the
value of the CMAKE_COMPILE_PDB_OUTPUT_DIRECTORY variable if it is set
when a target is created.
NOTE:
The compiler-generated program database files are specified by the
/Fd compiler flag and are not the same as linker-generated program
database files specified by the /pdb linker flag. Use the
PDB_OUTPUT_DIRECTORY property to specify the latter.
COMPILE_PDB_OUTPUT_DIRECTORY_<CONFIG>
New in version 3.1.
Per-configuration output directory for the MS debug symbol .pdb file
generated by the compiler while building source files.
This is a per-configuration version of COMPILE_PDB_OUTPUT_DIRECTORY,
but multi-configuration generators (Visual Studio, Xcode) do NOT append
a per-configuration subdirectory to the specified directory. This
property is initialized by the value of the
CMAKE_COMPILE_PDB_OUTPUT_DIRECTORY_<CONFIG> variable if it is set when
a target is created.
NOTE:
The compiler-generated program database files are specified by the
/Fd compiler flag and are not the same as linker-generated program
database files specified by the /pdb linker flag. Use the
PDB_OUTPUT_DIRECTORY_<CONFIG> property to specify the latter.
COMPILE_WARNING_AS_ERROR
New in version 3.24.
Specify whether to treat warnings on compile as errors. If enabled,
adds a flag to treat warnings on compile as errors. If the cmake
--compile-no-warning-as-error option is given on the cmake(1) command
line, this property is ignored.
This property is not implemented for all compilers. It is silently
ignored if there is no implementation for the compiler being used. The
currently implemented compiler IDs are:
o GNU
o Clang
o AppleClang
o Fujitsu
o FujitsuClang
o IBMClang
o Intel
o IntelLLVM
o LCC
o MSVC
o NVHPC
o NVIDIA (CUDA)
o QCC
o SunPro
o Tasking
o TI
o VisualAge
o XL
o XLClang
This property is initialized by the value of the variable
CMAKE_COMPILE_WARNING_AS_ERROR if it is set when a target is created.
<CONFIG>_OUTPUT_NAME
Old per-configuration target file base name. Use OUTPUT_NAME_<CONFIG>
instead.
This is a configuration-specific version of the OUTPUT_NAME target
property.
<CONFIG>_POSTFIX
Postfix to append to the target file name for configuration <CONFIG>.
When building with configuration <CONFIG> the value of this property is
appended to the target file name built on disk. For non-executable
targets, this property is initialized by the value of the
CMAKE_<CONFIG>_POSTFIX variable if it is set when a target is created.
This property is ignored on macOS for Frameworks and App Bundles.
For macOS see also the FRAMEWORK_MULTI_CONFIG_POSTFIX_<CONFIG> target
property.
CROSSCOMPILING_EMULATOR
New in version 3.3.
Use the given emulator to run executables created when crosscompiling.
This command will be added as a prefix to add_test(),
add_custom_command(), and add_custom_target() commands for built target
system executables.
New in version 3.15: If this property contains a semicolon-separated
list, then the first value is the command and remaining values are its
arguments.
This property is initialized by the value of the
CMAKE_CROSSCOMPILING_EMULATOR variable if it is set when a target is
created.
CUDA_ARCHITECTURES
New in version 3.18.
List of architectures to generate device code for.
An architecture can be suffixed by either -real or -virtual to specify
the kind of architecture to generate code for. If no suffix is given
then code is generated for both real and virtual architectures.
A non-empty false value (e.g. OFF) disables adding architectures. This
is intended to support packagers and rare cases where full control over
the passed flags is required.
This property is initialized by the value of the
CMAKE_CUDA_ARCHITECTURES variable if it is set when a target is
created.
The CUDA_ARCHITECTURES target property must be set to a non-empty value
on targets that compile CUDA sources, or it is an error. See policy
CMP0104.
The CUDA_ARCHITECTURES may be set to one of the following special
values:
all New in version 3.23.
Compile for all supported major and minor real architectures,
and the highest major virtual architecture.
all-major
New in version 3.23.
Compile for all supported major real architectures, and the
highest major virtual architecture.
native New in version 3.24.
Compile for the architecture(s) of the host's GPU(s).
Examples
set_target_properties(tgt PROPERTIES CUDA_ARCHITECTURES "35;50;72")
Generates code for real and virtual architectures 30, 50 and 72.
set_property(TARGET tgt PROPERTY CUDA_ARCHITECTURES 70-real 72-virtual)
Generates code for real architecture 70 and virtual architecture 72.
set_property(TARGET tgt PROPERTY CUDA_ARCHITECTURES OFF)
CMake will not pass any architecture flags to the compiler.
CUDA_EXTENSIONS
New in version 3.8.
Boolean specifying whether compiler specific extensions are requested.
This property specifies whether compiler specific extensions should be
used. For some compilers, this results in adding a flag such as
-std=gnu++11 instead of -std=c++11 to the compile line. This property
is ON by default. The basic CUDA/C++ standard level is controlled by
the CUDA_STANDARD target property.
See the cmake-compile-features(7) manual for information on compile
features and a list of supported compilers.
This property is initialized by the value of the CMAKE_CUDA_EXTENSIONS
variable if set when a target is created and otherwise by the value of
CMAKE_CUDA_EXTENSIONS_DEFAULT (see CMP0128).
CUDA_PTX_COMPILATION
New in version 3.9.
Compile CUDA sources to .ptx files instead of .obj files within Object
Libraries.
For example:
add_library(myptx OBJECT a.cu b.cu)
set_property(TARGET myptx PROPERTY CUDA_PTX_COMPILATION ON)
CUDA_RESOLVE_DEVICE_SYMBOLS
New in version 3.9.
CUDA only: Enables device linking for the specific library target where
required.
If set, this will tell the required compilers to enable device linking
on the library target. Device linking is an additional link step
required by some CUDA compilers when CUDA_SEPARABLE_COMPILATION is
enabled. Normally device linking is deferred until a shared library or
executable is generated, allowing for multiple static libraries to
resolve device symbols at the same time when they are used by a shared
library or executable.
If this property or CMAKE_CUDA_RESOLVE_DEVICE_SYMBOLS is unset, static
libraries are treated as if it is disabled while shared, module, and
executable targets behave as if it is on.
If CMAKE_CUDA_RESOLVE_DEVICE_SYMBOLS has been defined, this property is
initialized to the value the variable and overriding the default
behavior.
Note that device linking is not supported for Object Libraries.
For instance:
set_property(TARGET mystaticlib PROPERTY CUDA_RESOLVE_DEVICE_SYMBOLS ON)
CUDA_RUNTIME_LIBRARY
New in version 3.17.
Select the CUDA runtime library for use by compilers targeting the CUDA
language.
The allowed case insensitive values are:
None Link with -cudart=none or equivalent flag(s) to use no CUDA
runtime library.
Shared Link with -cudart=shared or equivalent flag(s) to use a
dynamically-linked CUDA runtime library.
Static Link with -cudart=static or equivalent flag(s) to use a
statically-linked CUDA runtime library.
Contents of CUDA_RUNTIME_LIBRARY may use generator expressions.
If that property is not set then CMake uses an appropriate default
value based on the compiler to select the CUDA runtime library.
NOTE:
This property has effect only when the CUDA language is enabled. To
control the CUDA runtime linking when only using the CUDA SDK with
the C or C++ language we recommend using the FindCUDAToolkit module.
CUDA_SEPARABLE_COMPILATION
New in version 3.8.
CUDA only: Enables separate compilation of device code
If set this will enable separable compilation for all CUDA files for
the given target.
For instance:
set_property(TARGET myexe PROPERTY CUDA_SEPARABLE_COMPILATION ON)
This property is initialized by the value of the
CMAKE_CUDA_SEPARABLE_COMPILATION variable if it is set when a target is
created.
CUDA_STANDARD
New in version 3.8.
The CUDA/C++ standard whose features are requested to build this
target.
This property specifies the CUDA/C++ standard whose features are
requested to build this target. For some compilers, this results in
adding a flag such as -std=gnu++11 to the compile line.
Supported values are:
98 CUDA C++98. Note that this maps to the same as 03 internally.
03 CUDA C++03
11 CUDA C++11
14 CUDA C++14. While CMake 3.8 and later recognize 14 as a valid
value, CMake 3.9 was the first version to include support for
any compiler.
17 CUDA C++17. While CMake 3.8 and later recognize 17 as a valid
value, CMake 3.18 was the first version to include support for
any compiler.
20 New in version 3.12.
CUDA C++20. While CMake 3.12 and later recognize 20 as a valid
value, CMake 3.18 was the first version to include support for
any compiler.
23 New in version 3.20.
CUDA C++23
26 New in version 3.25.
CUDA C++26. CMake 3.25 and later recognize 26 as a valid value,
no version has support for any compiler.
If the value requested does not result in a compile flag being added
for the compiler in use, a previous standard flag will be added
instead. This means that using:
set_property(TARGET tgt PROPERTY CUDA_STANDARD 11)
with a compiler which does not support -std=gnu++11 or an equivalent
flag will not result in an error or warning, but will instead add the
-std=gnu++03 flag if supported. This "decay" behavior may be
controlled with the CUDA_STANDARD_REQUIRED target property.
Additionally, the CUDA_EXTENSIONS target property may be used to
control whether compiler-specific extensions are enabled on a
per-target basis.
See the cmake-compile-features(7) manual for information on compile
features and a list of supported compilers.
This property is initialized by the value of the CMAKE_CUDA_STANDARD
variable if it is set when a target is created.
CUDA_STANDARD_REQUIRED
New in version 3.8.
Boolean describing whether the value of CUDA_STANDARD is a requirement.
If this property is set to ON, then the value of the CUDA_STANDARD
target property is treated as a requirement. If this property is OFF
or unset, the CUDA_STANDARD target property is treated as optional and
may "decay" to a previous standard if the requested is not available.
For compilers that have no notion of a standard level, such as MSVC
1800 (Visual Studio 2013) and lower, this has no effect.
See the cmake-compile-features(7) manual for information on compile
features and a list of supported compilers.
This property is initialized by the value of the
CMAKE_CUDA_STANDARD_REQUIRED variable if it is set when a target is
created.
CXX_EXTENSIONS
New in version 3.1.
Boolean specifying whether compiler specific extensions are requested.
This property specifies whether compiler specific extensions should be
used. For some compilers, this results in adding a flag such as
-std=gnu++11 instead of -std=c++11 to the compile line. This property
is ON by default. The basic C++ standard level is controlled by the
CXX_STANDARD target property.
See the cmake-compile-features(7) manual for information on compile
features and a list of supported compilers.
This property is initialized by the value of the CMAKE_CXX_EXTENSIONS
variable if set when a target is created and otherwise by the value of
CMAKE_CXX_EXTENSIONS_DEFAULT (see CMP0128).
CXX_MODULE_DIRS
New in version 3.25.
NOTE:
Experimental. Gated by CMAKE_EXPERIMENTAL_CXX_MODULE_CMAKE_API
Semicolon-separated list of base directories of the target's default
C++ module set (i.e. the file set with name and type CXX_MODULES). The
property supports generator expressions.
This property is normally only set by target_sources(FILE_SET) rather
than being manipulated directly.
See CXX_MODULE_DIRS_<NAME> for the list of base directories in other
C++ module sets.
CXX_MODULE_DIRS_<NAME>
New in version 3.25.
NOTE:
Experimental. Gated by CMAKE_EXPERIMENTAL_CXX_MODULE_CMAKE_API
Semicolon-separated list of base directories of the target's <NAME> C++
module set, which has the set type CXX_MODULES. The property supports
generator expressions.
This property is normally only set by target_sources(FILE_SET) rather
than being manipulated directly.
See CXX_MODULE_DIRS for the list of base directories in the default C++
module set. See CXX_MODULE_SETS for the file set names of all C++
module sets.
CXX_MODULE_HEADER_UNIT_DIRS
New in version 3.25.
NOTE:
Experimental. Gated by CMAKE_EXPERIMENTAL_CXX_MODULE_CMAKE_API
Semicolon-separated list of base directories of the target's default
C++ module header set (i.e. the file set with name and type
CXX_MODULE_HEADER_UNITS). The property supports generator expressions.
This property is normally only set by target_sources(FILE_SET) rather
than being manipulated directly.
See CXX_MODULE_HEADER_UNIT_DIRS_<NAME> for the list of base directories
in other C++ module header sets.
CXX_MODULE_HEADER_UNIT_DIRS_<NAME>
New in version 3.25.
NOTE:
Experimental. Gated by CMAKE_EXPERIMENTAL_CXX_MODULE_CMAKE_API
Semicolon-separated list of base directories of the target's <NAME> C++
module header set, which has the set type CXX_MODULE_HEADER_UNITS. The
property supports generator expressions.
This property is normally only set by target_sources(FILE_SET) rather
than being manipulated directly.
See CXX_MODULE_HEADER_UNIT_DIRS for the list of base directories in the
default C++ module header set. See CXX_MODULE_HEADER_UNIT_SETS for the
file set names of all C++ module header sets.
CXX_MODULE_HEADER_UNIT_SET
New in version 3.25.
NOTE:
Experimental. Gated by CMAKE_EXPERIMENTAL_CXX_MODULE_CMAKE_API
Semicolon-separated list of files in the target's default C++ module
header set, (i.e. the file set with name and type
CXX_MODULE_HEADER_UNITS). If any of the paths are relative, they are
computed relative to the target's source directory. The property
supports generator expressions.
This property is normally only set by target_sources(FILE_SET) rather
than being manipulated directly.
See CXX_MODULE_HEADER_UNIT_SET_<NAME> for the list of files in other
C++ module header sets.
CXX_MODULE_HEADER_UNIT_SET_<NAME>
New in version 3.25.
NOTE:
Experimental. Gated by CMAKE_EXPERIMENTAL_CXX_MODULE_CMAKE_API
Semicolon-separated list of files in the target's <NAME> C++ module
header set, which has the set type CXX_MODULE_HEADER_UNITS. If any of
the paths are relative, they are computed relative to the target's
source directory. The property supports generator expressions.
This property is normally only set by target_sources(FILE_SET) rather
than being manipulated directly.
See CXX_MODULE_HEADER_UNIT_SET for the list of files in the default C++
module header set. See CXX_MODULE_HEADER_UNIT_SETS for the file set
names of all C++ module header sets.
CXX_MODULE_HEADER_UNIT_SETS
New in version 3.25.
NOTE:
Experimental. Gated by CMAKE_EXPERIMENTAL_CXX_MODULE_CMAKE_API
Read-only list of the target's PRIVATE and PUBLIC C++ module header
sets (i.e. all file sets with the type CXX_MODULE_HEADER_UNITS). Files
listed in these file sets are treated as source files for the purpose
of IDE integration.
C++ module header sets may be defined using the target_sources()
command FILE_SET option with type CXX_MODULE_HEADER_UNITS.
See also CXX_MODULE_HEADER_UNIT_SET_<NAME>, CXX_MODULE_HEADER_UNIT_SET
and INTERFACE_CXX_MODULE_HEADER_UNIT_SETS.
CXX_MODULE_SET
New in version 3.25.
NOTE:
Experimental. Gated by CMAKE_EXPERIMENTAL_CXX_MODULE_CMAKE_API
Semicolon-separated list of files in the target's default C++ module
set, (i.e. the file set with name and type CXX_MODULES). If any of the
paths are relative, they are computed relative to the target's source
directory. The property supports generator expressions.
This property is normally only set by target_sources(FILE_SET) rather
than being manipulated directly.
See CXX_MODULE_SET_<NAME> for the list of files in other C++ module
sets.
CXX_MODULE_SET_<NAME>
New in version 3.25.
NOTE:
Experimental. Gated by CMAKE_EXPERIMENTAL_CXX_MODULE_CMAKE_API
Semicolon-separated list of files in the target's <NAME> C++ module
set, which has the set type CXX_MODULES. If any of the paths are
relative, they are computed relative to the target's source directory.
The property supports generator expressions.
This property is normally only set by target_sources(FILE_SET) rather
than being manipulated directly.
See CXX_MODULE_SET for the list of files in the default C++ module set.
See CXX_MODULE_SETS for the file set names of all C++ module sets.
CXX_MODULE_SETS
New in version 3.25.
NOTE:
Experimental. Gated by CMAKE_EXPERIMENTAL_CXX_MODULE_CMAKE_API
Read-only list of the target's PRIVATE and PUBLIC C++ module sets (i.e.
all file sets with the type CXX_MODULES). Files listed in these file
sets are treated as source files for the purpose of IDE integration.
C++ module sets may be defined using the target_sources() command
FILE_SET option with type CXX_MODULES.
See also CXX_MODULE_SET_<NAME>, CXX_MODULE_SET and
INTERFACE_CXX_MODULE_SETS.
CXX_SCAN_FOR_MODULES
New in version 3.26.
CXX_SCAN_FOR_MODULES is a boolean specifying whether CMake will scan
C++ sources in the target for module dependencies. See also the
CXX_SCAN_FOR_MODULES for per-source settings which, if set, overrides
the target-wide settings.
This property is initialized by the value of the
CMAKE_CXX_SCAN_FOR_MODULES variable if it is set when a target is
created.
When this property is set ON or unset, CMake will scan the target's CXX
sources at build time and add module dependency information to the
compile line as necessary. When this property is set OFF, CMake will
not scan the target's CXX sources at build time.
Note that scanning is only performed if C++20 or higher is enabled for
the target. Scanning for modules in the target's sources belonging to
file sets of type CXX_MODULES and CXX_MODULES_HEADER_UNITS is always
performed.
NOTE:
This setting is meaningful only when experimental support for C++
modules has been enabled by the
CMAKE_EXPERIMENTAL_CXX_MODULE_CMAKE_API gate.
CXX_STANDARD
New in version 3.1.
The C++ standard whose features are requested to build this target.
This property specifies the C++ standard whose features are requested
to build this target. For some compilers, this results in adding a
flag such as -std=gnu++11 to the compile line. For compilers that have
no notion of a standard level, such as Microsoft Visual C++ before 2015
Update 3, this has no effect.
Supported values are:
98 C++98
11 C++11
14 C++14
17 New in version 3.8.
C++17
20 New in version 3.12.
C++20
23 New in version 3.20.
C++23
26 New in version 3.25.
C++26. CMake 3.25 and later recognize 26 as a valid value, no
version has support for any compiler.
If the value requested does not result in a compile flag being added
for the compiler in use, a previous standard flag will be added
instead. This means that using:
set_property(TARGET tgt PROPERTY CXX_STANDARD 11)
with a compiler which does not support -std=gnu++11 or an equivalent
flag will not result in an error or warning, but will instead add the
-std=gnu++98 flag if supported. This "decay" behavior may be
controlled with the CXX_STANDARD_REQUIRED target property.
Additionally, the CXX_EXTENSIONS target property may be used to control
whether compiler-specific extensions are enabled on a per-target basis.
See the cmake-compile-features(7) manual for information on compile
features and a list of supported compilers.
This property is initialized by the value of the CMAKE_CXX_STANDARD
variable if it is set when a target is created.
CXX_STANDARD_REQUIRED
New in version 3.1.
Boolean describing whether the value of CXX_STANDARD is a requirement.
If this property is set to ON, then the value of the CXX_STANDARD
target property is treated as a requirement. If this property is OFF
or unset, the CXX_STANDARD target property is treated as optional and
may "decay" to a previous standard if the requested is not available.
For compilers that have no notion of a standard level, such as MSVC
1800 (Visual Studio 2013) and lower, this has no effect.
See the cmake-compile-features(7) manual for information on compile
features and a list of supported compilers.
This property is initialized by the value of the
CMAKE_CXX_STANDARD_REQUIRED variable if it is set when a target is
created.
DEBUG_POSTFIX
See target property <CONFIG>_POSTFIX.
This property is a special case of the more-general <CONFIG>_POSTFIX
property for the DEBUG configuration.
DEFINE_SYMBOL
Define a symbol when compiling this target's sources.
DEFINE_SYMBOL sets the name of the preprocessor symbol defined when
compiling sources in a shared library. If not set here then it is set
to target_EXPORTS by default (with some substitutions if the target is
not a valid C identifier). This is useful for headers to know whether
they are being included from inside their library or outside to
properly setup dllexport/dllimport decorations on Windows.
On POSIX platforms, this can optionally be used to control the
visibility of symbols.
CMake provides support for such decorations with the
GenerateExportHeader module.
DEPLOYMENT_ADDITIONAL_FILES
New in version 3.13.
Set the WinCE project AdditionalFiles in DeploymentTool in .vcproj
files generated by the Visual Studio 9 2008 generator. This is useful
when you want to debug on remote WinCE device. Specify additional
files that will be copied to the device. For example:
set_property(TARGET ${TARGET} PROPERTY
DEPLOYMENT_ADDITIONAL_FILES "english.lng|local_folder|remote_folder|0"
"german.lng|local_folder|remote_folder|0")
produces:
<DeploymentTool AdditionalFiles="english.lng|local_folder|remote_folder|0;german.lng|local_folder|remote_folder|0" ... />
DEPLOYMENT_REMOTE_DIRECTORY
New in version 3.6.
Set the WinCE project RemoteDirectory in DeploymentTool and
RemoteExecutable in DebuggerTool in .vcproj files generated by the
Visual Studio 9 2008 generator. This is useful when you want to debug
on remote WinCE device. For example:
set_property(TARGET ${TARGET} PROPERTY
DEPLOYMENT_REMOTE_DIRECTORY "\\FlashStorage")
produces:
<DeploymentTool RemoteDirectory="\FlashStorage" ... />
<DebuggerTool RemoteExecutable="\FlashStorage\target_file" ... />
DEPRECATION
New in version 3.17.
Deprecation message from imported target's developer.
DEPRECATION is the message regarding a deprecation status to be
displayed to downstream users of a target.
The message is formatted as follows:
o Lines that do not start in whitespace are wrapped as paragraph text.
o Lines that start in whitespace are preserved as preformatted text.
DISABLE_PRECOMPILE_HEADERS
New in version 3.16.
Disables the precompilation of header files specified by
PRECOMPILE_HEADERS property.
If the property is not set, CMake will use the value provided by
CMAKE_DISABLE_PRECOMPILE_HEADERS.
DOTNET_SDK
New in version 3.23.
Specify the .NET SDK for C# projects. For example: Microsoft.NET.Sdk.
This property tells Visual Studio Generators for VS 2019 and above to
generate a .NET SDK-style project using the specified SDK. The
property is meaningful only to these generators, and only in C#
targets. It is ignored for C++ projects, even if they are managed
(e.g. using COMMON_LANGUAGE_RUNTIME).
This property must be a non-empty string to generate .NET SDK-style
projects. CMake does not perform any validations for the value of the
property.
This property may be initialized for all targets using the
CMAKE_DOTNET_SDK variable.
NOTE:
The Visual Studio Generators in this version of CMake have not yet
learned to support add_custom_command() in .NET SDK-style projects.
It is currently an error to attach a custom command to a target with
the DOTNET_SDK property set.
DOTNET_TARGET_FRAMEWORK
New in version 3.17.
Specify the .NET target framework.
Used to specify the .NET target framework for C++/CLI and C#. For
example: netcoreapp2.1.
This property is only evaluated for Visual Studio Generators VS 2010
and above.
Can be initialized for all targets using the variable
CMAKE_DOTNET_TARGET_FRAMEWORK.
DOTNET_TARGET_FRAMEWORK_VERSION
New in version 3.12.
Specify the .NET target framework version.
Used to specify the .NET target framework version for C++/CLI and C#.
For example: v4.5.
This property is only evaluated for Visual Studio Generators VS 2010
and above.
To initialize this variable for all targets set
CMAKE_DOTNET_TARGET_FRAMEWORK or CMAKE_DOTNET_TARGET_FRAMEWORK_VERSION.
If both are set, the latter is ignored.
EchoString
A message to be displayed when the target is built.
A message to display on some generators (such as Makefile Generators)
when the target is built.
ENABLE_EXPORTS
Specify whether an executable exports symbols for loadable modules.
Normally an executable does not export any symbols because it is the
final program. It is possible for an executable to export symbols to
be used by loadable modules. When this property is set to true CMake
will allow other targets to "link" to the executable with the
target_link_libraries() command. On all platforms a target-level
dependency on the executable is created for targets that link to it.
Handling of the executable on the link lines of the loadable modules
varies by platform:
o On Windows-based systems (including Cygwin) an "import library" is
created along with the executable to list the exported symbols.
Loadable modules link to the import library to get the symbols.
o On macOS, loadable modules link to the executable itself using the
-bundle_loader flag.
o On AIX, a linker "import file" is created along with the executable
to list the exported symbols for import when linking other targets.
Loadable modules link to the import file to get the symbols.
o On other platforms, loadable modules are simply linked without
referencing the executable since the dynamic loader will
automatically bind symbols when the module is loaded.
This property is initialized by the value of the variable
CMAKE_ENABLE_EXPORTS if it is set when a target is created.
EXCLUDE_FROM_ALL
Set this target property to a true (or false) value to exclude (or
include) the target from the "all" target of the containing directory
and its ancestors. If excluded, running e.g. make in the containing
directory or its ancestors will not build the target by default.
If this target property is not set then the target will be included in
the "all" target of the containing directory. Furthermore, it will be
included in the "all" target of its ancestor directories unless the
EXCLUDE_FROM_ALL directory property is set.
With EXCLUDE_FROM_ALL set to false or not set at all, the target will
be brought up to date as part of doing a make install or its equivalent
for the CMake generator being used.
If a target has EXCLUDE_FROM_ALL set to true, it may still be listed in
an install(TARGETS) command, but the user is responsible for ensuring
that the target's build artifacts are not missing or outdated when an
install is performed.
This property may use "generator expressions" with the syntax $<...>.
See the cmake-generator-expressions(7) manual for available
expressions.
Only the "Ninja Multi-Config" generator supports a property value that
varies by configuration. For all other generators the value of this
property must be the same for all configurations.
EXCLUDE_FROM_DEFAULT_BUILD
Exclude target from Build Solution.
This property is only used by Visual Studio generators. When set to
TRUE, the target will not be built when you press Build Solution.
EXCLUDE_FROM_DEFAULT_BUILD_<CONFIG>
Per-configuration version of target exclusion from Build Solution.
This is the configuration-specific version of
EXCLUDE_FROM_DEFAULT_BUILD. If the generic EXCLUDE_FROM_DEFAULT_BUILD
is also set on a target, EXCLUDE_FROM_DEFAULT_BUILD_<CONFIG> takes
precedence in configurations for which it has a value.
EXPORT_COMPILE_COMMANDS
New in version 3.20.
Enable/Disable output of compile commands during generation for a
target.
This property is initialized by the value of the variable
CMAKE_EXPORT_COMPILE_COMMANDS if it is set when a target is created.
EXPORT_NAME
Exported name for target files.
This sets the name for the IMPORTED target generated by the
install(EXPORT) and export() commands. If not set, the logical target
name is used by default.
EXPORT_NO_SYSTEM
New in version 3.25.
This property affects the behavior of the install(EXPORT) and export()
commands when they install or export the target respectively. When
EXPORT_NO_SYSTEM is set to true, those commands generate an imported
target with SYSTEM property set to false.
See the NO_SYSTEM_FROM_IMPORTED target property to set this behavior on
the target consuming the include directories rather than the one
providing them.
EXPORT_PROPERTIES
New in version 3.12.
List additional properties to export for a target.
This property contains a list of property names that should be exported
by the install(EXPORT) and export() commands. By default only a
limited number of properties are exported. This property can be used to
additionally export other properties as well.
Properties starting with INTERFACE_ or IMPORTED_ are not allowed as
they are reserved for internal CMake use.
Properties containing generator expressions are also not allowed.
NOTE:
Since CMake 3.19, Interface Libraries may have arbitrary target
properties. If a project exports an interface library with custom
properties, the resulting package may not work with dependents
configured by older versions of CMake that reject the custom
properties.
FOLDER
For IDEs that present targets using a folder hierarchy, this property
specifies the name of the folder to place the target under. To nest
folders, use FOLDER values such as GUI/Dialogs with / characters
separating folder levels. Targets with no FOLDER property will appear
as top level entities. Targets with the same FOLDER property value
will appear in the same folder as siblings.
Only some CMake generators honor the FOLDER property (e.g. Xcode or any
of the Visual Studio generators). Those generators that don't will
simply ignore it.
This property is initialized by the value of the variable CMAKE_FOLDER
if it is set when a target is created.
The global property USE_FOLDERS must be set to true, otherwise the
FOLDER property is ignored.
Fortran_BUILDING_INSTRINSIC_MODULES
New in version 3.22.
Instructs the CMake Fortran preprocessor that the target is building
Fortran intrinsics for building a Fortran compiler.
This property is off by default and should be turned only on projects
that build a Fortran compiler. It should not be turned on for projects
that use a Fortran compiler.
Turning this property on will correctly add dependencies for building
Fortran intrinsic modules whereas turning the property off will ignore
Fortran intrinsic modules in the dependency graph as they are supplied
by the compiler itself.
Fortran_FORMAT
Set to FIXED or FREE to indicate the Fortran source layout.
This property tells CMake whether the Fortran source files in a target
use fixed-format or free-format. CMake will pass the corresponding
format flag to the compiler. Use the source-specific Fortran_FORMAT
property to change the format of a specific source file. If the
variable CMAKE_Fortran_FORMAT is set when a target is created its value
is used to initialize this property.
Fortran_MODULE_DIRECTORY
Specify output directory for Fortran modules provided by the target.
If the target contains Fortran source files that provide modules and
the compiler supports a module output directory this specifies the
directory in which the modules will be placed. When this property is
not set the modules will be placed in the build directory corresponding
to the target's source directory. If the variable
CMAKE_Fortran_MODULE_DIRECTORY is set when a target is created its
value is used to initialize this property.
When using one of the Visual Studio Generators with the Intel Fortran
plugin installed in Visual Studio, a subdirectory named after the
configuration will be appended to the path where modules are created.
For example, if Fortran_MODULE_DIRECTORY is set to C:/some/path,
modules will end up in C:/some/path/Debug (or C:/some/path/Release
etc.) when an Intel Fortran .vfproj file is generated, and in
C:/some/path when any other generator is used.
Note that some compilers will automatically search the module output
directory for modules USEd during compilation but others will not. If
your sources USE modules their location must be specified by
INCLUDE_DIRECTORIES regardless of this property.
Fortran_PREPROCESS
New in version 3.18.
Control whether the Fortran source file should be unconditionally
preprocessed.
If unset or empty, rely on the compiler to determine whether the file
should be preprocessed. If explicitly set to OFF then the file does not
need to be preprocessed. If explicitly set to ON, then the file does
need to be preprocessed as part of the compilation step.
When using the Ninja generator, all source files are first preprocessed
in order to generate module dependency information. Setting this
property to OFF will make Ninja skip this step.
Use the source-specific Fortran_PREPROCESS property if a single file
needs to be preprocessed. If the variable CMAKE_Fortran_PREPROCESS is
set when a target is created its value is used to initialize this
property.
NOTE:
For some compilers, NAG, PGI and Solaris Studio, setting this to OFF
will have no effect.
FRAMEWORK
Build SHARED or STATIC library as Framework Bundle on the macOS and
iOS.
If such a library target has this property set to TRUE it will be built
as a framework when built on the macOS and iOS. It will have the
directory structure required for a framework and will be suitable to be
used with the -framework option. This property is initialized by the
value of the CMAKE_FRAMEWORK variable if it is set when a target is
created.
To customize Info.plist file in the framework, use
MACOSX_FRAMEWORK_INFO_PLIST target property.
For macOS see also the FRAMEWORK_VERSION target property.
Example of creation dynamicFramework:
add_library(dynamicFramework SHARED
dynamicFramework.c
dynamicFramework.h
)
set_target_properties(dynamicFramework PROPERTIES
FRAMEWORK TRUE
FRAMEWORK_VERSION C
MACOSX_FRAMEWORK_IDENTIFIER com.cmake.dynamicFramework
MACOSX_FRAMEWORK_INFO_PLIST Info.plist
# "current version" in semantic format in Mach-O binary file
VERSION 16.4.0
# "compatibility version" in semantic format in Mach-O binary file
SOVERSION 1.0.0
PUBLIC_HEADER dynamicFramework.h
XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY "iPhone Developer"
)
FRAMEWORK_MULTI_CONFIG_POSTFIX_<CONFIG>
New in version 3.18.
Postfix to append to the framework file name for configuration
<CONFIG>, when using a multi-config generator (like Xcode and Ninja
Multi-Config).
When building with configuration <CONFIG> the value of this property is
appended to the framework file name built on disk.
For example, given a framework called my_fw, a value of _debug for the
FRAMEWORK_MULTI_CONFIG_POSTFIX_DEBUG property, and Debug;Release in
CMAKE_CONFIGURATION_TYPES, the following relevant files would be
created for the Debug and Release configurations:
o Release/my_fw.framework/my_fw
o Release/my_fw.framework/Versions/A/my_fw
o Debug/my_fw.framework/my_fw_debug
o Debug/my_fw.framework/Versions/A/my_fw_debug
For framework targets, this property is initialized by the value of the
CMAKE_FRAMEWORK_MULTI_CONFIG_POSTFIX_<CONFIG> variable if it is set
when a target is created.
This property is ignored for non-framework targets, and when using
single config generators.
FRAMEWORK_VERSION
New in version 3.4.
Version of a framework created using the FRAMEWORK target property
(e.g. A).
This property only affects macOS, as iOS doesn't have versioned
directory structure.
GENERATOR_FILE_NAME
Generator's file for this target.
An internal property used by some generators to record the name of the
project or dsp file associated with this target. Note that at
configure time, this property is only set for targets created by
include_external_msproject().
GHS_INTEGRITY_APP
New in version 3.14.
ON / OFF boolean to determine if an executable target should be treated
as an Integrity Application.
If no value is set and if a .int file is added as a source file to the
executable target it will be treated as an Integrity Application.
Supported on Green Hills MULTI.
GHS_NO_SOURCE_GROUP_FILE
New in version 3.14.
ON / OFF boolean to control if the project file for a target should be
one single file or multiple files.
The default behavior or when the property is OFF is to generate a
project file for the target and then a sub-project file for each source
group.
When this property is ON or if CMAKE_GHS_NO_SOURCE_GROUP_FILE is ON
then only a single project file is generated for the target.
Supported on Green Hills MULTI.
GNUtoMS
Convert GNU import library (.dll.a) to MS format (.lib).
When linking a shared library or executable that exports symbols using
GNU tools on Windows (MinGW/MSYS) with Visual Studio installed convert
the import library (.dll.a) from GNU to MS format (.lib). Both import
libraries will be installed by install(TARGETS) and exported by
install(EXPORT) and export() to be linked by applications with either
GNU- or MS-compatible tools.
If the variable CMAKE_GNUtoMS is set when a target is created its value
is used to initialize this property. The variable must be set prior to
the first command that enables a language such as project() or
enable_language(). CMake provides the variable as an option to the
user automatically when configuring on Windows with GNU tools.
HAS_CXX
Link the target using the C++ linker tool (obsolete).
This is equivalent to setting the LINKER_LANGUAGE property to CXX.
HEADER_DIRS
New in version 3.23.
Semicolon-separated list of base directories of the target's default
header set (i.e. the file set with name and type HEADERS). The property
supports generator expressions.
This property is normally only set by target_sources(FILE_SET) rather
than being manipulated directly.
See HEADER_DIRS_<NAME> for the list of base directories in other header
sets.
HEADER_DIRS_<NAME>
New in version 3.23.
Semicolon-separated list of base directories of the target's <NAME>
header set, which has the set type HEADERS. The property supports
generator expressions.
This property is normally only set by target_sources(FILE_SET) rather
than being manipulated directly.
See HEADER_DIRS for the list of base directories in the default header
set. See HEADER_SETS for the file set names of all header sets.
HEADER_SET
New in version 3.23.
Semicolon-separated list of files in the target's default header set,
(i.e. the file set with name and type HEADERS). If any of the paths are
relative, they are computed relative to the target's source directory.
The property supports generator expressions.
This property is normally only set by target_sources(FILE_SET) rather
than being manipulated directly.
See HEADER_SET_<NAME> for the list of files in other header sets.
HEADER_SET_<NAME>
New in version 3.23.
Semicolon-separated list of files in the target's <NAME> header set,
which has the set type HEADERS. If any of the paths are relative, they
are computed relative to the target's source directory. The property
supports generator expressions.
This property is normally only set by target_sources(FILE_SET) rather
than being manipulated directly.
See HEADER_SET for the list of files in the default header set. See
HEADER_SETS for the file set names of all header sets.
HEADER_SETS
New in version 3.23.
Read-only list of the target's PRIVATE and PUBLIC header sets (i.e.
all file sets with the type HEADERS). Files listed in these file sets
are treated as source files for the purpose of IDE integration. The
files also have their HEADER_FILE_ONLY property set to TRUE.
Header sets may be defined using the target_sources() command FILE_SET
option with type HEADERS.
See also HEADER_SET_<NAME>, HEADER_SET and INTERFACE_HEADER_SETS.
HIP_ARCHITECTURES
New in version 3.21.
List of AMD GPU architectures to generate device code for.
A non-empty false value (e.g. OFF) disables adding architectures. This
is intended to support packagers and rare cases where full control over
the passed flags is required.
This property is initialized by the value of the
CMAKE_HIP_ARCHITECTURES variable if it is set when a target is created.
The HIP compilation model has two modes: whole and separable. Whole
compilation generates device code at compile time. Separable
compilation generates device code at link time. Therefore the
HIP_ARCHITECTURES target property should be set on targets that compile
or link with any HIP sources.
Examples
set_property(TARGET tgt PROPERTY HIP_ARCHITECTURES gfx801 gfx900)
Generates code for both gfx801 and gfx900.
HIP_EXTENSIONS
New in version 3.21.
Boolean specifying whether compiler specific extensions are requested.
This property specifies whether compiler specific extensions should be
used. For some compilers, this results in adding a flag such as
-std=gnu++11 instead of -std=c++11 to the compile line. This property
is ON by default. The basic HIP/C++ standard level is controlled by the
HIP_STANDARD target property.
See the cmake-compile-features(7) manual for information on compile
features and a list of supported compilers.
This property is initialized by the value of the CMAKE_HIP_EXTENSIONS
variable if set when a target is created and otherwise by the value of
CMAKE_HIP_EXTENSIONS_DEFAULT (see CMP0128).
HIP_STANDARD
New in version 3.21.
The HIP/C++ standard requested to build this target.
Supported values are:
98 HIP C++98
11 HIP C++11
14 HIP C++14
17 HIP C++17
20 HIP C++20
23 HIP C++23
26 New in version 3.25.
HIP C++26. CMake 3.25 and later recognize 26 as a valid value,
no version has support for any compiler.
If the value requested does not result in a compile flag being added
for the compiler in use, a previous standard flag will be added
instead. This means that using:
set_property(TARGET tgt PROPERTY HIP_STANDARD 11)
with a compiler which does not support -std=gnu++11 or an equivalent
flag will not result in an error or warning, but will instead add the
-std=gnu++98 flag if supported. This "decay" behavior may be
controlled with the HIP_STANDARD_REQUIRED target property.
Additionally, the HIP_EXTENSIONS target property may be used to control
whether compiler-specific extensions are enabled on a per-target basis.
See the cmake-compile-features(7) manual for information on compile
features and a list of supported compilers.
This property is initialized by the value of the CMAKE_HIP_STANDARD
variable if it is set when a target is created.
HIP_STANDARD_REQUIRED
New in version 3.21.
Boolean describing whether the value of HIP_STANDARD is a requirement.
If this property is set to ON, then the value of the HIP_STANDARD
target property is treated as a requirement. If this property is OFF
or unset, the HIP_STANDARD target property is treated as optional and
may "decay" to a previous standard if the requested is not available.
See the cmake-compile-features(7) manual for information on compile
features and a list of supported compilers.
This property is initialized by the value of the
CMAKE_HIP_STANDARD_REQUIRED variable if it is set when a target is
created.
IMPLICIT_DEPENDS_INCLUDE_TRANSFORM
Specify #include line transforms for dependencies in a target.
This property specifies rules to transform macro-like #include lines
during implicit dependency scanning of C and C++ source files. The
list of rules must be semicolon-separated with each entry of the form
A_MACRO(%)=value-with-% (the % must be literal). During dependency
scanning occurrences of A_MACRO(...) on #include lines will be replaced
by the value given with the macro argument substituted for %. For
example, the entry
MYDIR(%)=<mydir/%>
will convert lines of the form
#include MYDIR(myheader.h)
to
#include <mydir/myheader.h>
allowing the dependency to be followed.
This property applies to sources in the target on which it is set.
IMPORTED
Read-only indication of whether a target is IMPORTED.
The boolean value of this property is True for targets created with the
IMPORTED option to add_executable() or add_library(). It is False for
targets built within the project.
IMPORTED_COMMON_LANGUAGE_RUNTIME
New in version 3.12.
Property to define if the target uses C++/CLI.
Ignored for non-imported targets.
See also the COMMON_LANGUAGE_RUNTIME target property.
IMPORTED_CONFIGURATIONS
Configurations provided for an IMPORTED target.
Set this to the list of configuration names available for an IMPORTED
target. The names correspond to configurations defined in the project
from which the target is imported. If the importing project uses a
different set of configurations the names may be mapped using the
MAP_IMPORTED_CONFIG_<CONFIG> property. Ignored for non-imported
targets.
IMPORTED_GLOBAL
New in version 3.11.
Indication of whether an IMPORTED target is globally visible.
The boolean value of this property is True for targets created with the
IMPORTED GLOBAL options to add_executable() or add_library(). It is
always False for targets built within the project.
For targets created with the IMPORTED option to add_executable() or
add_library() but without the additional option GLOBAL this is False,
too. However, setting this property for such a locally IMPORTED target
to True promotes that target to global scope. This promotion can only
be done in the same directory where that IMPORTED target was created in
the first place.
NOTE:
Once an imported target has been made global, it cannot be changed
back to non-global. Therefore, if a project sets this property, it
may only provide a value of True. CMake will issue an error if the
project tries to set the property to a non-True value, even if the
value was already False.
NOTE:
Local ALIAS targets created before promoting an IMPORTED target from
LOCAL to GLOBAL, keep their initial scope (see ALIAS_GLOBAL target
property).
IMPORTED_IMPLIB
Full path to the import library for an IMPORTED target.
Set this to the location of the .lib part of a Windows DLL, or on AIX
set it to an import file created for executables that export symbols
(see the ENABLE_EXPORTS target property). Ignored for non-imported
targets.
IMPORTED_IMPLIB_<CONFIG>
<CONFIG>-specific version of IMPORTED_IMPLIB property.
Configuration names correspond to those provided by the project from
which the target is imported.
IMPORTED_LIBNAME
New in version 3.8.
Specify the link library name for an imported Interface Library.
An interface library builds no library file itself but does specify
usage requirements for its consumers. The IMPORTED_LIBNAME property
may be set to specify a single library name to be placed on the link
line in place of the interface library target name as a requirement for
using the interface.
This property is intended for use in naming libraries provided by a
platform SDK for which the full path to a library file may not be
known. The value may be a plain library name such as foo but may not
be a path (e.g. /usr/lib/libfoo.so) or a flag (e.g. -Wl,...). The name
is never treated as a library target name even if it happens to name
one.
The IMPORTED_LIBNAME property is allowed only on imported Interface
Libraries and is rejected on targets of other types (for which the
IMPORTED_LOCATION target property may be used).
IMPORTED_LIBNAME_<CONFIG>
New in version 3.8.
<CONFIG>-specific version of IMPORTED_LIBNAME property.
Configuration names correspond to those provided by the project from
which the target is imported.
IMPORTED_LINK_DEPENDENT_LIBRARIES
Dependent shared libraries of an imported shared library.
Shared libraries may be linked to other shared libraries as part of
their implementation. On some platforms the linker searches for the
dependent libraries of shared libraries they are including in the link.
Set this property to the list of dependent shared libraries of an
imported library. The list should be disjoint from the list of
interface libraries in the INTERFACE_LINK_LIBRARIES property. On
platforms requiring dependent shared libraries to be found at link time
CMake uses this list to add appropriate files or paths to the link
command line. Ignored for non-imported targets.
IMPORTED_LINK_DEPENDENT_LIBRARIES_<CONFIG>
<CONFIG>-specific version of IMPORTED_LINK_DEPENDENT_LIBRARIES.
Configuration names correspond to those provided by the project from
which the target is imported. If set, this property completely
overrides the generic property for the named configuration.
IMPORTED_LINK_INTERFACE_LANGUAGES
Languages compiled into an IMPORTED static library.
Set this to the list of languages of source files compiled to produce a
STATIC IMPORTED library (such as C or CXX). CMake accounts for these
languages when computing how to link a target to the imported library.
For example, when a C executable links to an imported C++ static
library CMake chooses the C++ linker to satisfy language runtime
dependencies of the static library.
This property is ignored for targets that are not STATIC libraries.
This property is ignored for non-imported targets.
IMPORTED_LINK_INTERFACE_LANGUAGES_<CONFIG>
<CONFIG>-specific version of IMPORTED_LINK_INTERFACE_LANGUAGES.
Configuration names correspond to those provided by the project from
which the target is imported. If set, this property completely
overrides the generic property for the named configuration.
IMPORTED_LINK_INTERFACE_LIBRARIES
Transitive link interface of an IMPORTED target.
Set this to the list of libraries whose interface is included when an
IMPORTED library target is linked to another target. The libraries
will be included on the link line for the target. Unlike the
LINK_INTERFACE_LIBRARIES property, this property applies to all
imported target types, including STATIC libraries. This property is
ignored for non-imported targets.
This property is ignored if the target also has a non-empty
INTERFACE_LINK_LIBRARIES property.
This property is deprecated. Use INTERFACE_LINK_LIBRARIES instead.
IMPORTED_LINK_INTERFACE_LIBRARIES_<CONFIG>
<CONFIG>-specific version of IMPORTED_LINK_INTERFACE_LIBRARIES.
Configuration names correspond to those provided by the project from
which the target is imported. If set, this property completely
overrides the generic property for the named configuration.
This property is ignored if the target also has a non-empty
INTERFACE_LINK_LIBRARIES property.
This property is deprecated. Use INTERFACE_LINK_LIBRARIES instead.
IMPORTED_LINK_INTERFACE_MULTIPLICITY
Repetition count for cycles of IMPORTED static libraries.
This is LINK_INTERFACE_MULTIPLICITY for IMPORTED targets.
IMPORTED_LINK_INTERFACE_MULTIPLICITY_<CONFIG>
<CONFIG>-specific version of IMPORTED_LINK_INTERFACE_MULTIPLICITY.
If set, this property completely overrides the generic property for the
named configuration.
IMPORTED_LOCATION
Full path to the main file on disk for an IMPORTED target.
Set this to the location of an IMPORTED target file on disk. For
executables this is the location of the executable file. For STATIC
libraries and modules this is the location of the library or module.
For SHARED libraries on non-DLL platforms this is the location of the
shared library. For application bundles on macOS this is the location
of the executable file inside Contents/MacOS within the bundle folder.
For frameworks on macOS this is the location of the library file
symlink just inside the framework folder. For DLLs this is the
location of the .dll part of the library. For UNKNOWN libraries this
is the location of the file to be linked. Ignored for non-imported
targets.
The IMPORTED_LOCATION target property may be overridden for a given
configuration <CONFIG> by the configuration-specific
IMPORTED_LOCATION_<CONFIG> target property. Furthermore, the
MAP_IMPORTED_CONFIG_<CONFIG> target property may be used to map between
a project's configurations and those of an imported target. If none of
these is set then the name of any other configuration listed in the
IMPORTED_CONFIGURATIONS target property may be selected and its
IMPORTED_LOCATION_<CONFIG> value used.
To get the location of an imported target read one of the LOCATION or
LOCATION_<CONFIG> properties.
For platforms with import libraries (e.g. Windows) see also
IMPORTED_IMPLIB.
IMPORTED_LOCATION_<CONFIG>
<CONFIG>-specific version of IMPORTED_LOCATION property.
Configuration names correspond to those provided by the project from
which the target is imported.
IMPORTED_NO_SONAME
Specifies that an IMPORTED shared library target has no soname.
Set this property to true for an imported shared library file that has
no soname field. CMake may adjust generated link commands for some
platforms to prevent the linker from using the path to the library in
place of its missing soname. Ignored for non-imported targets.
IMPORTED_NO_SONAME_<CONFIG>
<CONFIG>-specific version of IMPORTED_NO_SONAME property.
Configuration names correspond to those provided by the project from
which the target is imported.
IMPORTED_NO_SYSTEM
New in version 3.23.
Deprecated since version 3.25: IMPORTED_NO_SYSTEM is deprecated. Please
use the following alternatives instead:
o Set SYSTEM to false if you don't want a target's include directories
to be treated as system directories when compiling consumers.
o Set EXPORT_NO_SYSTEM to true if you don't want the include
directories of the imported target generated by install(EXPORT) and
export() commands to be treated as system directories when compiling
consumers.
Setting IMPORTED_NO_SYSTEM to true on an imported target specifies that
it is not a system target. This has the following effects:
o Entries of INTERFACE_INCLUDE_DIRECTORIES are not treated as system
include directories when compiling consumers (regardless of the value
of the consumed target's SYSTEM property), as they would be by
default. Entries of INTERFACE_SYSTEM_INCLUDE_DIRECTORIES are not
affected, and will always be treated as system include directories.
This property can also be enabled on a non-imported target. Doing so
does not affect the build system, but does tell the install(EXPORT) and
export() commands to enable it on the imported targets they generate.
See the NO_SYSTEM_FROM_IMPORTED target property to set this behavior on
the target consuming the include directories rather than the one
providing them.
IMPORTED_OBJECTS
New in version 3.9.
A semicolon-separated list of absolute paths to the object files on
disk for an imported object library.
Ignored for non-imported targets.
Projects may skip IMPORTED_OBJECTS if the configuration-specific
property IMPORTED_OBJECTS_<CONFIG> is set instead, except in situations
as noted in the section below.
Xcode Generator Considerations
New in version 3.20.
For Apple platforms, a project may be built for more than one
architecture. This is controlled by the CMAKE_OSX_ARCHITECTURES
variable. For all but the Xcode generator, CMake invokes compilers
once per source file and passes multiple -arch flags, leading to a
single object file which will be a universal binary. Such object files
work well when listed in the IMPORTED_OBJECTS of a separate CMake
build, even for the Xcode generator. But producing such object files
with the Xcode generator is more difficult, since it invokes the
compiler once per architecture for each source file. Unlike the other
generators, it does not generate universal object file binaries.
A further complication with the Xcode generator is that when targeting
device platforms (iOS, tvOS or watchOS), the Xcode generator has the
ability to use either the device or simulator SDK without needing CMake
to be re-run. The SDK can be selected at build time. But since some
architectures can be supported by both the device and the simulator
SDKs (e.g. arm64 with Xcode 12 or later), not all combinations can be
represented in a single universal binary. The only solution in this
case is to have multiple object files.
IMPORTED_OBJECTS doesn't support generator expressions, so every file
it lists needs to be valid for every architecture and SDK. If
incorporating object files that are not universal binaries, the path
and/or file name of each object file has to somehow encapsulate the
different architectures and SDKs. With the Xcode generator, Xcode
variables of the form $(...) can be used to represent these aspects and
Xcode will substitute the appropriate values at build time. CMake
doesn't interpret these variables and embeds them unchanged in the
Xcode project file. $(CURRENT_ARCH) can be used to represent the
architecture, while $(EFFECTIVE_PLATFORM_NAME) can be used to
differentiate between SDKs.
The following shows one example of how these two variables can be used
to refer to an object file whose location depends on both the SDK and
the architecture:
add_library(someObjs OBJECT IMPORTED)
set_property(TARGET someObjs PROPERTY IMPORTED_OBJECTS
# Quotes are required because of the ()
"/path/to/somewhere/objects$(EFFECTIVE_PLATFORM_NAME)/$(CURRENT_ARCH)/func.o"
)
# Example paths:
# /path/to/somewhere/objects-iphoneos/arm64/func.o
# /path/to/somewhere/objects-iphonesimulator/x86_64/func.o
In some cases, you may want to have configuration-specific object files
as well. The $(CONFIGURATION) Xcode variable is often used for this
and can be used in conjunction with the others mentioned above:
add_library(someObjs OBJECT IMPORTED)
set_property(TARGET someObjs PROPERTY IMPORTED_OBJECTS
"/path/to/somewhere/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)/$(CURRENT_ARCH)/func.o"
)
# Example paths:
# /path/to/somewhere/Release-iphoneos/arm64/func.o
# /path/to/somewhere/Debug-iphonesimulator/x86_64/func.o
When any Xcode variable is used, CMake is not able to fully evaluate
the path(s) at configure time. One consequence of this is that the
configuration-specific IMPORTED_OBJECTS_<CONFIG> properties cannot be
used, since CMake cannot determine whether an object file exists at a
particular <CONFIG> location. The IMPORTED_OBJECTS property must be
used for these situations and the configuration-specific aspects of the
path should be handled by the $(CONFIGURATION) Xcode variable.
IMPORTED_OBJECTS_<CONFIG>
New in version 3.9.
<CONFIG>-specific version of IMPORTED_OBJECTS property.
Configuration names correspond to those provided by the project from
which the target is imported.
Xcode Generator Considerations
Do not use this <CONFIG>-specific property if you need to use Xcode
variables like $(CURRENT_ARCH) or $(EFFECTIVE_PLATFORM_NAME) in the
value. The <CONFIG>-specific properties will be ignored in such cases
because CMake cannot determine whether a file exists at the
configuration-specific path at configuration time. For such cases, use
IMPORTED_OBJECTS instead.
IMPORTED_SONAME
The soname of an IMPORTED target of shared library type.
Set this to the soname embedded in an imported shared library. This is
meaningful only on platforms supporting the feature. Ignored for
non-imported targets.
IMPORTED_SONAME_<CONFIG>
<CONFIG>-specific version of IMPORTED_SONAME property.
Configuration names correspond to those provided by the project from
which the target is imported.
IMPORT_PREFIX
What comes before the import library name.
Similar to the target property PREFIX, but used for import libraries
(typically corresponding to a DLL) instead of regular libraries. A
target property that can be set to override the prefix (such as lib) on
an import library name.
IMPORT_SUFFIX
What comes after the import library name.
Similar to the target property SUFFIX, but used for import libraries
(typically corresponding to a DLL) instead of regular libraries. A
target property that can be set to override the suffix (such as .lib)
on an import library name.
INCLUDE_DIRECTORIES
List of preprocessor include file search directories.
This property specifies the list of directories given so far to the
target_include_directories() command. In addition to accepting values
from that command, values may be set directly on any target using the
set_property() command. A target gets its initial value for this
property from the value of the INCLUDE_DIRECTORIES directory property.
Both directory and target property values are adjusted by calls to the
include_directories() command.
The value of this property is used by the generators to set the include
paths for the compiler.
Relative paths should not be added to this property directly. Use one
of the commands above instead to handle relative paths.
Contents of INCLUDE_DIRECTORIES may use cmake-generator-expressions(7)
with the syntax $<...>. See the cmake-generator-expressions(7) manual
for available expressions. See the cmake-buildsystem(7) manual for
more on defining buildsystem properties.
INSTALL_NAME_DIR
Directory name for installed targets on Apple platforms.
INSTALL_NAME_DIR is a string specifying the directory portion of the
"install_name" field of shared libraries on Apple platforms for
installed targets. When not set, the default directory used is
determined by MACOSX_RPATH. If the BUILD_WITH_INSTALL_NAME_DIR
property is set, this will be used already in the build tree. Policies
CMP0068 and CMP0042 are also relevant.
This property is initialized by the value of the variable
CMAKE_INSTALL_NAME_DIR if it is set when a target is created.
This property supports generator expressions. In particular, the
$<INSTALL_PREFIX> generator expression can be used to set the directory
relative to the install-time prefix.
On platforms that support runtime paths (RPATH), refer to the
INSTALL_RPATH target property. Under Windows, the TARGET_RUNTIME_DLLS
generator expression is related.
INSTALL_REMOVE_ENVIRONMENT_RPATH
New in version 3.16.
Controls whether toolchain-defined rpaths should be removed during
installation.
When a target is being installed, CMake may need to rewrite its rpath
information. This occurs when the install rpath (as specified by the
INSTALL_RPATH target property) has different contents to the rpath that
the target was built with. Some toolchains insert their own rpath
contents into the binary as part of the build. By default, CMake will
preserve those extra inserted contents in the install rpath. For those
scenarios where such toolchain-inserted entries need to be discarded
during install, set the INSTALL_REMOVE_ENVIRONMENT_RPATH target
property to true.
This property is initialized by the value of
CMAKE_INSTALL_REMOVE_ENVIRONMENT_RPATH when the target is created.
INSTALL_RPATH
The rpath to use for installed targets.
By default, the install rpath is empty. It can be set using this
property, which is a semicolon-separated list specifying the rpath to
use in installed targets (for platforms that support it). This
property is initialized by the value of the variable
CMAKE_INSTALL_RPATH if it is set when a target is created. Beside
setting the install rpath manually, using the
INSTALL_RPATH_USE_LINK_PATH target property it can also be generated
automatically by CMake.
Normally CMake uses the build tree for the RPATH when building
executables etc on systems that use RPATH, see the BUILD_RPATH target
property. When the software is installed the targets are edited (or
relinked) by CMake (see CMAKE_NO_BUILTIN_CHRPATH) to have the install
RPATH. This editing during installation can be avoided via the
BUILD_WITH_INSTALL_RPATH target property.
For handling toolchain-dependent RPATH entries the
INSTALL_REMOVE_ENVIRONMENT_RPATH can be used. Runtime paths can be
disabled completely via the CMAKE_SKIP_RPATH variable.
Because the rpath may contain ${ORIGIN}, which coincides with CMake
syntax, the contents of INSTALL_RPATH are properly escaped in the
cmake_install.cmake script (see policy CMP0095.)
This property supports generator expressions.
On Apple platforms, refer to the INSTALL_NAME_DIR target property.
Under Windows, the TARGET_RUNTIME_DLLS generator expression is related.
INSTALL_RPATH_USE_LINK_PATH
Add paths to linker search and installed rpath.
INSTALL_RPATH_USE_LINK_PATH is a boolean that if set to TRUE will
append to the runtime search path (rpath) of installed binaries any
directories outside the project that are in the linker search path or
contain linked library files. The directories are appended after the
value of the INSTALL_RPATH target property.
This property is initialized by the value of the variable
CMAKE_INSTALL_RPATH_USE_LINK_PATH if it is set when a target is
created.
INTERFACE_AUTOUIC_OPTIONS
List of interface options to pass to uic.
Targets may populate this property to publish the options required to
use when invoking uic. Consuming targets can add entries to their own
AUTOUIC_OPTIONS property such as
$<TARGET_PROPERTY:foo,INTERFACE_AUTOUIC_OPTIONS> to use the uic options
specified in the interface of foo. This is done automatically by the
target_link_libraries() command.
This property supports generator expressions. See the
cmake-generator-expressions(7) manual for available expressions.
INTERFACE_COMPILE_DEFINITIONS
List of public compile definitions requirements for a library.
Targets may populate this property to publish the compile definitions
required to compile against the headers for the target. The
target_compile_definitions() command populates this property with
values given to the PUBLIC and INTERFACE keywords. Projects may also
get and set the property directly.
When target dependencies are specified using target_link_libraries(),
CMake will read this property from all target dependencies to determine
the build properties of the consumer.
Contents of INTERFACE_COMPILE_DEFINITIONS may use "generator
expressions" with the syntax $<...>. See the
cmake-generator-expressions(7) manual for available expressions. See
the cmake-buildsystem(7) -manual for more on defining buildsystem
properties.
INTERFACE_COMPILE_FEATURES
New in version 3.1.
List of public compile features requirements for a library.
Targets may populate this property to publish the compile features
required to compile against the headers for the target. The
target_compile_features() command populates this property with values
given to the PUBLIC and INTERFACE keywords. Projects may also get and
set the property directly.
When target dependencies are specified using target_link_libraries(),
CMake will read this property from all target dependencies to determine
the build properties of the consumer.
Contents of INTERFACE_COMPILE_FEATURES may use "generator expressions"
with the syntax $<...>. See the cmake-generator-expressions(7) manual
for available expressions. See the cmake-buildsystem(7) -manual for
more on defining buildsystem properties.
See the cmake-compile-features(7) manual for information on compile
features and a list of supported compilers.
INTERFACE_COMPILE_OPTIONS
List of public compile options requirements for a library.
Targets may populate this property to publish the compile options
required to compile against the headers for the target. The
target_compile_options() command populates this property with values
given to the PUBLIC and INTERFACE keywords. Projects may also get and
set the property directly.
When target dependencies are specified using target_link_libraries(),
CMake will read this property from all target dependencies to determine
the build properties of the consumer.
Contents of INTERFACE_COMPILE_OPTIONS may use "generator expressions"
with the syntax $<...>. See the cmake-generator-expressions(7) manual
for available expressions. See the cmake-buildsystem(7) -manual for
more on defining buildsystem properties.
INTERFACE_CXX_MODULE_HEADER_UNIT_SETS
New in version 3.25.
NOTE:
Experimental. Gated by CMAKE_EXPERIMENTAL_CXX_MODULE_CMAKE_API
Read-only list of the target's PUBLIC C++ module header sets (i.e. all
file sets with the type CXX_MODULE_HEADER_UNITS). Files listed in these
C++ module header sets can be installed with install(TARGETS) and
exported with install(EXPORT) and export().
C++ module header sets may be defined using the target_sources()
command FILE_SET option with type CXX_MODULE_HEADER_UNITS.
See also CXX_MODULE_HEADER_UNIT_SETS.
INTERFACE_CXX_MODULE_SETS
New in version 3.25.
NOTE:
Experimental. Gated by CMAKE_EXPERIMENTAL_CXX_MODULE_CMAKE_API
Read-only list of the target's PUBLIC C++ module sets (i.e. all file
sets with the type CXX_MODULES). Files listed in these C++ module sets
can be installed with install(TARGETS) and exported with
install(EXPORT) and export().
C++ module sets may be defined using the target_sources() command
FILE_SET option with type CXX_MODULES.
See also CXX_MODULE_SETS.
INTERFACE_HEADER_SETS
New in version 3.23.
Read-only list of the target's INTERFACE and PUBLIC header sets (i.e.
all file sets with the type HEADERS). Files listed in these header sets
can be installed with install(TARGETS) and exported with
install(EXPORT) and export().
Header sets may be defined using the target_sources() command FILE_SET
option with type HEADERS.
See also HEADER_SETS.
INTERFACE_HEADER_SETS_TO_VERIFY
New in version 3.24.
Used to specify which PUBLIC and INTERFACE header sets of a target
should be verified.
This property contains a semicolon-separated list of header sets which
should be verified if VERIFY_INTERFACE_HEADER_SETS is set to TRUE. If
the list is empty, all PUBLIC and INTERFACE header sets are verified.
(If the project does not want to verify any header sets on the target,
simply set VERIFY_INTERFACE_HEADER_SETS to FALSE.)
INTERFACE_INCLUDE_DIRECTORIES
List of public include directories requirements for a library.
Targets may populate this property to publish the include directories
required to compile against the headers for the target. The
target_include_directories() command populates this property with
values given to the PUBLIC and INTERFACE keywords. Projects may also
get and set the property directly.
When target dependencies are specified using target_link_libraries(),
CMake will read this property from all target dependencies to determine
the build properties of the consumer.
Contents of INTERFACE_INCLUDE_DIRECTORIES may use "generator
expressions" with the syntax $<...>. See the
cmake-generator-expressions(7) manual for available expressions. See
the cmake-buildsystem(7) -manual for more on defining buildsystem
properties.
Include directories usage requirements commonly differ between the
build-tree and the install-tree. The BUILD_INTERFACE and
INSTALL_INTERFACE generator expressions can be used to describe
separate usage requirements based on the usage location. Relative
paths are allowed within the INSTALL_INTERFACE expression and are
interpreted relative to the installation prefix. For example:
target_include_directories(mylib INTERFACE
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include/mylib>
$<INSTALL_INTERFACE:include/mylib> # <prefix>/include/mylib
)
Creating Relocatable Packages
Note that it is not advisable to populate the INSTALL_INTERFACE of the
INTERFACE_INCLUDE_DIRECTORIES of a target with absolute paths to the
include directories of dependencies. That would hard-code into
installed packages the include directory paths for dependencies as
found on the machine the package was made on.
The INSTALL_INTERFACE of the INTERFACE_INCLUDE_DIRECTORIES is only
suitable for specifying the required include directories for headers
provided with the target itself, not those provided by the transitive
dependencies listed in its INTERFACE_LINK_LIBRARIES target property.
Those dependencies should themselves be targets that specify their own
header locations in INTERFACE_INCLUDE_DIRECTORIES.
See the Creating Relocatable Packages section of the cmake-packages(7)
manual for discussion of additional care that must be taken when
specifying usage requirements while creating packages for
redistribution.
INTERFACE_LINK_DEPENDS
New in version 3.13.
Additional public interface files on which a target binary depends for
linking.
This property is supported only by Ninja and Makefile Generators. It
is intended to specify dependencies on "linker scripts" for custom
Makefile link rules.
When target dependencies are specified using target_link_libraries(),
CMake will read this property from all target dependencies to determine
the build properties of the consumer.
Contents of INTERFACE_LINK_DEPENDS may use "generator expressions" with
the syntax $<...>. See the cmake-generator-expressions(7) manual for
available expressions. See the cmake-buildsystem(7) -manual for more
on defining buildsystem properties.
Link dependency files usage requirements commonly differ between the
build-tree and the install-tree. The BUILD_INTERFACE and
INSTALL_INTERFACE generator expressions can be used to describe
separate usage requirements based on the usage location. Relative
paths are allowed within the INSTALL_INTERFACE expression and are
interpreted relative to the installation prefix. For example:
set_property(TARGET mylib PROPERTY INTERFACE_LINK_DEPENDS
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/mylinkscript>
$<INSTALL_INTERFACE:mylinkscript> # <prefix>/mylinkscript
)
INTERFACE_LINK_DIRECTORIES
New in version 3.13.
List of public link directories requirements for a library.
Targets may populate this property to publish the link directories
required to compile against the headers for the target. The
target_link_directories() command populates this property with values
given to the PUBLIC and INTERFACE keywords. Projects may also get and
set the property directly.
When target dependencies are specified using target_link_libraries(),
CMake will read this property from all target dependencies to determine
the build properties of the consumer.
Contents of INTERFACE_LINK_DIRECTORIES may use "generator expressions"
with the syntax $<...>. See the cmake-generator-expressions(7) manual
for available expressions. See the cmake-buildsystem(7) -manual for
more on defining buildsystem properties.
INTERFACE_LINK_LIBRARIES
List public interface libraries for a library.
This property contains the list of transitive link dependencies. When
the target is linked into another target using the
target_link_libraries() command, the libraries listed (and recursively
their link interface libraries) will be provided to the other target
also. This property is overridden by the LINK_INTERFACE_LIBRARIES or
LINK_INTERFACE_LIBRARIES_<CONFIG> property if policy CMP0022 is OLD or
unset.
The value of this property is used by the generators when constructing
the link rule for a dependent target. A dependent target's direct link
dependencies, specified by its LINK_LIBRARIES target property, are
linked first, followed by indirect dependencies from the transitive
closure of the direct dependencies' INTERFACE_LINK_LIBRARIES
properties. See policy CMP0022.
Contents of INTERFACE_LINK_LIBRARIES may use "generator expressions"
with the syntax $<...>. See the cmake-generator-expressions(7) manual
for available expressions. See the cmake-buildsystem(7) manual for
more on defining buildsystem properties.
NOTE:
A call to target_link_libraries(<target> ...) may update this
property on <target>. If <target> was not created in the same
directory as the call then target_link_libraries() will wrap each
entry with the form ::@(directory-id);...;::@, where the ::@ is
literal and the (directory-id) is unspecified. This tells the
generators that the named libraries must be looked up in the scope
of the caller rather than in the scope in which the <target> was
created. Valid directory ids are stripped on export by the
install(EXPORT) and export() commands.
INTERFACE_LINK_LIBRARIES adds transitive link dependencies for a
target's dependents. In advanced use cases, one may update the direct
link dependencies of a target's dependents by using the
INTERFACE_LINK_LIBRARIES_DIRECT and
INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target properties.
Creating Relocatable Packages
Note that it is not advisable to populate the INTERFACE_LINK_LIBRARIES
of a target with absolute paths to dependencies. That would hard-code
into installed packages the library file paths for dependencies as
found on the machine the package was made on.
See the Creating Relocatable Packages section of the cmake-packages(7)
manual for discussion of additional care that must be taken when
specifying usage requirements while creating packages for
redistribution.
INTERFACE_LINK_LIBRARIES_DIRECT
New in version 3.24.
List of libraries that consumers of this library should treat as direct
link dependencies.
This target property may be set to include items in a dependent
target's final set of direct link dependencies. See the
INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target property to exclude
items.
The initial set of a dependent target's direct link dependencies is
specified by its LINK_LIBRARIES target property. Indirect link
dependencies are specified by the transitive closure of the direct link
dependencies' INTERFACE_LINK_LIBRARIES properties. Any link dependency
may specify additional direct link dependencies using the
INTERFACE_LINK_LIBRARIES_DIRECT target property. The set of direct
link dependencies is then filtered to exclude items named by any
dependency's INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target property.
The value of INTERFACE_LINK_LIBRARIES_DIRECT may use generator
expressions.
NOTE:
The INTERFACE_LINK_LIBRARIES_DIRECT target property is intended for
advanced use cases such as injection of static plugins into a
consuming executable. It should not be used as a substitute for
organizing normal calls to target_link_libraries().
Direct Link Dependencies as Usage Requirements
The INTERFACE_LINK_LIBRARIES_DIRECT and
INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target properties are usage
requirements. Their effects propagate to dependent targets
transitively, and can therefore affect the direct link dependencies of
every target in a chain of dependent libraries. Whenever some library
target X links to another library target Y whose direct or transitive
usage requirements contain INTERFACE_LINK_LIBRARIES_DIRECT or
INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE, the properties may affect X's
list of direct link dependencies:
o If X is a shared library or executable, its dependencies are linked.
They also affect the usage requirements with which X's sources are
compiled.
o If X is a static library or object library, it does not actually
link, so its dependencies at most affect the usage requirements with
which X's sources are compiled.
The properties may also affect the list of direct link dependencies on
X's dependents:
o If X links Y publicly:
target_link_libraries(X PUBLIC Y)
then Y is placed in X's INTERFACE_LINK_LIBRARIES, so Y's usage
requirements, including INTERFACE_LINK_LIBRARIES_DIRECT,
INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE, and the usage requirements
declared by the direct link dependencies they add, are propagated to
X's dependents.
o If X is a static library or object library, and links Y privately:
target_link_libraries(X PRIVATE Y)
then $<LINK_ONLY:Y> is placed in X's INTERFACE_LINK_LIBRARIES. Y's
linking requirements, including INTERFACE_LINK_LIBRARIES_DIRECT,
INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE, and the transitive link
dependencies declared by the direct link dependencies they add, are
propagated to X's dependents. However, Y's non-linking usage
requirements are blocked by the LINK_ONLY generator expression, and
are not propagated to X's dependents.
o If X is a shared library or executable, and links Y privately:
target_link_libraries(X PRIVATE Y)
then Y is not placed in X's INTERFACE_LINK_LIBRARIES, so Y's usage
requirements, even INTERFACE_LINK_LIBRARIES_DIRECT and
INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE, are not propagated to X's
dependents.
o In all cases, the content of X's INTERFACE_LINK_LIBRARIES is not
affected by Y's INTERFACE_LINK_LIBRARIES_DIRECT or
INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE.
One may limit the effects of INTERFACE_LINK_LIBRARIES_DIRECT and
INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE to a subset of dependent
targets by using the TARGET_PROPERTY generator expression. For
example, to limit the effects to executable targets, use an entry of
the form:
"$<$<STREQUAL:$<TARGET_PROPERTY:TYPE>,EXECUTABLE>:...>"
Similarly, to limit the effects to specific targets, use an entry of
the form:
"$<$<BOOL:$<TARGET_PROPERTY:USE_IT>>:...>"
This entry will only affect targets that set their USE_IT target
property to a true value.
Direct Link Dependency Ordering
The list of direct link dependencies for a target is computed from an
initial ordered list in its LINK_LIBRARIES target property. For each
item, additional direct link dependencies are discovered from its
direct and transitive INTERFACE_LINK_LIBRARIES_DIRECT usage
requirements. Each discovered item is injected before the item that
specified it. However, a discovered item is added at most once, and
only if it did not appear anywhere in the initial list. This gives
LINK_LIBRARIES control over ordering of those direct link dependencies
that it explicitly specifies.
Once all direct link dependencies have been collected, items named by
all of their INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE usage requirements
are removed from the final list. This does not affect the order of the
items that remain.
Example: Static Plugins
Consider a static library Foo that provides a static plugin FooPlugin
to consuming application executables, where the implementation of the
plugin depends on Foo and other things. In this case, the application
should link to FooPlugin directly, before Foo. However, the
application author only knows about Foo. We can express this as
follows:
# Core library used by other components.
add_library(Core STATIC core.cpp)
# Foo is a static library for use by applications.
# Implementation of Foo depends on Core.
add_library(Foo STATIC foo.cpp foo_plugin_helper.cpp)
target_link_libraries(Foo PRIVATE Core)
# Extra parts of Foo for use by its static plugins.
# Implementation of Foo's extra parts depends on both Core and Foo.
add_library(FooExtras STATIC foo_extras.cpp)
target_link_libraries(FooExtras PRIVATE Core Foo)
# The Foo library has an associated static plugin
# that should be linked into the final executable.
# Implementation of the plugin depends on Core, Foo, and FooExtras.
add_library(FooPlugin STATIC foo_plugin.cpp)
target_link_libraries(FooPlugin PRIVATE Core Foo FooExtras)
# An app that links Foo should link Foo's plugin directly.
set_property(TARGET Foo PROPERTY INTERFACE_LINK_LIBRARIES_DIRECT FooPlugin)
# An app does not need to link Foo directly because the plugin links it.
set_property(TARGET Foo PROPERTY INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE Foo)
An application app only needs to specify that it links to Foo:
add_executable(app main.cpp)
target_link_libraries(app PRIVATE Foo)
The INTERFACE_LINK_LIBRARIES_DIRECT target property on Foo tells CMake
to pretend that app also links directly to FooPlugin. The
INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target property on Foo tells
CMake to pretend that app did not link directly to Foo. Instead, Foo
will be linked as a dependency of FooPlugin. The final link line for
app will link the libraries in the following order:
o FooPlugin as a direct link dependency of app (via Foo's usage
requirements).
o FooExtras as a dependency of FooPlugin.
o Foo as a dependency of FooPlugin and FooExtras.
o Core as a dependency of FooPlugin, FooExtras, and Foo.
Note that without the INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target
property, Foo would be linked twice: once as a direct dependency of
app, and once as a dependency of FooPlugin.
Example: Opt-In Static Plugins
In the above Example: Static Plugins, the app executable specifies that
it links directly to Foo. In a real application, there might be an
intermediate library:
add_library(app_impl STATIC app_impl.cpp)
target_link_libraries(app_impl PRIVATE Foo)
add_executable(app main.cpp)
target_link_libraries(app PRIVATE app_impl)
In this case we do not want Foo's INTERFACE_LINK_LIBRARIES_DIRECT and
INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target properties to affect the
direct dependencies of app_impl. To avoid this, we can revise the
property values to make their effects opt-in:
# An app that links Foo should link Foo's plugin directly.
set_property(TARGET Foo PROPERTY INTERFACE_LINK_LIBRARIES_DIRECT
"$<$<BOOL:$<TARGET_PROPERTY:FOO_STATIC_PLUGINS>>:FooPlugin>"
)
# An app does not need to link Foo directly because the plugin links it.
set_property(TARGET Foo PROPERTY INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE
"$<$<BOOL:$<TARGET_PROPERTY:FOO_STATIC_PLUGINS>>:Foo>"
)
Now, the app executable can opt-in to get Foo's plugin(s):
set_property(TARGET app PROPERTY FOO_STATIC_PLUGINS 1)
The final link line for app will now link the libraries in the
following order:
o FooPlugin as a direct link dependency of app (via Foo's usage
requirements).
o app_impl as a direct link dependency of app.
o FooExtras as a dependency of FooPlugin.
o Foo as a dependency of app_impl, FooPlugin, and FooExtras.
o Core as a dependency of FooPlugin, FooExtras, and Foo.
INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE
New in version 3.24.
List of libraries that consumers of this library should not treat as
direct link dependencies.
This target property may be set to exclude items from a dependent
target's final set of direct link dependencies. This property is
processed after the INTERFACE_LINK_LIBRARIES_DIRECT target property of
all other dependencies of the dependent target, so exclusion from
direct link dependence takes priority over inclusion.
The initial set of a dependent target's direct link dependencies is
specified by its LINK_LIBRARIES target property. Indirect link
dependencies are specified by the transitive closure of the direct link
dependencies' INTERFACE_LINK_LIBRARIES properties. Any link dependency
may specify additional direct link dependencies using the
INTERFACE_LINK_LIBRARIES_DIRECT target property. The set of direct
link dependencies is then filtered to exclude items named by any
dependency's INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target property.
Excluding an item from a dependent target's direct link dependencies
does not mean the dependent target won't link the item. The item may
still be linked as an indirect link dependency via the
INTERFACE_LINK_LIBRARIES property on other dependencies.
The value of INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE may use generator
expressions.
NOTE:
The INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target property is
intended for advanced use cases such as injection of static plugins
into a consuming executable. It should not be used as a substitute
for organizing normal calls to target_link_libraries().
See the INTERFACE_LINK_LIBRARIES_DIRECT target property documentation
for more details and examples.
INTERFACE_LINK_OPTIONS
New in version 3.13.
List of public link options requirements for a library.
Targets may populate this property to publish the link options required
to compile against the headers for the target. The
target_link_options() command populates this property with values given
to the PUBLIC and INTERFACE keywords. Projects may also get and set
the property directly.
When target dependencies are specified using target_link_libraries(),
CMake will read this property from all target dependencies to determine
the build properties of the consumer.
Contents of INTERFACE_LINK_OPTIONS may use "generator expressions" with
the syntax $<...>. See the cmake-generator-expressions(7) manual for
available expressions. See the cmake-buildsystem(7) -manual for more
on defining buildsystem properties.
INTERFACE_POSITION_INDEPENDENT_CODE
Whether consumers need to create a position-independent target
The INTERFACE_POSITION_INDEPENDENT_CODE property informs consumers of
this target whether they must set their POSITION_INDEPENDENT_CODE
property to ON. If this property is set to ON, then the
POSITION_INDEPENDENT_CODE property on all consumers will be set to ON.
Similarly, if this property is set to OFF, then the
POSITION_INDEPENDENT_CODE property on all consumers will be set to OFF.
If this property is undefined, then consumers will determine their
POSITION_INDEPENDENT_CODE property by other means. Consumers must
ensure that the targets that they link to have a consistent requirement
for their INTERFACE_POSITION_INDEPENDENT_CODE property.
Contents of INTERFACE_POSITION_INDEPENDENT_CODE may use "generator
expressions" with the syntax $<...>. See the
cmake-generator-expressions(7) manual for available expressions. See
the cmake-buildsystem(7) manual for more on defining buildsystem
properties.
INTERFACE_PRECOMPILE_HEADERS
New in version 3.16.
List of interface header files to precompile into consuming targets.
Targets may populate this property to publish the header files for
consuming targets to precompile. The target_precompile_headers()
command populates this property with values given to the PUBLIC and
INTERFACE keywords. Projects may also get and set the property
directly. See the discussion in target_precompile_headers() for
guidance on appropriate use of this property for installed or exported
targets.
Contents of INTERFACE_PRECOMPILE_HEADERS may use "generator
expressions" with the syntax $<...>. See the
cmake-generator-expressions(7) manual for available expressions. See
the cmake-buildsystem(7) manual for more on defining buildsystem
properties.
INTERFACE_SOURCES
New in version 3.1.
List of interface sources to compile into consuming targets.
Targets may populate this property to publish the sources for consuming
targets to compile. The target_sources() command populates this
property with values given to the PUBLIC and INTERFACE keywords.
Projects may also get and set the property directly.
When target dependencies are specified using target_link_libraries(),
CMake will read this property from all target dependencies to determine
the sources of the consumer.
Contents of INTERFACE_SOURCES may use "generator expressions" with the
syntax $<...>. See the cmake-generator-expressions(7) manual for
available expressions. See the cmake-buildsystem(7) manual for more on
defining buildsystem properties.
INTERFACE_SYSTEM_INCLUDE_DIRECTORIES
List of public system include directories for a library.
Targets may populate this property to publish the include directories
which contain system headers, and therefore should not result in
compiler warnings. Additionally, system include directories are
searched after normal include directories regardless of the order
specified.
When the target_include_directories() command is given the SYSTEM
keyword, it populates this property with values provided after the
PUBLIC and INTERFACE keywords.
Projects may also get and set the property directly, but must be aware
that adding directories to this property does not make those
directories used during compilation. Adding directories to this
property marks directories as system directories which otherwise would
be used in a non-system manner. This can appear similar to
duplication, so prefer the high-level target_include_directories()
command with the SYSTEM keyword and avoid setting the property
directly.
When target dependencies are specified using target_link_libraries(),
CMake will read this property from all target dependencies to mark the
same include directories as containing system headers.
Contents of INTERFACE_SYSTEM_INCLUDE_DIRECTORIES may use "generator
expressions" with the syntax $<...>. See the
cmake-generator-expressions(7) manual for available expressions. See
the cmake-buildsystem(7) manual for more on defining buildsystem
properties.
INTERPROCEDURAL_OPTIMIZATION
Enable interprocedural optimization for a target.
If set to true, enables interprocedural optimizations if they are known
to be supported by the compiler. Depending on value of policy CMP0069,
the error will be reported or ignored, if interprocedural optimization
is enabled but not supported.
This property is initialized by the CMAKE_INTERPROCEDURAL_OPTIMIZATION
variable if it is set when a target is created.
There is also the per-configuration
INTERPROCEDURAL_OPTIMIZATION_<CONFIG> target property, which overrides
INTERPROCEDURAL_OPTIMIZATION if it is set.
INTERPROCEDURAL_OPTIMIZATION_<CONFIG>
Per-configuration interprocedural optimization for a target.
This is a per-configuration version of INTERPROCEDURAL_OPTIMIZATION.
If set, this property overrides the generic property for the named
configuration.
This property is initialized by the
CMAKE_INTERPROCEDURAL_OPTIMIZATION_<CONFIG> variable if it is set when
a target is created.
IOS_INSTALL_COMBINED
New in version 3.5.
Build a combined (device and simulator) target when installing.
When this property is set to set to false (which is the default) then
it will either be built with the device SDK or the simulator SDK
depending on the SDK set. But if this property is set to true then the
target will at install time also be built for the corresponding SDK and
combined into one library.
NOTE:
If a selected architecture is available for both: device SDK and
simulator SDK it will be built for the SDK selected by
CMAKE_OSX_SYSROOT and removed from the corresponding SDK.
This feature requires at least Xcode version 6.
ISPC_HEADER_DIRECTORY
New in version 3.19.
Specify relative output directory for ISPC headers provided by the
target.
If the target contains ISPC source files, this specifies the directory
in which the generated headers will be placed. Relative paths are
treated with respect to the value of CMAKE_CURRENT_BINARY_DIR. When
this property is not set, the headers will be placed a generator
defined build directory. If the variable CMAKE_ISPC_HEADER_DIRECTORY is
set when a target is created its value is used to initialize this
property.
ISPC_HEADER_SUFFIX
New in version 3.19.2.
Specify output suffix to be used for ISPC generated headers provided by
the target.
This property is initialized by the value of the
CMAKE_ISPC_HEADER_SUFFIX variable if it is set when a target is
created.
If the target contains ISPC source files, this specifies the header
suffix to be used for the generated headers.
The default value is _ispc.h.
ISPC_INSTRUCTION_SETS
New in version 3.19.
List of instruction set architectures to generate code for.
This property is initialized by the value of the
CMAKE_ISPC_INSTRUCTION_SETS variable if it is set when a target is
created.
The ISPC_INSTRUCTION_SETS target property must be used when generating
for multiple instruction sets so that CMake can track what object files
will be generated.
Examples
set_property(TARGET tgt PROPERTY ISPC_INSTRUCTION_SETS avx2-i32x4 avx512skx-i32x835)
Generates code for avx2 and avx512skx target architectures.
JOB_POOL_COMPILE
Ninja only: Pool used for compiling.
The number of parallel compile processes could be limited by defining
pools with the global JOB_POOLS property and then specifying here the
pool name.
For instance:
set_property(TARGET myexe PROPERTY JOB_POOL_COMPILE ten_jobs)
This property is initialized by the value of CMAKE_JOB_POOL_COMPILE.
JOB_POOL_LINK
Ninja only: Pool used for linking.
The number of parallel link processes could be limited by defining
pools with the global JOB_POOLS property and then specifying here the
pool name.
For instance:
set_property(TARGET myexe PROPERTY JOB_POOL_LINK two_jobs)
This property is initialized by the value of CMAKE_JOB_POOL_LINK.
JOB_POOL_PRECOMPILE_HEADER
New in version 3.17.
Ninja only: Pool used for generating pre-compiled headers.
The number of parallel compile processes could be limited by defining
pools with the global JOB_POOLS property and then specifying here the
pool name.
For instance:
set_property(TARGET myexe PROPERTY JOB_POOL_PRECOMPILE_HEADER two_jobs)
This property is initialized by the value of
CMAKE_JOB_POOL_PRECOMPILE_HEADER.
If neither JOB_POOL_PRECOMPILE_HEADER nor
CMAKE_JOB_POOL_PRECOMPILE_HEADER are set then JOB_POOL_COMPILE will be
used for this task.
LABELS
Specify a list of text labels associated with a target.
Target label semantics are currently unspecified.
<LANG>_CLANG_TIDY
New in version 3.6.
This property is implemented only when <LANG> is C, CXX, OBJC or
OBJCXX.
Specify a semicolon-separated list containing a command line for the
clang-tidy tool. The Makefile Generators and the Ninja generator will
run this tool along with the compiler and report a warning if the tool
reports any problems.
The specified clang-tidy command line will be invoked with additional
arguments specifying the source file and, after --, the full compiler
command line.
Changed in version 3.25: If the specified clang-tidy command line
includes the -p option, it will be invoked without -- and the full
compiler command line. clang-tidy will look up the source file in the
specified compiler commands database.
This property is initialized by the value of the
CMAKE_<LANG>_CLANG_TIDY variable if it is set when a target is created.
<LANG>_CLANG_TIDY_EXPORT_FIXES_DIR
New in version 3.26.
This property is implemented only when <LANG> is C, CXX, OBJC or
OBJCXX, and only has an effect when <LANG>_CLANG_TIDY is set.
Specify a directory for the clang-tidy tool to put .yaml files
containing its suggested changes in. This can be used for automated
mass refactoring by clang-tidy. Each object file that gets compiled
will have a corresponding .yaml file in this directory. After the build
is completed, you can run clang-apply-replacements on this directory to
simultaneously apply all suggested changes to the code base. If this
property is not an absolute directory, it is assumed to be relative to
the target's binary directory. This property should be preferred over
adding an --export-fixes or --fix argument directly to the
<LANG>_CLANG_TIDY property.
When this property is set, CMake takes ownership of the specified
directory, and may create, modify, or delete files and directories
within the directory at any time during configure or build time. Users
should use a dedicated directory for exporting clang-tidy fixes to
avoid having files deleted or overwritten by CMake. Users should not
create, modify, or delete files in this directory.
This property is initialized by the value of the
CMAKE_<LANG>_CLANG_TIDY_EXPORT_FIXES_DIR variable if it is set when a
target is created.
<LANG>_COMPILER_LAUNCHER
New in version 3.4.
This property is implemented only when <LANG> is C, CXX, Fortran, HIP,
ISPC, OBJC, OBJCXX, or CUDA.
Specify a semicolon-separated list containing a command line for a
compiler launching tool. The Makefile Generators and the Ninja
generator will run this tool and pass the compiler and its arguments to
the tool. Some example tools are distcc and ccache.
This property is initialized by the value of the
CMAKE_<LANG>_COMPILER_LAUNCHER variable if it is set when a target is
created.
New in version 3.25: The property value may use generator expressions.
<LANG>_CPPCHECK
New in version 3.10.
This property is supported only when <LANG> is C or CXX.
Specify a semicolon-separated list containing a command line for the
cppcheck static analysis tool. The Makefile Generators and the Ninja
generator will run cppcheck along with the compiler and report any
problems. If the command-line specifies the exit code options to
cppcheck then the build will fail if the tool returns non-zero.
This property is initialized by the value of the CMAKE_<LANG>_CPPCHECK
variable if it is set when a target is created.
<LANG>_CPPLINT
New in version 3.8.
This property is supported only when <LANG> is C or CXX.
Specify a semicolon-separated list containing a command line for the
cpplint style checker. The Makefile Generators and the Ninja generator
will run cpplint along with the compiler and report any problems.
This property is initialized by the value of the CMAKE_<LANG>_CPPLINT
variable if it is set when a target is created.
<LANG>_EXTENSIONS
The variations are:
o C_EXTENSIONS
o CXX_EXTENSIONS
o CUDA_EXTENSIONS
o HIP_EXTENSIONS
o OBJC_EXTENSIONS
o OBJCXX_EXTENSIONS
These properties specify whether compiler-specific extensions are
requested.
These properties are initialized by the value of the
CMAKE_<LANG>_EXTENSIONS variable if it is set when a target is created
and otherwise by the value of CMAKE_<LANG>_EXTENSIONS_DEFAULT (see
CMP0128).
For supported CMake versions see the respective pages. To control
language standard versions see <LANG>_STANDARD.
See the cmake-compile-features(7) manual for information on compile
features and a list of supported compilers.
<LANG>_INCLUDE_WHAT_YOU_USE
New in version 3.3.
This property is implemented only when <LANG> is C or CXX.
Specify a semicolon-separated list containing a command line for the
include-what-you-use tool. The Makefile Generators and the Ninja
generator will run this tool along with the compiler and report a
warning if the tool reports any problems.
This property is initialized by the value of the
CMAKE_<LANG>_INCLUDE_WHAT_YOU_USE variable if it is set when a target
is created.
<LANG>_LINKER_LAUNCHER
New in version 3.21.
This property is implemented only when <LANG> is C, CXX, OBJC, or
OBJCXX
Specify a semicolon-separated list containing a command line for a
linker launching tool. The Makefile Generators and the Ninja generator
will run this tool and pass the linker and its arguments to the tool.
This is useful for tools such as static analyzers.
This property is initialized by the value of the
CMAKE_<LANG>_LINKER_LAUNCHER variable if it is set when a target is
created.
<LANG>_STANDARD
The variations are:
o C_STANDARD
o CXX_STANDARD
o CUDA_STANDARD
o HIP_STANDARD
o OBJC_STANDARD
o OBJCXX_STANDARD
These properties specify language standard versions which are
requested. When a newer standard is specified than is supported by the
compiler, then it will fallback to the latest supported standard. This
"decay" behavior may be controlled with the <LANG>_STANDARD_REQUIRED
target property.
Note that the actual language standard used may be higher than that
specified by <LANG>_STANDARD, regardless of the value of
<LANG>_STANDARD_REQUIRED. In particular, transitive usage requirements
or the use of compile features can raise the required language standard
above what <LANG>_STANDARD specifies.
These properties are initialized by the value of the
CMAKE_<LANG>_STANDARD variable if it is set when a target is created.
For supported values and CMake versions see the respective pages. To
control compiler-specific extensions see <LANG>_EXTENSIONS.
See the cmake-compile-features(7) manual for information on compile
features and a list of supported compilers.
<LANG>_STANDARD_REQUIRED
The variations are:
o C_STANDARD_REQUIRED
o CXX_STANDARD_REQUIRED
o CUDA_STANDARD_REQUIRED
o HIP_STANDARD_REQUIRED
o OBJC_STANDARD_REQUIRED
o OBJCXX_STANDARD_REQUIRED
These properties specify whether the value of <LANG>_STANDARD is a
requirement. When false or unset, the <LANG>_STANDARD target property
is treated as optional and may "decay" to a previous standard if the
requested standard is not available. When <LANG>_STANDARD_REQUIRED is
set to true, <LANG>_STANDARD becomes a hard requirement and a fatal
error will be issued if that requirement cannot be met.
Note that the actual language standard used may be higher than that
specified by <LANG>_STANDARD, regardless of the value of
<LANG>_STANDARD_REQUIRED. In particular, transitive usage requirements
or the use of compile features can raise the required language standard
above what <LANG>_STANDARD specifies.
These properties are initialized by the value of the
CMAKE_<LANG>_STANDARD_REQUIRED variable if it is set when a target is
created.
See the cmake-compile-features(7) manual for information on compile
features and a list of supported compilers.
<LANG>_VISIBILITY_PRESET
Value for symbol visibility compile flags
The <LANG>_VISIBILITY_PRESET property determines the value passed in a
visibility related compile option, such as -fvisibility= for <LANG>.
This property affects compilation in sources of all types of targets
(subject to policy CMP0063).
This property is initialized by the value of the
CMAKE_<LANG>_VISIBILITY_PRESET variable if it is set when a target is
created.
LIBRARY_OUTPUT_DIRECTORY
Output directory in which to build LIBRARY target files.
This property specifies the directory into which library target files
should be built. The property value may use generator expressions.
Multi-configuration generators (Visual Studio, Xcode, Ninja
Multi-Config) append a per-configuration subdirectory to the specified
directory unless a generator expression is used.
This property is initialized by the value of the
CMAKE_LIBRARY_OUTPUT_DIRECTORY variable if it is set when a target is
created.
See also the LIBRARY_OUTPUT_DIRECTORY_<CONFIG> target property.
LIBRARY_OUTPUT_DIRECTORY_<CONFIG>
Per-configuration output directory for LIBRARY target files.
This is a per-configuration version of the LIBRARY_OUTPUT_DIRECTORY
target property, but multi-configuration generators (Visual Studio
Generators, Xcode) do NOT append a per-configuration subdirectory to
the specified directory. This property is initialized by the value of
the CMAKE_LIBRARY_OUTPUT_DIRECTORY_<CONFIG> variable if it is set when
a target is created.
Contents of LIBRARY_OUTPUT_DIRECTORY_<CONFIG> may use generator
expressions.
LIBRARY_OUTPUT_NAME
Output name for LIBRARY target files.
This property specifies the base name for library target files. It
overrides OUTPUT_NAME and OUTPUT_NAME_<CONFIG> properties.
See also the LIBRARY_OUTPUT_NAME_<CONFIG> target property.
LIBRARY_OUTPUT_NAME_<CONFIG>
Per-configuration output name for LIBRARY target files.
This is the configuration-specific version of the LIBRARY_OUTPUT_NAME
target property.
LINK_DEPENDS
Additional files on which a target binary depends for linking.
Specifies a semicolon-separated list of full-paths to files on which
the link rule for this target depends. The target binary will be
linked if any of the named files is newer than it.
This property is supported only by Ninja and Makefile Generators. It
is intended to specify dependencies on "linker scripts" for custom
Makefile link rules.
Contents of LINK_DEPENDS may use "generator expressions" with the
syntax $<...>. See the cmake-generator-expressions(7) manual for
available expressions. See the cmake-buildsystem(7) manual for more on
defining buildsystem properties.
LINK_DEPENDS_NO_SHARED
Do not depend on linked shared library files.
Set this property to true to tell CMake generators not to add
file-level dependencies on the shared library files linked by this
target. Modification to the shared libraries will not be sufficient to
re-link this target. Logical target-level dependencies will not be
affected so the linked shared libraries will still be brought up to
date before this target is built.
This property is initialized by the value of the
CMAKE_LINK_DEPENDS_NO_SHARED variable if it is set when a target is
created.
LINK_DIRECTORIES
New in version 3.13.
List of directories to use for the link step of shared library, module
and executable targets.
This property holds a semicolon-separated list of directories specified
so far for its target. Use the target_link_directories() command to
append more search directories.
This property is initialized by the LINK_DIRECTORIES directory property
when a target is created, and is used by the generators to set the
search directories for the linker.
Contents of LINK_DIRECTORIES may use "generator expressions" with the
syntax $<...>. See the cmake-generator-expressions(7) manual for
available expressions. See the cmake-buildsystem(7) manual for more on
defining buildsystem properties.
LINK_FLAGS
Additional flags to use when linking this target if it is a shared
library, module library, or an executable. Static libraries need to use
STATIC_LIBRARY_OPTIONS or STATIC_LIBRARY_FLAGS properties.
The LINK_FLAGS property, managed as a string, can be used to add extra
flags to the link step of a target. LINK_FLAGS_<CONFIG> will add to
the configuration <CONFIG>, for example, DEBUG, RELEASE, MINSIZEREL,
RELWITHDEBINFO, ...
NOTE:
This property has been superseded by LINK_OPTIONS property.
LINK_FLAGS_<CONFIG>
Per-configuration linker flags for a SHARED library, MODULE or
EXECUTABLE target.
This is the configuration-specific version of LINK_FLAGS.
NOTE:
This property has been superseded by LINK_OPTIONS property.
LINK_INTERFACE_LIBRARIES
List public interface libraries for a shared library or executable.
By default linking to a shared library target transitively links to
targets with which the library itself was linked. For an executable
with exports (see the ENABLE_EXPORTS target property) no default
transitive link dependencies are used. This property replaces the
default transitive link dependencies with an explicit list. When the
target is linked into another target using the target_link_libraries()
command, the libraries listed (and recursively their link interface
libraries) will be provided to the other target also. If the list is
empty then no transitive link dependencies will be incorporated when
this target is linked into another target even if the default set is
non-empty. This property is initialized by the value of the
CMAKE_LINK_INTERFACE_LIBRARIES variable if it is set when a target is
created. This property is ignored for STATIC libraries.
This property is overridden by the INTERFACE_LINK_LIBRARIES property if
policy CMP0022 is NEW.
This property is deprecated. Use INTERFACE_LINK_LIBRARIES instead.
Creating Relocatable Packages
Note that it is not advisable to populate the LINK_INTERFACE_LIBRARIES
of a target with absolute paths to dependencies. That would hard-code
into installed packages the library file paths for dependencies as
found on the machine the package was made on.
See the Creating Relocatable Packages section of the cmake-packages(7)
manual for discussion of additional care that must be taken when
specifying usage requirements while creating packages for
redistribution.
LINK_INTERFACE_LIBRARIES_<CONFIG>
Per-configuration list of public interface libraries for a target.
This is the configuration-specific version of LINK_INTERFACE_LIBRARIES.
If set, this property completely overrides the generic property for the
named configuration.
This property is overridden by the INTERFACE_LINK_LIBRARIES property if
policy CMP0022 is NEW.
This property is deprecated. Use INTERFACE_LINK_LIBRARIES instead.
Creating Relocatable Packages
Note that it is not advisable to populate the
LINK_INTERFACE_LIBRARIES_<CONFIG> of a target with absolute paths to
dependencies. That would hard-code into installed packages the library
file paths for dependencies as found on the machine the package was
made on.
See the Creating Relocatable Packages section of the cmake-packages(7)
manual for discussion of additional care that must be taken when
specifying usage requirements while creating packages for
redistribution.
LINK_INTERFACE_MULTIPLICITY
Repetition count for STATIC libraries with cyclic dependencies.
When linking to a STATIC library target with cyclic dependencies the
linker may need to scan more than once through the archives in the
strongly connected component of the dependency graph. CMake by default
constructs the link line so that the linker will scan through the
component at least twice. This property specifies the minimum number
of scans if it is larger than the default. CMake uses the largest
value specified by any target in a component.
LINK_INTERFACE_MULTIPLICITY_<CONFIG>
Per-configuration repetition count for cycles of STATIC libraries.
This is the configuration-specific version of
LINK_INTERFACE_MULTIPLICITY. If set, this property completely
overrides the generic property for the named configuration.
LINK_LIBRARIES
List of direct link dependencies.
This property specifies the list of libraries or targets which will be
used for linking. In addition to accepting values from the
target_link_libraries() command, values may be set directly on any
target using the set_property() command.
The value of this property is used by the generators to construct the
link rule for the target. The direct link dependencies are linked
first, followed by indirect dependencies from the transitive closure of
the direct dependencies' INTERFACE_LINK_LIBRARIES properties. See
policy CMP0022.
Contents of LINK_LIBRARIES may use generator expressions with the
syntax $<...>. Policy CMP0131 affects the behavior of the LINK_ONLY
generator expression for this property.
See the cmake-buildsystem(7) manual for more on defining buildsystem
properties.
NOTE:
A call to target_link_libraries(<target> ...) may update this
property on <target>. If <target> was not created in the same
directory as the call then target_link_libraries() will wrap each
entry with the form ::@(directory-id);...;::@, where the ::@ is
literal and the (directory-id) is unspecified. This tells the
generators that the named libraries must be looked up in the scope
of the caller rather than in the scope in which the <target> was
created. Valid directory ids are stripped on export by the
install(EXPORT) and export() commands.
In advanced use cases, the list of direct link dependencies specified
by this property may be updated by usage requirements from
dependencies. See the INTERFACE_LINK_LIBRARIES_DIRECT and
INTERFACE_LINK_LIBRARIES_DIRECT_EXCLUDE target properties.
LINK_LIBRARIES_ONLY_TARGETS
New in version 3.23.
Enforce that link items that can be target names are actually existing
targets.
Set this property to a true value to enable additional checks on the
contents of the LINK_LIBRARIES and INTERFACE_LINK_LIBRARIES target
properties, typically populated by target_link_libraries(). Checks are
also applied to libraries added to a target through the
INTERFACE_LINK_LIBRARIES_DIRECT properties of its dependencies. CMake
will verify that link items that might be target names actually name
existing targets. An item is considered a possible target name if:
o it does not contain a / or \, and
o it does not start in -, and
o (for historical reasons) it does not start in $ or `.
This property is initialized by the value of the
CMAKE_LINK_LIBRARIES_ONLY_TARGETS variable when a non-imported target
is created. The property may be explicitly enabled on an imported
target to check its link interface.
In the following example, CMake will halt with an error at configure
time because miLib is not a target:
set(CMAKE_LINK_LIBRARIES_ONLY_TARGETS ON)
add_library(myLib STATIC myLib.c)
add_executable(myExe myExe.c)
target_link_libraries(myExe PRIVATE miLib) # typo for myLib
In order to link toolchain-provided libraries by name while still
enforcing LINK_LIBRARIES_ONLY_TARGETS, use an imported Interface
Library with the IMPORTED_LIBNAME target property:
add_library(toolchain::m INTERFACE IMPORTED)
set_property(TARGET toolchain::m PROPERTY IMPORTED_LIBNAME "m")
target_link_libraries(myExe PRIVATE toolchain::m)
See also policy CMP0028.
NOTE:
If INTERFACE_LINK_LIBRARIES contains generator expressions, its
actual list of link items may depend on the type and properties of
the consuming target. In such cases CMake may not always detect
names of missing targets that only appear for specific consumers. A
future version of CMake with improved heuristics may start
triggering errors on projects accepted by previous versions of
CMake.
LINK_LIBRARY_OVERRIDE
New in version 3.24.
Override the library features associated with libraries from
LINK_LIBRARY generator expressions. This can be used to resolve
incompatible library features that result from specifying different
features for the same library in different LINK_LIBRARY generator
expressions.
This property supports overriding multiple libraries and features. It
expects a semicolon-separated list, where each list item has the
following form:
feature[,link-item]*
For each comma-separated link-item, any existing library feature
associated with it will be ignored for the target this property is set
on. The item will instead be associated with the specified feature.
Each link-item can be anything that would be accepted as part of a
library-list in a LINK_LIBRARY generator expression.
add_library(lib1 ...)
add_library(lib2 ...)
add_library(lib3 ...)
target_link_libraries(lib1 PUBLIC "$<LINK_LIBRARY:feature1,external>")
target_link_libraries(lib2 PUBLIC "$<LINK_LIBRARY:feature2,lib1>")
target_link_libraries(lib3 PRIVATE lib1 lib2)
# lib1 is associated with both feature2 and no feature. Without any override,
# this would result in a fatal error at generation time for lib3.
# Define an override to resolve the incompatible feature associations.
set_property(TARGET lib3 PROPERTY LINK_LIBRARY_OVERRIDE "feature2,lib1,external")
# lib1 and external will now be associated with feature2 instead when linking lib3
It is also possible to override any feature with the pre-defined
DEFAULT library feature. This effectively discards any feature for
that link item, for that target only (lib3 in this example):
# When linking lib3, discard any library feature for lib1, and use feature2 for external
set_property(TARGET lib3 PROPERTY LINK_LIBRARY_OVERRIDE
"DEFAULT,lib1"
"feature2,external"
)
The above example also demonstrates how to specify different feature
overrides for different link items. See the
LINK_LIBRARY_OVERRIDE_<LIBRARY> target property for an alternative way
of overriding library features for individual libraries, which may be
simpler in some cases. If both properties are defined and specify an
override for the same link item, LINK_LIBRARY_OVERRIDE_<LIBRARY> takes
precedence over LINK_LIBRARY_OVERRIDE.
Contents of LINK_LIBRARY_OVERRIDE may use generator expressions.
For more information about library features, see the
CMAKE_<LANG>_LINK_LIBRARY_USING_<FEATURE> and
CMAKE_LINK_LIBRARY_USING_<FEATURE> variables.
LINK_LIBRARY_OVERRIDE_<LIBRARY>
New in version 3.24.
Override the library feature associated with <LIBRARY> from
LINK_LIBRARY generator expressions. This can be used to resolve
incompatible library features that result from specifying different
features for <LIBRARY> in different LINK_LIBRARY generator expressions.
When set on a target, this property holds a single library feature
name, which will be applied to <LIBRARY> when linking that target.
add_library(lib1 ...)
add_library(lib2 ...)
add_library(lib3 ...)
target_link_libraries(lib1 PUBLIC "$<LINK_LIBRARY:feature1,external>")
target_link_libraries(lib2 PUBLIC "$<LINK_LIBRARY:feature2,lib1>")
target_link_libraries(lib3 PRIVATE lib1 lib2)
# lib1 is associated with both feature2 and no feature. Without any override,
# this would result in a fatal error at generation time for lib3.
# Define an override to resolve the incompatible feature associations.
set_property(TARGET lib3 PROPERTY LINK_LIBRARY_OVERRIDE_lib1 feature2)
# lib1 will now be associated with feature2 instead when linking lib3
It is also possible to override any feature with the pre-defined
DEFAULT library feature. This effectively discards any feature for
that link item, for that target only (lib3 in this example):
# When linking lib3, discard any library feature for lib1
set_property(TARGET lib3 PROPERTY LINK_LIBRARY_OVERRIDE_lib1 DEFAULT)
See the LINK_LIBRARY_OVERRIDE target property for an alternative way of
overriding library features for multiple libraries at once. If both
properties are defined and specify an override for the same link item,
LINK_LIBRARY_OVERRIDE_<LIBRARY> takes precedence over
LINK_LIBRARY_OVERRIDE.
Contents of LINK_LIBRARY_OVERRIDE_<LIBRARY> may use generator
expressions.
For more information about library features, see the
CMAKE_<LANG>_LINK_LIBRARY_USING_<FEATURE> and
CMAKE_LINK_LIBRARY_USING_<FEATURE> variables.
LINK_OPTIONS
New in version 3.13.
List of options to use for the link step of shared library, module and
executable targets as well as the device link step. Targets that are
static libraries need to use the STATIC_LIBRARY_OPTIONS target
property.
These options are used for both normal linking and device linking (see
policy CMP0105). To control link options for normal and device link
steps, $<HOST_LINK> and $<DEVICE_LINK> generator expressions can be
used.
This property holds a semicolon-separated list of options specified so
far for its target. Use the target_link_options() command to append
more options.
This property is initialized by the LINK_OPTIONS directory property
when a target is created, and is used by the generators to set the
options for the compiler.
Contents of LINK_OPTIONS may use "generator expressions" with the
syntax $<...>. See the cmake-generator-expressions(7) manual for
available expressions. See the cmake-buildsystem(7) manual for more on
defining buildsystem properties.
NOTE:
This property must be used in preference to LINK_FLAGS property.
Host And Device Specific Link Options
New in version 3.18: When a device link step is involved, which is
controlled by CUDA_SEPARABLE_COMPILATION and
CUDA_RESOLVE_DEVICE_SYMBOLS properties and policy CMP0105, the raw
options will be delivered to the host and device link steps (wrapped in
-Xcompiler or equivalent for device link). Options wrapped with
$<DEVICE_LINK:...> generator expression will be used only for the
device link step. Options wrapped with $<HOST_LINK:...> generator
expression will be used only for the host link step.
Option De-duplication
The final set of options used for a target is constructed by
accumulating options from the current target and the usage requirements
of its dependencies. The set of options is de-duplicated to avoid
repetition.
New in version 3.12: While beneficial for individual options, the
de-duplication step can break up option groups. For example, -option A
-option B becomes -option A B. One may specify a group of options
using shell-like quoting along with a SHELL: prefix. The SHELL: prefix
is dropped, and the rest of the option string is parsed using the
separate_arguments() UNIX_COMMAND mode. For example, "SHELL:-option A"
"SHELL:-option B" becomes -option A -option B.
Handling Compiler Driver Differences
To pass options to the linker tool, each compiler driver has its own
syntax. The LINKER: prefix and , separator can be used to specify, in
a portable way, options to pass to the linker tool. LINKER: is replaced
by the appropriate driver option and , by the appropriate driver
separator. The driver prefix and driver separator are given by the
values of the CMAKE_<LANG>_LINKER_WRAPPER_FLAG and
CMAKE_<LANG>_LINKER_WRAPPER_FLAG_SEP variables.
For example, "LINKER:-z,defs" becomes -Xlinker -z -Xlinker defs for
Clang and -Wl,-z,defs for GNU GCC.
The LINKER: prefix can be specified as part of a SHELL: prefix
expression.
The LINKER: prefix supports, as an alternative syntax, specification of
arguments using the SHELL: prefix and space as separator. The previous
example then becomes "LINKER:SHELL:-z defs".
NOTE:
Specifying the SHELL: prefix anywhere other than at the beginning of
the LINKER: prefix is not supported.
LINK_SEARCH_END_STATIC
End a link line such that static system libraries are used.
Some linkers support switches such as -Bstatic and -Bdynamic to
determine whether to use static or shared libraries for -lXXX options.
CMake uses these options to set the link type for libraries whose full
paths are not known or (in some cases) are in implicit link directories
for the platform. By default CMake adds an option at the end of the
library list (if necessary) to set the linker search type back to its
starting type. This property switches the final linker search type to
-Bstatic regardless of how it started.
This property is initialized by the value of the variable
CMAKE_LINK_SEARCH_END_STATIC if it is set when a target is created.
See also LINK_SEARCH_START_STATIC.
LINK_SEARCH_START_STATIC
Assume the linker looks for static libraries by default.
Some linkers support switches such as -Bstatic and -Bdynamic to
determine whether to use static or shared libraries for -lXXX options.
CMake uses these options to set the link type for libraries whose full
paths are not known or (in some cases) are in implicit link directories
for the platform. By default the linker search type is assumed to be
-Bdynamic at the beginning of the library list. This property switches
the assumption to -Bstatic. It is intended for use when linking an
executable statically (e.g. with the GNU -static option).
This property is initialized by the value of the variable
CMAKE_LINK_SEARCH_START_STATIC if it is set when a target is
created.
See also LINK_SEARCH_END_STATIC.
LINK_WHAT_YOU_USE
New in version 3.7.
This is a boolean option that, when set to TRUE, will automatically run
contents of variable CMAKE_LINK_WHAT_YOU_USE_CHECK on the target after
it is linked. In addition, the linker flag specified by variable
CMAKE_<LANG>_LINK_WHAT_YOU_USE_FLAG will be passed to the target with
the link command so that all libraries specified on the command line
will be linked into the target. This will result in the link producing
a list of libraries that provide no symbols used by this target but are
being linked to it.
NOTE:
For now, it is only supported for ELF platforms and is only
applicable to executable and shared or module library targets. This
property will be ignored for any other targets and configurations.
This property is initialized by the value of the
CMAKE_LINK_WHAT_YOU_USE variable if it is set when a target is created.
LINKER_LANGUAGE
Specifies language whose compiler will invoke the linker.
For executables, shared libraries, and modules, this sets the language
whose compiler is used to link the target (such as "C" or "CXX"). A
typical value for an executable is the language of the source file
providing the program entry point (main). If not set, the language
with the highest linker preference value is the default. Details of
the linker preferences are considered internal, but some limited
discussion can be found under the internal
CMAKE_<LANG>_LINKER_PREFERENCE variables.
If this property is not set by the user, it will be calculated at
generate-time by CMake.
LOCATION
Read-only location of a target on disk.
For an imported target, this read-only property returns the value of
the LOCATION_<CONFIG> property for an unspecified configuration
<CONFIG> provided by the target.
For a non-imported target, this property is provided for compatibility
with CMake 2.4 and below. It was meant to get the location of an
executable target's output file for use in add_custom_command(). The
path may contain a build-system-specific portion that is replaced at
build time with the configuration getting built (such as
$(ConfigurationName) in VS). In CMake 2.6 and above
add_custom_command() automatically recognizes a target name in its
COMMAND and DEPENDS options and computes the target location. In CMake
2.8.4 and above add_custom_command() recognizes generator expressions
to refer to target locations anywhere in the command. Therefore this
property is not needed for creating custom commands.
Do not set properties that affect the location of a target after
reading this property. These include properties whose names match
(RUNTIME|LIBRARY|ARCHIVE)_OUTPUT_(NAME|DIRECTORY)(_<CONFIG>)?,
(IMPLIB_)?(PREFIX|SUFFIX), or "LINKER_LANGUAGE". Failure to follow
this rule is not diagnosed and leaves the location of the target
undefined.
LOCATION_<CONFIG>
Read-only property providing a target location on disk.
A read-only property that indicates where a target's main file is
located on disk for the configuration <CONFIG>. The property is
defined only for library and executable targets. An imported target
may provide a set of configurations different from that of the
importing project. By default CMake looks for an exact-match but
otherwise uses an arbitrary available configuration. Use the
MAP_IMPORTED_CONFIG_<CONFIG> property to map imported configurations
explicitly.
Do not set properties that affect the location of a target after
reading this property. These include properties whose names match
(RUNTIME|LIBRARY|ARCHIVE)_OUTPUT_(NAME|DIRECTORY)(_<CONFIG>)?,
(IMPLIB_)?(PREFIX|SUFFIX), or LINKER_LANGUAGE. Failure to follow this
rule is not diagnosed and leaves the location of the target undefined.
MACHO_COMPATIBILITY_VERSION
New in version 3.17.
What compatibility version number is this target for Mach-O binaries.
For shared libraries on Mach-O systems (e.g. macOS, iOS) the
MACHO_COMPATIBILITY_VERSION property corresponds to the compatibility
version and MACHO_CURRENT_VERSION corresponds to the current version.
These are both embedded in the shared library binary and can be checked
with the otool -L <binary> command.
It should be noted that the MACHO_CURRENT_VERSION and
MACHO_COMPATIBILITY_VERSION properties do not affect the file names or
version-related symlinks that CMake generates for the library. The
VERSION and SOVERSION target properties still control the file and
symlink names. The install_name is also still controlled by SOVERSION.
When MACHO_CURRENT_VERSION and MACHO_COMPATIBILITY_VERSION are not
given, VERSION and SOVERSION are used for the version details to be
embedded in the binaries respectively. The MACHO_CURRENT_VERSION and
MACHO_COMPATIBILITY_VERSION properties only need to be given if the
project needs to decouple the file and symlink naming from the version
details embedded in the binaries (e.g. to match libtool conventions).
MACHO_CURRENT_VERSION
New in version 3.17.
What current version number is this target for Mach-O binaries.
For shared libraries on Mach-O systems (e.g. macOS, iOS) the
MACHO_COMPATIBILITY_VERSION property corresponds to the compatibility
version and MACHO_CURRENT_VERSION corresponds to the current version.
These are both embedded in the shared library binary and can be checked
with the otool -L <binary> command.
It should be noted that the MACHO_CURRENT_VERSION and
MACHO_COMPATIBILITY_VERSION properties do not affect the file names or
version-related symlinks that CMake generates for the library. The
VERSION and SOVERSION target properties still control the file and
symlink names. The install_name is also still controlled by SOVERSION.
When MACHO_CURRENT_VERSION and MACHO_COMPATIBILITY_VERSION are not
given, VERSION and SOVERSION are used for the version details to be
embedded in the binaries respectively. The MACHO_CURRENT_VERSION and
MACHO_COMPATIBILITY_VERSION properties only need to be given if the
project needs to decouple the file and symlink naming from the version
details embedded in the binaries (e.g. to match libtool conventions).
MACOSX_BUNDLE
Build an executable as an Application Bundle on macOS or iOS.
When this property is set to TRUE the executable when built on macOS or
iOS will be created as an application bundle. This makes it a GUI
executable that can be launched from the Finder. See the
MACOSX_BUNDLE_INFO_PLIST target property for information about creation
of the Info.plist file for the application bundle. This property is
initialized by the value of the variable CMAKE_MACOSX_BUNDLE if it is
set when a target is created.
MACOSX_BUNDLE_INFO_PLIST
Specify a custom Info.plist template for a macOS and iOS Application
Bundle.
An executable target with MACOSX_BUNDLE enabled will be built as an
application bundle on macOS. By default its Info.plist file is created
by configuring a template called MacOSXBundleInfo.plist.in located in
the CMAKE_MODULE_PATH. This property specifies an alternative template
file name which may be a full path.
The following target properties may be set to specify content to be
configured into the file:
MACOSX_BUNDLE_BUNDLE_NAME
Sets CFBundleName.
MACOSX_BUNDLE_BUNDLE_VERSION
Sets CFBundleVersion.
MACOSX_BUNDLE_COPYRIGHT
Sets NSHumanReadableCopyright.
MACOSX_BUNDLE_GUI_IDENTIFIER
Sets CFBundleIdentifier.
MACOSX_BUNDLE_ICON_FILE
Sets CFBundleIconFile.
MACOSX_BUNDLE_INFO_STRING
Sets CFBundleGetInfoString.
MACOSX_BUNDLE_LONG_VERSION_STRING
Sets CFBundleLongVersionString.
MACOSX_BUNDLE_SHORT_VERSION_STRING
Sets CFBundleShortVersionString.
CMake variables of the same name may be set to affect all targets in a
directory that do not have each specific property set. If a custom
Info.plist is specified by this property it may of course hard-code all
the settings instead of using the target properties.
MACOSX_FRAMEWORK_INFO_PLIST
Specify a custom Info.plist template for a macOS and iOS Framework.
A library target with FRAMEWORK enabled will be built as a framework on
macOS. By default its Info.plist file is created by configuring a
template called MacOSXFrameworkInfo.plist.in located in the
CMAKE_MODULE_PATH. This property specifies an alternative template
file name which may be a full path.
The following target properties may be set to specify content to be
configured into the file:
MACOSX_FRAMEWORK_BUNDLE_VERSION
Sets CFBundleVersion.
MACOSX_FRAMEWORK_ICON_FILE
Sets CFBundleIconFile.
MACOSX_FRAMEWORK_IDENTIFIER
Sets CFBundleIdentifier.
MACOSX_FRAMEWORK_SHORT_VERSION_STRING
Sets CFBundleShortVersionString.
CMake variables of the same name may be set to affect all targets in a
directory that do not have each specific property set. If a custom
Info.plist is specified by this property it may of course hard-code all
the settings instead of using the target properties.
MACOSX_RPATH
Whether this target on macOS or iOS is located at runtime using rpaths.
When this property is set to TRUE, the directory portion of the
install_name field of this shared library will be @rpath unless
overridden by INSTALL_NAME_DIR. This indicates the shared library is
to be found at runtime using runtime paths (rpaths).
This property is initialized by the value of the variable
CMAKE_MACOSX_RPATH if it is set when a target is created.
Runtime paths will also be embedded in binaries using this target and
can be controlled by the INSTALL_RPATH target property on the target
linking to this target.
Policy CMP0042 was introduced to change the default value of
MACOSX_RPATH to TRUE. This is because use of @rpath is a more flexible
and powerful alternative to @executable_path and @loader_path.
MANUALLY_ADDED_DEPENDENCIES
New in version 3.8.
Get manually added dependencies to other top-level targets.
This read-only property can be used to query all dependencies that were
added for this target with the add_dependencies() command.
MAP_IMPORTED_CONFIG_<CONFIG>
Map from project configuration to imported target's configuration.
Set this to the list of configurations of an imported target that may
be used for the current project's <CONFIG> configuration. Targets
imported from another project may not provide the same set of
configuration names available in the current project. Setting this
property tells CMake what imported configurations are suitable for use
when building the <CONFIG> configuration. The first configuration in
the list found to be provided by the imported target (i.e. via
IMPORTED_LOCATION_<CONFIG> for the mapped-to <CONFIG>) is selected. As
a special case, an empty list element refers to the configuration-less
imported target location (i.e. IMPORTED_LOCATION).
If this property is set and no matching configurations are available,
then the imported target is considered to be not found. This property
is ignored for non-imported targets.
This property is initialized by the value of the
CMAKE_MAP_IMPORTED_CONFIG_<CONFIG> variable if it is set when a target
is created.
Example
For example creating imported C++ library foo:
add_library(foo STATIC IMPORTED)
Use foo_debug path for Debug build type:
set_property(
TARGET foo APPEND PROPERTY IMPORTED_CONFIGURATIONS DEBUG
)
set_target_properties(foo PROPERTIES
IMPORTED_LINK_INTERFACE_LANGUAGES_DEBUG "CXX"
IMPORTED_LOCATION_DEBUG "${foo_debug}"
)
Use foo_release path for Release build type:
set_property(
TARGET foo APPEND PROPERTY IMPORTED_CONFIGURATIONS RELEASE
)
set_target_properties(foo PROPERTIES
IMPORTED_LINK_INTERFACE_LANGUAGES_RELEASE "CXX"
IMPORTED_LOCATION_RELEASE "${foo_release}"
)
Use Release version of library for MinSizeRel and RelWithDebInfo build
types:
set_target_properties(foo PROPERTIES
MAP_IMPORTED_CONFIG_MINSIZEREL Release
MAP_IMPORTED_CONFIG_RELWITHDEBINFO Release
)
MSVC_DEBUG_INFORMATION_FORMAT
New in version 3.25.
Select debug information format when targeting the MSVC ABI.
The allowed values are:
Embedded
Compile with -Z7 or equivalent flag(s) to produce object files
with full symbolic debugging information.
ProgramDatabase
Compile with -Zi or equivalent flag(s) to produce a program
database that contains all the symbolic debugging information.
EditAndContinue
Compile with -ZI or equivalent flag(s) to produce a program
database that supports the Edit and Continue feature.
The value is ignored on compilers not targeting the MSVC ABI, but an
unsupported value will be rejected as an error when using a compiler
targeting the MSVC ABI.
The value may also be the empty string (""), in which case no debug
information format flag will be added explicitly by CMake.
Use generator expressions to support per-configuration specification.
For example, the code:
add_executable(foo foo.c)
set_property(TARGET foo PROPERTY
MSVC_DEBUG_INFORMATION_FORMAT "$<$<CONFIG:Debug,RelWithDebInfo>:ProgramDatabase>")
selects for the target foo the program database debug information
format for the Debug configuration.
If this property is not set, CMake selects a debug information format
using the default value
$<$<CONFIG:Debug,RelWithDebInfo>:ProgramDatabase>, if supported by the
compiler, and otherwise $<$<CONFIG:Debug,RelWithDebInfo>:Embedded>.
NOTE:
This property has effect only when policy CMP0141 is set to NEW
prior to the first project() or enable_language() command that
enables a language using a compiler targeting the MSVC ABI.
MSVC_RUNTIME_LIBRARY
New in version 3.15.
Select the MSVC runtime library for use by compilers targeting the MSVC
ABI.
The allowed values are:
MultiThreaded
Compile with -MT or equivalent flag(s) to use a multi-threaded
statically-linked runtime library.
MultiThreadedDLL
Compile with -MD or equivalent flag(s) to use a multi-threaded
dynamically-linked runtime library.
MultiThreadedDebug
Compile with -MTd or equivalent flag(s) to use a multi-threaded
statically-linked runtime library.
MultiThreadedDebugDLL
Compile with -MDd or equivalent flag(s) to use a multi-threaded
dynamically-linked runtime library.
The value is ignored on compilers not targeting the MSVC ABI, but an
unsupported value will be rejected as an error when using a compiler
targeting the MSVC ABI.
The value may also be the empty string ("") in which case no runtime
library selection flag will be added explicitly by CMake. Note that
with Visual Studio Generators the native build system may choose to add
its own default runtime library selection flag.
Use generator expressions to support per-configuration specification.
For example, the code:
add_executable(foo foo.c)
set_property(TARGET foo PROPERTY
MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
selects for the target foo a multi-threaded statically-linked runtime
library with or without debug information depending on the
configuration.
The property is initialized from the value of the
CMAKE_MSVC_RUNTIME_LIBRARY variable, if it is set. If the property is
not set, then CMake uses the default value
MultiThreaded$<$<CONFIG:Debug>:Debug>DLL to select a MSVC runtime
library.
NOTE:
This property has effect only when policy CMP0091 is set to NEW
prior to the first project() or enable_language() command that
enables a language using a compiler targeting the MSVC ABI.
NAME
Logical name for the target.
Read-only logical name for the target as used by CMake.
NO_SONAME
Whether to set soname when linking a shared library.
Enable this boolean property if a generated SHARED library should not
have soname set. Default is to set soname on all shared libraries as
long as the platform supports it. Generally, use this property only
for leaf private libraries or plugins. If you use it on normal shared
libraries which other targets link against, on some platforms a linker
will insert a full path to the library (as specified at link time) into
the dynamic section of the dependent binary. Therefore, once
installed, dynamic loader may eventually fail to locate the library for
the binary.
NO_SYSTEM_FROM_IMPORTED
Do not treat include directories from the interfaces of consumed
Imported Targets as system directories.
The contents of the INTERFACE_INCLUDE_DIRECTORIES target property are
treated as system includes when the consumed target's SYSTEM property
is set to true. By default, SYSTEM is true for imported targets and
false for other target types. If the NO_SYSTEM_FROM_IMPORTED property
is set to true on a consuming target, compilation of sources in that
consuming target will not treat the contents of the
INTERFACE_INCLUDE_DIRECTORIES of consumed imported targets as system
includes, even if that imported target's SYSTEM property is false.
Directories listed in the INTERFACE_SYSTEM_INCLUDE_DIRECTORIES property
of consumed targets are not affected by NO_SYSTEM_FROM_IMPORTED. Those
directories will always be treated as system include directories by
consumers.
This property is initialized by the value of the
CMAKE_NO_SYSTEM_FROM_IMPORTED variable if it is set when a target is
created.
See the EXPORT_NO_SYSTEM target property to set this behavior on the
target providing the include directories rather than the target
consuming them.
OBJC_EXTENSIONS
New in version 3.16.
Boolean specifying whether compiler specific extensions are requested.
This property specifies whether compiler specific extensions should be
used. For some compilers, this results in adding a flag such as
-std=gnu11 instead of -std=c11 to the compile line. This property is
ON by default. The basic OBJC standard level is controlled by the
OBJC_STANDARD target property.
If the property is not set, and the project has set the C_EXTENSIONS,
the value of C_EXTENSIONS is set for OBJC_EXTENSIONS.
See the cmake-compile-features(7) manual for information on compile
features and a list of supported compilers.
This property is initialized by the value of the CMAKE_OBJC_EXTENSIONS
variable if set when a target is created and otherwise by the value of
CMAKE_OBJC_EXTENSIONS_DEFAULT (see CMP0128).
OBJC_STANDARD
New in version 3.16.
The OBJC standard whose features are requested to build this target.
This property specifies the OBJC standard whose features are requested
to build this target. For some compilers, this results in adding a
flag such as -std=gnu11 to the compile line.
Supported values are:
90 Objective C89/C90
99 Objective C99
11 Objective C11
If the value requested does not result in a compile flag being added
for the compiler in use, a previous standard flag will be added
instead. This means that using:
set_property(TARGET tgt PROPERTY OBJC_STANDARD 11)
with a compiler which does not support -std=gnu11 or an equivalent flag
will not result in an error or warning, but will instead add the
-std=gnu99 or -std=gnu90 flag if supported. This "decay" behavior may
be controlled with the OBJC_STANDARD_REQUIRED target property.
Additionally, the OBJC_EXTENSIONS target property may be used to
control whether compiler-specific extensions are enabled on a
per-target basis.
If the property is not set, and the project has set the C_STANDARD, the
value of C_STANDARD is set for OBJC_STANDARD.
See the cmake-compile-features(7) manual for information on compile
features and a list of supported compilers.
This property is initialized by the value of the CMAKE_OBJC_STANDARD
variable if it is set when a target is created.
OBJC_STANDARD_REQUIRED
New in version 3.16.
Boolean describing whether the value of OBJC_STANDARD is a requirement.
If this property is set to ON, then the value of the OBJC_STANDARD
target property is treated as a requirement. If this property is OFF
or unset, the OBJC_STANDARD target property is treated as optional and
may "decay" to a previous standard if the requested is not available.
If the property is not set, and the project has set the
C_STANDARD_REQUIRED, the value of C_STANDARD_REQUIRED is set for
OBJC_STANDARD_REQUIRED.
See the cmake-compile-features(7) manual for information on compile
features and a list of supported compilers.
This property is initialized by the value of the
CMAKE_OBJC_STANDARD_REQUIRED variable if it is set when a target is
created.
OBJCXX_EXTENSIONS
New in version 3.16.
Boolean specifying whether compiler specific extensions are requested.
This property specifies whether compiler specific extensions should be
used. For some compilers, this results in adding a flag such as
-std=gnu++11 instead of -std=c++11 to the compile line. This property
is ON by default. The basic ObjC++ standard level is controlled by the
OBJCXX_STANDARD target property.
See the cmake-compile-features(7) manual for information on compile
features and a list of supported compilers.
If the property is not set, and the project has set the CXX_EXTENSIONS,
the value of CXX_EXTENSIONS is set for OBJCXX_EXTENSIONS.
This property is initialized by the value of the
CMAKE_OBJCXX_EXTENSIONS variable if set when a target is created and
otherwise by the value of CMAKE_OBJCXX_EXTENSIONS_DEFAULT (see
CMP0128).
OBJCXX_STANDARD
New in version 3.16.
The ObjC++ standard whose features are requested to build this target.
This property specifies the ObjC++ standard whose features are
requested to build this target. For some compilers, this results in
adding a flag such as -std=gnu++11 to the compile line.
Supported values are:
98 Objective C++98
11 Objective C++11
14 Objective C++14
17 Objective C++17
20 Objective C++20
23 New in version 3.20.
Objective C++23
26 New in version 3.25.
Objective C++26. CMake 3.25 and later recognize 26 as a valid
value, no version has support for any compiler.
If the value requested does not result in a compile flag being added
for the compiler in use, a previous standard flag will be added
instead. This means that using:
set_property(TARGET tgt PROPERTY OBJCXX_STANDARD 11)
with a compiler which does not support -std=gnu++11 or an equivalent
flag will not result in an error or warning, but will instead add the
-std=gnu++98 flag if supported. This "decay" behavior may be
controlled with the OBJCXX_STANDARD_REQUIRED target property.
Additionally, the OBJCXX_EXTENSIONS target property may be used to
control whether compiler-specific extensions are enabled on a
per-target basis.
If the property is not set, and the project has set the CXX_STANDARD,
the value of CXX_STANDARD is set for OBJCXX_STANDARD.
See the cmake-compile-features(7) manual for information on compile
features and a list of supported compilers.
This property is initialized by the value of the CMAKE_OBJCXX_STANDARD
variable if it is set when a target is created.
OBJCXX_STANDARD_REQUIRED
New in version 3.16.
Boolean describing whether the value of OBJCXX_STANDARD is a
requirement.
If this property is set to ON, then the value of the OBJCXX_STANDARD
target property is treated as a requirement. If this property is OFF
or unset, the OBJCXX_STANDARD target property is treated as optional
and may "decay" to a previous standard if the requested is not
available.
If the property is not set, and the project has set the
CXX_STANDARD_REQUIRED, the value of CXX_STANDARD_REQUIRED is set for
OBJCXX_STANDARD_REQUIRED.
See the cmake-compile-features(7) manual for information on compile
features and a list of supported compilers.
This property is initialized by the value of the
CMAKE_OBJCXX_STANDARD_REQUIRED variable if it is set when a target is
created.
OPTIMIZE_DEPENDENCIES
New in version 3.19.
Activates dependency optimization of static and object libraries.
When this property is set to true, some dependencies for a static or
object library may be removed at generation time if they are not
necessary to build the library, since static and object libraries don't
actually link against anything.
If a static or object library has dependency optimization enabled, it
first discards all dependencies. Then, it looks through all of the
direct and indirect dependencies that it initially had, and adds them
back if they meet any of the following criteria:
o The dependency was added to the library by add_dependencies().
o The dependency was added to the library through a source file in the
library generated by a custom command that uses the dependency.
o The dependency has any PRE_BUILD, PRE_LINK, or POST_BUILD custom
commands associated with it.
o The dependency contains any source files that were generated by a
custom command.
o The dependency contains any languages which produce side effects that
are relevant to the library. Currently, all languages except C, C++,
Objective-C, Objective-C++, assembly, and CUDA are assumed to produce
side effects. However, side effects from one language are assumed
not to be relevant to another (for example, a Fortran library is
assumed to not have any side effects that are relevant for a Swift
library.)
As an example, assume you have a static Fortran library which depends
on a static C library, which in turn depends on a static Fortran
library. The top-level Fortran library has optimization enabled, but
the middle C library does not. If you build the top Fortran library,
the bottom Fortran library will also build, but not the middle C
library, since the C library does not have any side effects that are
relevant for the Fortran library. However, if you build the middle C
library, the bottom Fortran library will also build, even though it
does not have any side effects that are relevant to the C library,
since the C library does not have optimization enabled.
This property is initialized by the value of the
CMAKE_OPTIMIZE_DEPENDENCIES variable when the target is created.
OSX_ARCHITECTURES
Target specific architectures for macOS.
The OSX_ARCHITECTURES property sets the target binary architecture for
targets on macOS (-arch). This property is initialized by the value of
the variable CMAKE_OSX_ARCHITECTURES if it is set when a target is
created. Use OSX_ARCHITECTURES_<CONFIG> to set the binary
architectures on a per-configuration basis, where <CONFIG> is an
upper-case name (e.g. OSX_ARCHITECTURES_DEBUG).
OSX_ARCHITECTURES_<CONFIG>
Per-configuration macOS and iOS binary architectures for a target.
This property is the configuration-specific version of
OSX_ARCHITECTURES.
OUTPUT_NAME
Output name for target files.
This sets the base name for output files created for an executable or
library target. If not set, the logical target name is used by default
during generation. The value is not set by default during
configuration.
Contents of OUTPUT_NAME and the variants listed below may use generator
expressions.
See also the variants:
o OUTPUT_NAME_<CONFIG>
o ARCHIVE_OUTPUT_NAME_<CONFIG>
o ARCHIVE_OUTPUT_NAME
o LIBRARY_OUTPUT_NAME_<CONFIG>
o LIBRARY_OUTPUT_NAME
o RUNTIME_OUTPUT_NAME_<CONFIG>
o RUNTIME_OUTPUT_NAME
OUTPUT_NAME_<CONFIG>
Per-configuration target file base name.
This is the configuration-specific version of the OUTPUT_NAME target
property.
PCH_INSTANTIATE_TEMPLATES
New in version 3.19.
When this property is set to true, the precompiled header compiler
options will contain a flag to instantiate templates during the
generation of the PCH if supported. This can significantly improve
compile times. Supported in Clang since version 11.
This property is initialized by the value of the
CMAKE_PCH_INSTANTIATE_TEMPLATES variable if it is set when a target is
created. If that variable is not set, the property defaults to ON.
PCH_WARN_INVALID
New in version 3.18.
When this property is set to true, the precompile header compiler
options will contain a compiler flag which should warn about invalid
precompiled headers e.g. -Winvalid-pch for GNU compiler.
This property is initialized by the value of the CMAKE_PCH_WARN_INVALID
variable if it is set when a target is created. If that variable is
not set, the property defaults to ON.
PDB_NAME
Output name for the MS debug symbol .pdb file generated by the linker
for an executable or shared library target.
This property specifies the base name for the debug symbols file. If
not set, the OUTPUT_NAME target property value or logical target name
is used by default.
NOTE:
This property does not apply to STATIC library targets because no
linker is invoked to produce them so they have no linker-generated
.pdb file containing debug symbols.
The linker-generated program database files are specified by the
/pdb linker flag and are not the same as compiler-generated program
database files specified by the /Fd compiler flag. Use the
COMPILE_PDB_NAME property to specify the latter.
PDB_NAME_<CONFIG>
Per-configuration output name for the MS debug symbol .pdb file
generated by the linker for an executable or shared library target.
This is the configuration-specific version of PDB_NAME.
NOTE:
This property does not apply to STATIC library targets because no
linker is invoked to produce them so they have no linker-generated
.pdb file containing debug symbols.
The linker-generated program database files are specified by the
/pdb linker flag and are not the same as compiler-generated program
database files specified by the /Fd compiler flag. Use the
COMPILE_PDB_NAME_<CONFIG> property to specify the latter.
PDB_OUTPUT_DIRECTORY
Output directory for the MS debug symbols .pdb file generated by the
linker for an executable or shared library target.
This property specifies the directory into which the MS debug symbols
will be placed by the linker. The property value may use generator
expressions. Multi-configuration generators append a per-configuration
subdirectory to the specified directory unless a generator expression
is used.
This property is initialized by the value of the
CMAKE_PDB_OUTPUT_DIRECTORY variable if it is set when a target is
created.
NOTE:
This property does not apply to STATIC library targets because no
linker is invoked to produce them so they have no linker-generated
.pdb file containing debug symbols.
The linker-generated program database files are specified by the
/pdb linker flag and are not the same as compiler-generated program
database files specified by the /Fd compiler flag. Use the
COMPILE_PDB_OUTPUT_DIRECTORY property to specify the latter.
PDB_OUTPUT_DIRECTORY_<CONFIG>
Per-configuration output directory for the MS debug symbol .pdb file
generated by the linker for an executable or shared library target.
This is a per-configuration version of PDB_OUTPUT_DIRECTORY, but
multi-configuration generators (Visual Studio Generators, Xcode) do NOT
append a per-configuration subdirectory to the specified directory.
This property is initialized by the value of the
CMAKE_PDB_OUTPUT_DIRECTORY_<CONFIG> variable if it is set when a target
is created.
Contents of PDB_OUTPUT_DIRECTORY_<CONFIG> may use generator
expressions.
NOTE:
This property does not apply to STATIC library targets because no
linker is invoked to produce them so they have no linker-generated
.pdb file containing debug symbols.
The linker-generated program database files are specified by the
/pdb linker flag and are not the same as compiler-generated program
database files specified by the /Fd compiler flag. Use the
COMPILE_PDB_OUTPUT_DIRECTORY_<CONFIG> property to specify the
latter.
POSITION_INDEPENDENT_CODE
Whether to create a position-independent target
The POSITION_INDEPENDENT_CODE property determines whether position
independent executables or shared libraries will be created. This
property is True by default for SHARED and MODULE library targets and
False otherwise. This property is initialized by the value of the
CMAKE_POSITION_INDEPENDENT_CODE variable if it is set when a target is
created.
NOTE:
For executable targets, the link step is controlled by the CMP0083
policy and the CheckPIESupported module.
PRECOMPILE_HEADERS
New in version 3.16.
List of header files to precompile.
This property holds a semicolon-separated list of header files to
precompile specified so far for its target. Use the
target_precompile_headers() command to append more header files.
This property supports generator expressions.
PRECOMPILE_HEADERS_REUSE_FROM
New in version 3.16.
Target from which to reuse the precompiled headers build artifact.
See the second signature of target_precompile_headers() command for
more detailed information.
PREFIX
What comes before the library name.
A target property that can be set to override the prefix (such as lib)
on a library name.
PRIVATE_HEADER
Specify private header files in a FRAMEWORK shared library target.
Shared library targets marked with the FRAMEWORK property generate
frameworks on macOS, iOS and normal shared libraries on other
platforms. This property may be set to a list of header files to be
placed in the PrivateHeaders directory inside the framework folder. On
non-Apple platforms these headers may be installed using the
PRIVATE_HEADER option to the install(TARGETS) command.
PROJECT_LABEL
Change the name of a target in an IDE.
Can be used to change the name of the target in an IDE like Visual
Studio.
PUBLIC_HEADER
Specify public header files in a FRAMEWORK shared library target.
Shared library targets marked with the FRAMEWORK property generate
frameworks on macOS, iOS and normal shared libraries on other
platforms. This property may be set to a list of header files to be
placed in the Headers directory inside the framework folder. On
non-Apple platforms these headers may be installed using the
PUBLIC_HEADER option to the install(TARGETS) command.
RESOURCE
Specify resource files in a FRAMEWORK or BUNDLE.
Target marked with the FRAMEWORK or BUNDLE property generate framework
or application bundle (both macOS and iOS is supported) or normal
shared libraries on other platforms. This property may be set to a
list of files to be placed in the corresponding directory (eg.
Resources directory for macOS) inside the bundle. On non-Apple
platforms these files may be installed using the RESOURCE option to the
install(TARGETS) command.
Following example of Application Bundle:
add_executable(ExecutableTarget
addDemo.c
resourcefile.txt
appresourcedir/appres.txt)
target_link_libraries(ExecutableTarget heymath mul)
set(RESOURCE_FILES
resourcefile.txt
appresourcedir/appres.txt)
set_target_properties(ExecutableTarget PROPERTIES
MACOSX_BUNDLE TRUE
MACOSX_FRAMEWORK_IDENTIFIER org.cmake.ExecutableTarget
RESOURCE "${RESOURCE_FILES}")
will produce flat structure for iOS systems:
ExecutableTarget.app
appres.txt
ExecutableTarget
Info.plist
resourcefile.txt
For macOS systems it will produce following directory structure:
ExecutableTarget.app/
Contents
Info.plist
MacOS
ExecutableTarget
Resources
appres.txt
resourcefile.txt
For Linux, such CMake script produce following files:
ExecutableTarget
Resources
appres.txt
resourcefile.txt
RULE_LAUNCH_COMPILE
Specify a launcher for compile rules.
NOTE:
This property is intended for internal use by ctest(1). Projects
and developers should use the <LANG>_COMPILER_LAUNCHER target
properties or the associated CMAKE_<LANG>_COMPILER_LAUNCHER
variables instead.
See the global property of the same name for details. This overrides
the global and directory property for a target.
RULE_LAUNCH_CUSTOM
Specify a launcher for custom rules.
See the global property of the same name for details. This overrides
the global and directory property for a target.
RULE_LAUNCH_LINK
Specify a launcher for link rules.
NOTE:
This property is intended for internal use by ctest(1). Projects
and developers should use the <LANG>_LINKER_LAUNCHER target
properties or the associated CMAKE_<LANG>_LINKER_LAUNCHER variables
instead.
See the global property of the same name for details. This overrides
the global and directory property for a target.
RUNTIME_OUTPUT_DIRECTORY
Output directory in which to build RUNTIME target files.
This property specifies the directory into which runtime target files
should be built. The property value may use generator expressions.
Multi-configuration generators (Visual Studio, Xcode, Ninja
Multi-Config) append a per-configuration subdirectory to the specified
directory unless a generator expression is used.
This property is initialized by the value of the
CMAKE_RUNTIME_OUTPUT_DIRECTORY variable if it is set when a target is
created.
See also the RUNTIME_OUTPUT_DIRECTORY_<CONFIG> target property.
RUNTIME_OUTPUT_DIRECTORY_<CONFIG>
Per-configuration output directory for RUNTIME target files.
This is a per-configuration version of the RUNTIME_OUTPUT_DIRECTORY
target property, but multi-configuration generators (Visual Studio
Generators, Xcode) do NOT append a per-configuration subdirectory to
the specified directory. This property is initialized by the value of
the CMAKE_RUNTIME_OUTPUT_DIRECTORY_<CONFIG> variable if it is set when
a target is created.
Contents of RUNTIME_OUTPUT_DIRECTORY_<CONFIG> may use generator
expressions.
RUNTIME_OUTPUT_NAME
Output name for RUNTIME target files.
This property specifies the base name for runtime target files. It
overrides OUTPUT_NAME and OUTPUT_NAME_<CONFIG> properties.
See also the RUNTIME_OUTPUT_NAME_<CONFIG> target property.
RUNTIME_OUTPUT_NAME_<CONFIG>
Per-configuration output name for RUNTIME target files.
This is the configuration-specific version of the RUNTIME_OUTPUT_NAME
target property.
SKIP_BUILD_RPATH
Should rpaths be used for the build tree.
SKIP_BUILD_RPATH is a boolean specifying whether to skip automatic
generation of an rpath allowing the target to run from the build tree,
see also the BUILD_RPATH target property. This property is initialized
by the value of the variable CMAKE_SKIP_BUILD_RPATH if it is set when a
target is created.
SOURCE_DIR
New in version 3.4.
This read-only property reports the value of the
CMAKE_CURRENT_SOURCE_DIR variable in the directory in which the target
was defined.
SOURCES
This specifies the list of paths to source files for the target. The
following commands all set or add to the SOURCES target property and
are the usual way to manipulate it:
o add_executable()
o add_library()
o add_custom_target()
o target_sources()
Contents of SOURCES may use generator expressions. If a path starts
with a generator expression, it is expected to evaluate to an absolute
path. Not doing so is considered undefined behavior.
Paths that are for files generated by the build will be treated as
relative to the build directory of the target, if the path is not
already specified as an absolute path. Note that whether a file is
seen as generated may be affected by policy CMP0118.
If a path does not start with a generator expression, is not an
absolute path and is not a generated file, it will be treated as
relative to the location selected by the first of the following that
matches:
o If a file by the specified path exists relative to the target's
source directory, use that file.
o If policy CMP0115 is not set to NEW, try appending each known source
file extension to the path and check if that exists relative to the
target's source directory.
o Repeat the above two steps, this time relative to the target's binary
directory instead.
Note that the above decisions are made at generation time, not build
time.
See the cmake-buildsystem(7) manual for more on defining buildsystem
properties.
SOVERSION
What version number is this target.
For shared libraries VERSION and SOVERSION can be used to specify the
build version and API version respectively. When building or
installing appropriate symlinks are created if the platform supports
symlinks and the linker supports so-names. If only one of both is
specified the missing is assumed to have the same version number.
SOVERSION is ignored if NO_SONAME property is set.
Windows Versions
For shared libraries and executables on Windows the VERSION attribute
is parsed to extract a <major>.<minor> version number. These numbers
are used as the image version of the binary.
Mach-O Versions
For shared libraries and executables on Mach-O systems (e.g. macOS,
iOS), the SOVERSION property corresponds to the compatibility version
and VERSION corresponds to the current version (unless Mach-O specific
overrides are provided, as discussed below). See the FRAMEWORK target
property for an example.
For shared libraries, the MACHO_COMPATIBILITY_VERSION and
MACHO_CURRENT_VERSION properties can be used to override the
compatibility version and current version respectively. Note that
SOVERSION will still be used to form the install_name and both
SOVERSION and VERSION may also affect the file and symlink names.
Versions of Mach-O binaries may be checked with the otool -L <binary>
command.
STATIC_LIBRARY_FLAGS
Archiver (or MSVC librarian) flags for a static library target.
Targets that are shared libraries, modules, or executables need to use
the LINK_OPTIONS or LINK_FLAGS target properties.
The STATIC_LIBRARY_FLAGS property, managed as a string, can be used to
add extra flags to the link step of a static library target.
STATIC_LIBRARY_FLAGS_<CONFIG> will add to the configuration <CONFIG>,
for example, DEBUG, RELEASE, MINSIZEREL, RELWITHDEBINFO, ...
NOTE:
This property has been superseded by STATIC_LIBRARY_OPTIONS
property.
STATIC_LIBRARY_FLAGS_<CONFIG>
Per-configuration archiver (or MSVC librarian) flags for a static
library target.
This is the configuration-specific version of STATIC_LIBRARY_FLAGS.
NOTE:
This property has been superseded by STATIC_LIBRARY_OPTIONS
property.
STATIC_LIBRARY_OPTIONS
New in version 3.13.
Archiver (or MSVC librarian) flags for a static library target.
Targets that are shared libraries, modules, or executables need to use
the LINK_OPTIONS target property.
This property holds a semicolon-separated list of options specified so
far for its target. Use set_target_properties() or set_property()
commands to set its content.
Contents of STATIC_LIBRARY_OPTIONS may use "generator expressions" with
the syntax $<...>. See the cmake-generator-expressions(7) manual for
available expressions. See the cmake-buildsystem(7) manual for more on
defining buildsystem properties.
NOTE:
This property must be used in preference to STATIC_LIBRARY_FLAGS
property.
Option De-duplication
The final set of options used for a target is constructed by
accumulating options from the current target and the usage requirements
of its dependencies. The set of options is de-duplicated to avoid
repetition.
New in version 3.12: While beneficial for individual options, the
de-duplication step can break up option groups. For example, -option A
-option B becomes -option A B. One may specify a group of options
using shell-like quoting along with a SHELL: prefix. The SHELL: prefix
is dropped, and the rest of the option string is parsed using the
separate_arguments() UNIX_COMMAND mode. For example, "SHELL:-option A"
"SHELL:-option B" becomes -option A -option B.
SUFFIX
What comes after the target name.
A target property that can be set to override the suffix (such as .so
or .exe) on the name of a library, module or executable.
Swift_DEPENDENCIES_FILE
New in version 3.15.
This property sets the path for the Swift dependency file (swiftdep)
for the target. If one is not specified, it will default to
<TARGET>.swiftdeps.
Swift_LANGUAGE_VERSION
New in version 3.16.
This property sets the language version for the Swift sources in the
target. If one is not specified, it will default to
<CMAKE_Swift_LANGUAGE_VERSION> if specified, otherwise it is the latest
version supported by the compiler.
Swift_MODULE_DIRECTORY
New in version 3.15.
Specify output directory for Swift modules provided by the target.
If the target contains Swift source files, this specifies the directory
in which the modules will be placed. When this property is not set,
the modules will be placed in the build directory corresponding to the
target's source directory. If the variable
CMAKE_Swift_MODULE_DIRECTORY is set when a target is created its value
is used to initialize this property.
Swift_MODULE_NAME
New in version 3.15.
This property specifies the name of the Swift module. It is defaulted
to the name of the target.
SYSTEM
New in version 3.25.
Specifies that a target is a system target. This has the following
effects:
o Entries of INTERFACE_INCLUDE_DIRECTORIES are treated as system
include directories when compiling consumers. Entries of
INTERFACE_SYSTEM_INCLUDE_DIRECTORIES are not affected, and will
always be treated as system include directories.
For imported targets, this property defaults to true, which means that
their INTERFACE_INCLUDE_DIRECTORIES are treated as system directories
by default. If their SYSTEM property is false, then their
INTERFACE_INCLUDE_DIRECTORIES will not be treated as system. Use the
EXPORT_NO_SYSTEM property to change how a target's SYSTEM property is
set when it is installed.
For non-imported targets, this target property is initialized from the
SYSTEM directory property when the target is created.
TYPE
The type of the target.
This read-only property can be used to test the type of the given
target. It will be one of STATIC_LIBRARY, MODULE_LIBRARY,
SHARED_LIBRARY, OBJECT_LIBRARY, INTERFACE_LIBRARY, EXECUTABLE or one of
the internal target types.
UNITY_BUILD
New in version 3.16.
When this property is set to true, the target source files will be
combined into batches for faster compilation. This is done by creating
a (set of) unity sources which #include the original sources, then
compiling these unity sources instead of the originals. This is known
as a Unity or Jumbo build.
CMake provides different algorithms for selecting which sources are
grouped together into a bucket. Algorithm selection is decided by the
UNITY_BUILD_MODE target property, which has the following acceptable
values:
o BATCH When in this mode CMake determines which files are grouped
together. The UNITY_BUILD_BATCH_SIZE property controls the upper
limit on how many sources can be combined per unity source file.
o GROUP When in this mode each target explicitly specifies how to group
source files. Each source file that has the same UNITY_GROUP value
will be grouped together. Any sources that don't have this property
will be compiled individually. The UNITY_BUILD_BATCH_SIZE property is
ignored when using this mode.
If no explicit UNITY_BUILD_MODE has been specified, CMake will default
to BATCH.
Unity builds are not currently supported for all languages. CMake
version 3.26.1 supports combining C and CXX source files. For targets
that mix source files from more than one language, CMake will separate
the languages such that each generated unity source file only contains
sources for a single language.
This property is initialized by the value of the CMAKE_UNITY_BUILD
variable when a target is created.
NOTE:
Projects should not directly set the UNITY_BUILD property or its
associated CMAKE_UNITY_BUILD variable to true. Depending on the
capabilities of the build machine and compiler used, it might or
might not be appropriate to enable unity builds. Therefore, this
feature should be under developer control, which would normally be
through the developer choosing whether or not to set the
CMAKE_UNITY_BUILD variable on the cmake(1) command line or some
other equivalent method. However, it IS recommended to set the
UNITY_BUILD target property to false if it is known that enabling
unity builds for the target can lead to problems.
ODR (One definition rule) errors
When multiple source files are included into one source file, as is
done for unity builds, it can potentially lead to ODR errors. CMake
provides a number of measures to help address such problems:
o Any source file that has a non-empty COMPILE_OPTIONS,
COMPILE_DEFINITIONS, COMPILE_FLAGS, or INCLUDE_DIRECTORIES source
property will not be combined into a unity source.
o Projects can prevent an individual source file from being combined
into a unity source by setting its SKIP_UNITY_BUILD_INCLUSION source
property to true. This can be a more effective way to prevent
problems with specific files than disabling unity builds for an
entire target.
o Projects can set UNITY_BUILD_UNIQUE_ID to cause a valid C-identifier
to be generated which is unique per file in a unity build. This can
be used to avoid problems with anonymous namespaces in unity builds.
o The UNITY_BUILD_CODE_BEFORE_INCLUDE and
UNITY_BUILD_CODE_AFTER_INCLUDE target properties can be used to
inject code into the unity source files before and after every
#include statement.
o The order of source files added to the target via commands like
add_library(), add_executable() or target_sources() will be preserved
in the generated unity source files. This can be used to manually
enforce a specific grouping based on the UNITY_BUILD_BATCH_SIZE
target property.
UNITY_BUILD_BATCH_SIZE
New in version 3.16.
Specifies the maximum number of source files that can be combined into
any one unity source file when unity builds are enabled by the
UNITY_BUILD target property. The original source files will be
distributed across as many unity source files as necessary to honor
this limit.
The initial value for this property is taken from the
CMAKE_UNITY_BUILD_BATCH_SIZE variable when the target is created. If
that variable has not been set, the initial value will be 8.
The batch size needs to be selected carefully. If set too high, the
size of the combined source files could result in the compiler using
excessive memory or hitting other similar limits. In extreme cases,
this can even result in build failure. On the other hand, if the batch
size is too low, there will be little gain in build performance.
Although strongly discouraged, the batch size may be set to a value of
0 to combine all the sources for the target into a single unity file,
regardless of how many sources are involved. This runs the risk of
creating an excessively large unity source file and negatively
impacting the build performance, so a value of 0 is not generally
recommended.
UNITY_BUILD_CODE_AFTER_INCLUDE
New in version 3.16.
Code snippet which is included verbatim by the UNITY_BUILD feature just
after every #include statement in the generated unity source files.
For example:
set(after [[
#if defined(NOMINMAX)
#undef NOMINMAX
#endif
]])
set_target_properties(myTarget PROPERTIES
UNITY_BUILD_CODE_AFTER_INCLUDE "${after}"
)
See also UNITY_BUILD_CODE_BEFORE_INCLUDE.
UNITY_BUILD_CODE_BEFORE_INCLUDE
New in version 3.16.
Code snippet which is included verbatim by the UNITY_BUILD feature just
before every #include statement in the generated unity source files.
For example:
set(before [[
#if !defined(NOMINMAX)
#define NOMINMAX
#endif
]])
set_target_properties(myTarget PROPERTIES
UNITY_BUILD_CODE_BEFORE_INCLUDE "${before}"
)
See also UNITY_BUILD_CODE_AFTER_INCLUDE.
UNITY_BUILD_MODE
New in version 3.18.
CMake provides different algorithms for selecting which sources are
grouped together into a bucket. Selection is decided by this property,
which has the following acceptable values:
BATCH When in this mode CMake determines which files are grouped
together. The UNITY_BUILD_BATCH_SIZE property controls the
upper limit on how many sources can be combined per unity source
file.
Example usage:
add_library(example_library
source1.cxx
source2.cxx
source3.cxx
source4.cxx)
set_target_properties(example_library PROPERTIES
UNITY_BUILD_MODE BATCH
UNITY_BUILD_BATCH_SIZE 2
)
GROUP When in this mode each target explicitly specifies how to group
source files. Each source file that has the same UNITY_GROUP
value will be grouped together. Any sources that don't have this
property will be compiled individually. The
UNITY_BUILD_BATCH_SIZE property is ignored when using this mode.
Example usage:
add_library(example_library
source1.cxx
source2.cxx
source3.cxx
source4.cxx)
set_target_properties(example_library PROPERTIES
UNITY_BUILD_MODE GROUP
)
set_source_files_properties(source1.cxx source2.cxx source3.cxx
PROPERTIES UNITY_GROUP "bucket1"
)
set_source_files_properties(source4.cxx
PROPERTIES UNITY_GROUP "bucket2"
)
If no explicit UNITY_BUILD_MODE has been specified, CMake will default
to BATCH.
UNITY_BUILD_UNIQUE_ID
New in version 3.20.
The name of a valid C-identifier which is set to a unique per-file
value during unity builds.
When this property is populated and when UNITY_BUILD is true, the
property value is used to define a compiler definition of the specified
name. The value of the defined symbol is unspecified, but it is unique
per file path.
Given:
set_target_properties(myTarget PROPERTIES
UNITY_BUILD "ON"
UNITY_BUILD_UNIQUE_ID "MY_UNITY_ID"
)
the MY_UNITY_ID symbol is defined to a unique per-file value.
One known use case for this identifier is to disambiguate the variables
in an anonymous namespace in a limited scope. Anonymous namespaces
present a problem for unity builds because they are used to ensure that
certain variables and declarations are scoped to a translation unit
which is approximated by a single source file. When source files are
combined in a unity build file, those variables in different files are
combined in a single translation unit and the names clash. This
property can be used to avoid that with code like the following:
// Needed for when unity builds are disabled
#ifndef MY_UNITY_ID
#define MY_UNITY_ID
#endif
namespace { namespace MY_UNITY_ID {
// The name 'i' clashes (or could clash) with other
// variables in other anonymous namespaces
int i = 42;
}}
int use_var()
{
return MY_UNITY_ID::i;
}
The pseudonymous namespace is used within a truly anonymous namespace.
On many platforms, this maintains the invariant that the symbols within
do not get external linkage when performing a unity build.
VERIFY_INTERFACE_HEADER_SETS
New in version 3.24.
Used to verify that all headers in a target's PUBLIC and INTERFACE
header sets can be included on their own.
When this property is set to true, and the target is an object library,
static library, shared library, interface library, or executable with
exports enabled, and the target has one or more PUBLIC or INTERFACE
header sets, an object library target named
<target_name>_verify_interface_header_sets is created. This
verification target has one source file per header in the PUBLIC and
INTERFACE header sets. Each source file only includes its associated
header file. The verification target links against the original target
to get all of its usage requirements. The verification target has its
EXCLUDE_FROM_ALL and DISABLE_PRECOMPILE_HEADERS properties set to true,
and its AUTOMOC, AUTORCC, AUTOUIC, and UNITY_BUILD properties set to
false.
If the header's LANGUAGE property is set, the value of that property is
used to determine the language with which to compile the header file.
Otherwise, if the target has any C++ sources, the header is compiled as
C++. Otherwise, if the target has any C sources, the header is
compiled as C. Otherwise, if C++ is enabled globally, the header is
compiled as C++. Otherwise, if C is enabled globally, the header is
compiled as C. Otherwise, the header file is not compiled.
If any verification targets are created, a top-level target called
all_verify_interface_header_sets is created which depends on all
verification targets.
This property is initialized by the value of the
CMAKE_VERIFY_INTERFACE_HEADER_SETS variable if it is set when a target
is created.
If the project wishes to control which header sets are verified by this
property, it can set INTERFACE_HEADER_SETS_TO_VERIFY.
VERSION
What version number is this target.
For shared libraries VERSION and SOVERSION can be used to specify the
build version and API version respectively. When building or
installing appropriate symlinks are created if the platform supports
symlinks and the linker supports so-names. If only one of both is
specified the missing is assumed to have the same version number. For
executables VERSION can be used to specify the build version. When
building or installing appropriate symlinks are created if the platform
supports symlinks.
Windows Versions
For shared libraries and executables on Windows the VERSION attribute
is parsed to extract a <major>.<minor> version number. These numbers
are used as the image version of the binary.
Mach-O Versions
For shared libraries and executables on Mach-O systems (e.g. macOS,
iOS), the SOVERSION property corresponds to the compatibility version
and VERSION corresponds to the current version (unless Mach-O specific
overrides are provided, as discussed below). See the FRAMEWORK target
property for an example.
For shared libraries, the MACHO_COMPATIBILITY_VERSION and
MACHO_CURRENT_VERSION properties can be used to override the
compatibility version and current version respectively. Note that
SOVERSION will still be used to form the install_name and both
SOVERSION and VERSION may also affect the file and symlink names.
Versions of Mach-O binaries may be checked with the otool -L <binary>
command.
VISIBILITY_INLINES_HIDDEN
Whether to add a compile flag to hide symbols of inline functions
The VISIBILITY_INLINES_HIDDEN property determines whether a flag for
hiding symbols for inline functions, such as
-fvisibility-inlines-hidden, should be used when invoking the compiler.
This property affects compilation in sources of all types of targets
(subject to policy CMP0063).
This property is initialized by the value of the
CMAKE_VISIBILITY_INLINES_HIDDEN variable if it is set when a target is
created.
VS_CONFIGURATION_TYPE
New in version 3.6.
Visual Studio project configuration type.
Sets the ConfigurationType attribute for a generated Visual Studio
project. The property value may use generator expressions. If this
property is set, it overrides the default setting that is based on the
target type (e.g. StaticLibrary, Application, ...).
Supported on Visual Studio Generators for VS 2010 and higher.
VS_DEBUGGER_COMMAND
New in version 3.12.
Sets the local debugger command for Visual Studio C++ targets. The
property value may use generator expressions. This is defined in
<LocalDebuggerCommand> in the Visual Studio project file.
This property only works for Visual Studio 11 2012 and above; it is
ignored on other generators.
VS_DEBUGGER_COMMAND_ARGUMENTS
New in version 3.13.
Sets the local debugger command line arguments for Visual Studio C++
targets. The property value may use generator expressions. This is
defined in <LocalDebuggerCommandArguments> in the Visual Studio project
file.
This property only works for Visual Studio 11 2012 and above; it is
ignored on other generators.
VS_DEBUGGER_ENVIRONMENT
New in version 3.13.
Sets the local debugger environment for Visual Studio C++ targets. The
property value may use generator expressions. This is defined in
<LocalDebuggerEnvironment> in the Visual Studio project file.
This property only works for Visual Studio 11 2012 and above; it is
ignored on other generators.
VS_DEBUGGER_WORKING_DIRECTORY
New in version 3.8.
Sets the local debugger working directory for Visual Studio C++
targets. The property value may use generator expressions. This is
defined in <LocalDebuggerWorkingDirectory> in the Visual Studio project
file.
This property only works for Visual Studio 11 2012 and above; it is
ignored on other generators.
VS_DESKTOP_EXTENSIONS_VERSION
New in version 3.4.
Visual Studio Windows 10 Desktop Extensions Version
Specifies the version of the Desktop Extensions that should be included
in the target. For example 10.0.10240.0. If the value is not specified,
the Desktop Extensions will not be included. To use the same version of
the extensions as the Windows 10 SDK that is being used, you can use
the CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION variable.
VS_DOTNET_DOCUMENTATION_FILE
New in version 3.17.
Visual Studio managed project .NET documentation output
Sets the target XML documentation file output.
VS_DOTNET_REFERENCE_<refname>
New in version 3.8.
Visual Studio managed project .NET reference with name <refname> and
hint path.
Adds one .NET reference to generated Visual Studio project. The
reference will have the name <refname> and will point to the assembly
given as value of the property.
See also VS_DOTNET_REFERENCES and VS_DOTNET_REFERENCES_COPY_LOCAL
VS_DOTNET_REFERENCEPROP_<refname>_TAG_<tagname>
New in version 3.10.
Defines an XML property <tagname> for a .NET reference <refname>.
Reference properties can be set for .NET references which are defined
by the target properties VS_DOTNET_REFERENCES,
VS_DOTNET_REFERENCE_<refname> and also for project references to other
C# targets which are established by target_link_libraries().
This property is only applicable to C# targets and Visual Studio
generators 2010 and later.
VS_DOTNET_REFERENCES
Visual Studio managed project .NET references
Adds one or more semicolon-delimited .NET references to a generated
Visual Studio project. For example, "System;System.Windows.Forms".
VS_DOTNET_REFERENCES_COPY_LOCAL
New in version 3.8.
Sets the Copy Local property for all .NET hint references in the target
Boolean property to enable/disable copying of .NET hint references to
output directory. The default is ON.
VS_DOTNET_STARTUP_OBJECT
New in version 3.24.
Sets the startup object property in Visual Studio .NET targets. The
property value defines a full qualified class name (including package
name), for example: MyCompany.Package.MyStarterClass.
If the property is unset, Visual Studio uses the first matching static
void Main(string[]) function signature by default. When more than one
Main() method is available in the current project, the property becomes
mandatory for building the project.
This property only works for Visual Studio 11 2012 and above; it is
ignored on other generators.
set_property(TARGET ${TARGET_NAME} PROPERTY
VS_DOTNET_STARTUP_OBJECT "MyCompany.Package.MyStarterClass")
VS_DOTNET_TARGET_FRAMEWORK_VERSION
Specify the .NET target framework version.
Used to specify the .NET target framework version for C++/CLI. For
example, "v4.5".
This property is deprecated and should not be used anymore. Use
DOTNET_TARGET_FRAMEWORK or DOTNET_TARGET_FRAMEWORK_VERSION instead.
VS_DPI_AWARE
New in version 3.16.
Set the Manifest Tool -> Input and Output -> DPI Awareness in the
Visual Studio target project properties.
Valid values are PerMonitor, ON, or OFF.
For example:
add_executable(myproject myproject.cpp)
set_property(TARGET myproject PROPERTY VS_DPI_AWARE "PerMonitor")
VS_GLOBAL_KEYWORD
Visual Studio project keyword for VS 10 (2010) and newer.
Sets the "keyword" attribute for a generated Visual Studio project.
Defaults to "Win32Proj". You may wish to override this value with
"ManagedCProj", for example, in a Visual Studio managed C++ unit test
project.
Use the VS_KEYWORD target property to set the keyword for Visual Studio
9 (2008) and older.
VS_GLOBAL_PROJECT_TYPES
Visual Studio project type(s).
Can be set to one or more UUIDs recognized by Visual Studio to indicate
the type of project. This value is copied verbatim into the generated
project file. Example for a managed C++ unit testing project:
{3AC096D0-A1C2-E12C-1390-A8335801FDAB};{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}
UUIDs are semicolon-delimited.
VS_GLOBAL_ROOTNAMESPACE
Visual Studio project root namespace.
Sets the "RootNamespace" attribute for a generated Visual Studio
project. The attribute will be generated only if this is set.
VS_GLOBAL_<variable>
Visual Studio project-specific global variable.
Tell the Visual Studio generator to set the global variable
'<variable>' to a given value in the generated Visual Studio project.
Ignored on other generators. Qt integration works better if
VS_GLOBAL_QtVersion is set to the version FindQt4.cmake found. For
example, "4.7.3"
VS_IOT_EXTENSIONS_VERSION
New in version 3.4.
Visual Studio Windows 10 IoT Extensions Version
Specifies the version of the IoT Extensions that should be included in
the target. For example 10.0.10240.0. If the value is not specified,
the IoT Extensions will not be included. To use the same version of the
extensions as the Windows 10 SDK that is being used, you can use the
CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION variable.
VS_IOT_STARTUP_TASK
New in version 3.4.
Visual Studio Windows 10 IoT Continuous Background Task
Specifies that the target should be compiled as a Continuous Background
Task library.
VS_JUST_MY_CODE_DEBUGGING
New in version 3.15.
Enable Just My Code with Visual Studio debugger.
Supported on Visual Studio Generators for VS 2010 and higher, Makefile
Generators and the Ninja generators.
This property is initialized by the CMAKE_VS_JUST_MY_CODE_DEBUGGING
variable if it is set when a target is created.
VS_KEYWORD
Visual Studio project keyword for VS 9 (2008) and older.
Can be set to change the visual studio keyword, for example Qt
integration works better if this is set to Qt4VSv1.0.
Use the VS_GLOBAL_KEYWORD target property to set the keyword for Visual
Studio 11 (2012) and newer.
VS_MOBILE_EXTENSIONS_VERSION
New in version 3.4.
Visual Studio Windows 10 Mobile Extensions Version
Specifies the version of the Mobile Extensions that should be included
in the target. For example 10.0.10240.0. If the value is not specified,
the Mobile Extensions will not be included. To use the same version of
the extensions as the Windows 10 SDK that is being used, you can use
the CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION variable.
VS_NO_COMPILE_BATCHING
New in version 3.24.
Turn off compile batching for the target. Usually MSBuild calls the
compiler with multiple c/cpp files and compiler starts subprocesses for
each file to make the build parallel. If you want compiler to be
invoked with one file at a time set VS_NO_COMPILE_BATCHING to ON. If
this flag is set MSBuild will call compiler with one c/cpp file at a
time. Useful when you want to use tool that replaces the compiler, for
example some build caching tool.
This property is initialized by the CMAKE_VS_NO_COMPILE_BATCHING
variable if it is set when a target is created.
Example
This shows setting the property for the target foo.
add_library(foo SHARED foo.cpp)
set_property(TARGET foo PROPERTY VS_NO_COMPILE_BATCHING ON)
VS_NO_SOLUTION_DEPLOY
New in version 3.15.
Specify that the target should not be marked for deployment to a
Windows CE or Windows Phone device in the generated Visual Studio
solution.
Be default, all EXE and shared library (DLL) targets are marked to
deploy to the target device in the generated Visual Studio solution.
Generator expressions are supported.
There are reasons one might want to exclude a target / generated
project from deployment:
o The library or executable may not be necessary in the primary
deploy/debug scenario, and excluding from deployment saves time in
the develop/download/debug cycle.
o There may be insufficient space on the target device to accommodate
all of the build products.
o Visual Studio 2013 requires a target device IP address be entered for
each target marked for deployment. For large numbers of targets,
this can be tedious. NOTE: Visual Studio will deploy all project
dependencies of a project tagged for deployment to the IP address
configured for that project even if those dependencies are not tagged
for deployment.
Example 1
This shows setting the variable for the target foo.
add_library(foo SHARED foo.cpp)
set_property(TARGET foo PROPERTY VS_NO_SOLUTION_DEPLOY ON)
Example 2
This shows setting the variable for the Release configuration only.
add_library(foo SHARED foo.cpp)
set_property(TARGET foo PROPERTY VS_NO_SOLUTION_DEPLOY "$<CONFIG:Release>")
VS_PACKAGE_REFERENCES
New in version 3.15.
Visual Studio package references for nuget.
Adds one or more semicolon-delimited package references to a generated
Visual Studio project. The version of the package will be underscore
delimited. For example, boost_1.7.0;nunit_3.12.*.
set_property(TARGET ${TARGET_NAME} PROPERTY
VS_PACKAGE_REFERENCES "boost_1.7.0")
VS_PLATFORM_TOOLSET
New in version 3.18.
Overrides the platform toolset used to build a target.
Only supported when the compiler used by the given toolset is the same
as the compiler used to build the whole source tree.
This is especially useful to create driver projects with the toolsets
"WindowsUserModeDriver10.0" or "WindowsKernelModeDriver10.0".
VS_PROJECT_IMPORT
New in version 3.15.
Visual Studio managed project imports
Adds to a generated Visual Studio project one or more
semicolon-delimited paths to .props files needed when building projects
from some NuGet packages. For example,
my_packages_path/MyPackage.1.0.0/build/MyPackage.props.
VS_SCC_AUXPATH
Visual Studio Source Code Control Aux Path.
Can be set to change the visual studio source code control auxpath
property.
VS_SCC_LOCALPATH
Visual Studio Source Code Control Local Path.
Can be set to change the visual studio source code control local path
property.
VS_SCC_PROJECTNAME
Visual Studio Source Code Control Project.
Can be set to change the visual studio source code control project name
property.
VS_SCC_PROVIDER
Visual Studio Source Code Control Provider.
Can be set to change the visual studio source code control provider
property.
VS_SDK_REFERENCES
New in version 3.7.
Visual Studio project SDK references. Specify a semicolon-separated
list of SDK references to be added to a generated Visual Studio
project, e.g. Microsoft.AdMediatorWindows81, Version=1.0.
VS_SOLUTION_DEPLOY
New in version 3.18.
Specify that the target should be marked for deployment when not
targeting Windows CE, Windows Phone or a Windows Store application.
If the target platform doesn't support deployment, this property won't
have any effect.
Generator expressions are supported.
Examples
Always deploy target foo:
add_executable(foo SHARED foo.cpp)
set_property(TARGET foo PROPERTY VS_SOLUTION_DEPLOY ON)
Deploy target foo for all configurations except Release:
add_executable(foo SHARED foo.cpp)
set_property(TARGET foo PROPERTY VS_SOLUTION_DEPLOY "$<NOT:$<CONFIG:Release>>")
VS_SOURCE_SETTINGS_<tool>
New in version 3.18.
Set any item metadata on all non-built files that use <tool>.
Takes a list of Key=Value pairs. Tells the Visual Studio generator to
set Key to Value as item metadata on all non-built files that use
<tool>.
For example:
set_property(TARGET main PROPERTY VS_SOURCE_SETTINGS_FXCompile "Key=Value" "Key2=Value2")
will set Key to Value and Key2 to Value2 for all non-built files that
use FXCompile.
Generator expressions are supported.
VS_USER_PROPS
New in version 3.8.
Sets the user props file to be included in the visual studio C++
project file. The standard path is
$(UserRootDir)\\Microsoft.Cpp.$(Platform).user.props, which is in most
cases the same as
%LOCALAPPDATA%\\Microsoft\\MSBuild\\v4.0\\Microsoft.Cpp.Win32.user.props
or
%LOCALAPPDATA%\\Microsoft\\MSBuild\\v4.0\\Microsoft.Cpp.x64.user.props.
The *.user.props files can be used for Visual Studio wide configuration
which is independent from cmake.
VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION
New in version 3.4.
Visual Studio Windows Target Platform Minimum Version
For Windows 10. Specifies the minimum version of the OS that is being
targeted. For example 10.0.10240.0. If the value is not specified, the
value of CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION will be used on
WindowsStore projects otherwise the target platform minimum version
will not be specified for the project.
VS_WINRT_COMPONENT
New in version 3.1.
Mark a target as a Windows Runtime component for the Visual Studio
generator. Compile the target with C++/CX language extensions for
Windows Runtime. For SHARED and MODULE libraries, this also defines
the _WINRT_DLL preprocessor macro.
NOTE:
Currently this is implemented only by Visual Studio generators.
Support may be added to other generators in the future.
VS_WINRT_EXTENSIONS
Deprecated. Use VS_WINRT_COMPONENT instead. This property was an
experimental partial implementation of that one.
VS_WINRT_REFERENCES
Visual Studio project Windows Runtime Metadata references
Adds one or more semicolon-delimited WinRT references to a generated
Visual Studio project. For example, "Windows;Windows.UI.Core".
WATCOM_RUNTIME_LIBRARY
New in version 3.24.
Select the Watcom runtime library for use by compilers targeting the
Watcom ABI.
The allowed values are:
SingleThreaded
Compile without additional flags to use a single-threaded
statically-linked runtime library.
SingleThreadedDLL
Compile with -br or equivalent flag(s) to use a single-threaded
dynamically-linked runtime library. This is not available for
Linux targets.
MultiThreaded
Compile with -bm or equivalent flag(s) to use a multi-threaded
statically-linked runtime library.
MultiThreadedDLL
Compile with -bm -br or equivalent flag(s) to use a
multi-threaded dynamically-linked runtime library. This is not
available for Linux targets.
The value is ignored on non-Watcom compilers but an unsupported value
will be rejected as an error when using a compiler targeting the Watcom
ABI.
The value may also be the empty string ("") in which case no runtime
library selection flag will be added explicitly by CMake.
Use generator expressions to support per-configuration specification.
For example, the code:
add_executable(foo foo.c)
set_property(TARGET foo PROPERTY
WATCOM_RUNTIME_LIBRARY "MultiThreaded")
selects for the target foo a multi-threaded statically-linked runtime
library.
If this property is not set then CMake uses the default value
MultiThreadedDLL on Windows and SingleThreaded on other platforms to
select a Watcom runtime library.
NOTE:
This property has effect only when policy CMP0136 is set to NEW
prior to the first project() or enable_language() command that
enables a language using a compiler targeting the Watcom ABI.
WIN32_EXECUTABLE
Build an executable with a WinMain entry point on windows.
When this property is set to true the executable when linked on Windows
will be created with a WinMain() entry point instead of just main().
This makes it a GUI executable instead of a console application. See
the CMAKE_MFC_FLAG variable documentation to configure use of the
Microsoft Foundation Classes (MFC) for WinMain executables. This
property is initialized by the value of the CMAKE_WIN32_EXECUTABLE
variable if it is set when a target is created.
This property supports generator expressions, except if the target is
managed (contains C# code.)
WINDOWS_EXPORT_ALL_SYMBOLS
New in version 3.4.
This property is implemented only for MS-compatible tools on Windows.
Enable this boolean property to automatically create a module
definition (.def) file with all global symbols found in the input .obj
files for a SHARED library (or executable with ENABLE_EXPORTS) on
Windows. The module definition file will be passed to the linker
causing all symbols to be exported from the .dll. For global data
symbols, __declspec(dllimport) must still be used when compiling
against the code in the .dll. All other function symbols will be
automatically exported and imported by callers. This simplifies
porting projects to Windows by reducing the need for explicit dllexport
markup, even in C++ classes.
When this property is enabled, zero or more .def files may also be
specified as source files of the target. The exports named by these
files will be merged with those detected from the object files to
generate a single module definition file to be passed to the linker.
This can be used to export symbols from a .dll that are not in any of
its object files but are added by the linker from dependencies (e.g.
msvcrt.lib).
This property is initialized by the value of the
CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS variable if it is set when a target is
created.
XCODE_ATTRIBUTE_<an-attribute>
Set Xcode target attributes directly.
Tell the Xcode generator to set <an-attribute> to a given value in the
generated Xcode project. Ignored on other generators.
This offers low-level control over the generated Xcode project file.
It is meant as a last resort for specifying settings that CMake does
not otherwise have a way to control. Although this can override a
setting CMake normally produces on its own, doing so bypasses CMake's
model of the project and can break things.
See the CMAKE_XCODE_ATTRIBUTE_<an-attribute> variable to set attributes
on all targets in a directory tree.
Contents of XCODE_ATTRIBUTE_<an-attribute> may use "generator
expressions" with the syntax $<...>. See the
cmake-generator-expressions(7) manual for available expressions. See
the cmake-buildsystem(7) manual for more on defining buildsystem
properties.
XCODE_EMBED_FRAMEWORKS_CODE_SIGN_ON_COPY
New in version 3.20.
Tell the Xcode generator to perform code signing for all the frameworks
and libraries that are embedded using the XCODE_EMBED_FRAMEWORKS
property.
New in version 3.21.
This property was generalized to other types of embedded items. See
XCODE_EMBED_<type>_CODE_SIGN_ON_COPY for the more general form.
XCODE_EMBED_FRAMEWORKS_REMOVE_HEADERS_ON_COPY
New in version 3.20.
Tell the Xcode generator to remove headers from all the frameworks that
are embedded using the XCODE_EMBED_FRAMEWORKS property.
New in version 3.21.
This property was generalized to other types of embedded items. See
XCODE_EMBED_<type>_REMOVE_HEADERS_ON_COPY for the more general form.
XCODE_EMBED_<type>
New in version 3.20.
Tell the Xcode generator to embed the specified list of items into the
target bundle. <type> specifies the embed build phase to use. See the
Xcode documentation for the base location of each <type>.
The supported values for <type> are:
FRAMEWORKS
The specified items will be added to the Embed Frameworks build
phase. The items can be CMake target names or paths to
frameworks or libraries.
APP_EXTENSIONS
New in version 3.21.
The specified items will be added to the Embed App Extensions
build phase, with Destination set to PlugIns and Foundation
Extensions They must be CMake target names.
EXTENSIONKIT_EXTENSIONS
New in version 3.26.
The specified items will be added to the Embed App Extensions
build phase, with Destination set to ExtensionKit Extensions
They must be CMake target names, and should likely have the
XCODE_PRODUCT_TYPE target property set to
com.apple.product-type.extensionkit-extension as well as the
XCODE_EXPLICIT_FILE_TYPE to wrapper.extensionkit-extension
PLUGINS
New in version 3.23.
The specified items will be added to the Embed PlugIns build
phase. They must be CMake target names.
See also XCODE_EMBED_<type>_PATH,
XCODE_EMBED_<type>_REMOVE_HEADERS_ON_COPY and
XCODE_EMBED_<type>_CODE_SIGN_ON_COPY.
XCODE_EMBED_<type>_CODE_SIGN_ON_COPY
New in version 3.20.
Boolean property used only by the Xcode generator. It specifies
whether to perform code signing for the items that are embedded using
the XCODE_EMBED_<type> property.
The supported values for <type> are:
FRAMEWORKS
APP_EXTENSIONS
New in version 3.21.
EXTENSIONKIT_EXTENSIONS
New in version 3.26.
PLUGINS
New in version 3.23.
If a XCODE_EMBED_<type>_CODE_SIGN_ON_COPY property is not defined on
the target, no code signing on copy will be performed for that <type>.
XCODE_EMBED_<type>_PATH
New in version 3.20.
This property is used only by the Xcode generator. When defined, it
specifies the relative path to use when embedding the items specified
by XCODE_EMBED_<type>. The path is relative to the base location of
the Embed XXX build phase associated with <type>. See the Xcode
documentation for the base location of each <type>.
The supported values for <type> are:
FRAMEWORKS
APP_EXTENSIONS
New in version 3.21.
EXTENSIONKIT_EXTENSIONS
New in version 3.26.
PLUGINS
New in version 3.23.
XCODE_EMBED_<type>_REMOVE_HEADERS_ON_COPY
New in version 3.20.
Boolean property used only by the Xcode generator. It specifies
whether to remove headers from all the frameworks that are embedded
using the XCODE_EMBED_<type> property.
The supported values for <type> are:
FRAMEWORKS
If the XCODE_EMBED_FRAMEWORKS_REMOVE_HEADERS_ON_COPY property is
not defined, headers will not be removed on copy by default.
APP_EXTENSIONS
New in version 3.21.
If the XCODE_EMBED_APP_EXTENSIONS_REMOVE_HEADERS_ON_COPY
property is not defined, headers WILL be removed on copy by
default.
EXTENSIONKIT_EXTENSIONS
New in version 3.26.
If the XCODE_EMBED_APP_EXTENSIONS_REMOVE_HEADERS_ON_COPY
property is not defined, headers WILL be removed on copy by
default.
PLUGINS
New in version 3.23.
XCODE_EXPLICIT_FILE_TYPE
New in version 3.8.
Set the Xcode explicitFileType attribute on its reference to a target.
CMake computes a default based on target type but can be told
explicitly with this property.
See also XCODE_PRODUCT_TYPE.
XCODE_GENERATE_SCHEME
New in version 3.15.
If enabled, the Xcode generator will generate schema files. These are
useful to invoke analyze, archive, build-for-testing and test actions
from the command line.
This property is initialized by the value of the variable
CMAKE_XCODE_GENERATE_SCHEME if it is set when a target is created.
The following target properties overwrite the default of the
corresponding settings on the "Diagnostic" tab for each schema file.
Each of those is initialized by the respective CMAKE_ variable at
target creation time.
o XCODE_SCHEME_ADDRESS_SANITIZER
o XCODE_SCHEME_ADDRESS_SANITIZER_USE_AFTER_RETURN
o XCODE_SCHEME_DISABLE_MAIN_THREAD_CHECKER
o XCODE_SCHEME_DYNAMIC_LIBRARY_LOADS
o XCODE_SCHEME_DYNAMIC_LINKER_API_USAGE
o XCODE_SCHEME_GUARD_MALLOC
o XCODE_SCHEME_MAIN_THREAD_CHECKER_STOP
o XCODE_SCHEME_MALLOC_GUARD_EDGES
o XCODE_SCHEME_MALLOC_SCRIBBLE
o XCODE_SCHEME_MALLOC_STACK
o XCODE_SCHEME_THREAD_SANITIZER
o XCODE_SCHEME_THREAD_SANITIZER_STOP
o XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER
o XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER_STOP
o XCODE_SCHEME_LAUNCH_CONFIGURATION
o XCODE_SCHEME_ENABLE_GPU_API_VALIDATION
o XCODE_SCHEME_ENABLE_GPU_SHADER_VALIDATION
o XCODE_SCHEME_ZOMBIE_OBJECTS
The following target properties will be applied on the "Info",
"Arguments", and "Options" tab:
o XCODE_SCHEME_ARGUMENTS
o XCODE_SCHEME_DEBUG_AS_ROOT
o XCODE_SCHEME_DEBUG_DOCUMENT_VERSIONING
o XCODE_SCHEME_ENABLE_GPU_FRAME_CAPTURE_MODE
o XCODE_SCHEME_ENVIRONMENT
o XCODE_SCHEME_EXECUTABLE
o XCODE_SCHEME_LAUNCH_MODE
o XCODE_SCHEME_WORKING_DIRECTORY
XCODE_LINK_BUILD_PHASE_MODE
New in version 3.19.
When using the Xcode generator, libraries to be linked will be
specified in the Xcode project file using either the "Link Binary With
Libraries" build phase or directly as linker flags. The former allows
Xcode to manage build paths, which may be necessary when creating Xcode
archives because it may use different build paths to a regular build.
This property controls usage of "Link Binary With Libraries" build
phase for a target that is an app bundle, executable, shared library,
shared framework or a module library.
Possible values are:
o NONE The libraries will be linked by specifying the linker flags
directly.
o BUILT_ONLY The "Link Binary With Libraries" build phase will be used
to link to another target under the following conditions:
o The target to be linked to is a regular non-imported, non-interface
library target.
o The output directory of the target being built has not been changed
from its default (see RUNTIME_OUTPUT_DIRECTORY and
LIBRARY_OUTPUT_DIRECTORY).
o KNOWN_LOCATION The "Link Binary With Libraries" build phase will be
used to link to another target under the same conditions as with
BUILT_ONLY and also:
o Imported library targets except those of type UNKNOWN.
o Any non-target library specified directly with a path.
For all other cases, the libraries will be linked by specifying the
linker flags directly.
WARNING:
Libraries linked using "Link Binary With Libraries" are linked after
the ones linked through regular linker flags. This order should be
taken into account when different static libraries contain symbols
with the same name, as the former ones will take precedence over the
latter.
WARNING:
If two or more directories contain libraries with identical file
names and some libraries are linked from those directories, the
library search path lookup will end up linking libraries from the
first directory. This is a known limitation of Xcode.
This property is initialized by the value of the
CMAKE_XCODE_LINK_BUILD_PHASE_MODE variable if it is set when a target
is created.
XCODE_PRODUCT_TYPE
New in version 3.8.
Set the Xcode productType attribute on its reference to a target.
CMake computes a default based on target type but can be told
explicitly with this property.
See also XCODE_EXPLICIT_FILE_TYPE.
XCODE_SCHEME_ADDRESS_SANITIZER
New in version 3.13.
Whether to enable Address Sanitizer in the Diagnostics section of the
generated Xcode scheme.
This property is initialized by the value of the variable
CMAKE_XCODE_SCHEME_ADDRESS_SANITIZER if it is set when a target is
created.
Please refer to the XCODE_GENERATE_SCHEME target property documentation
to see all Xcode schema related properties.
XCODE_SCHEME_ADDRESS_SANITIZER_USE_AFTER_RETURN
New in version 3.13.
Whether to enable Detect use of stack after return in the Diagnostics
section of the generated Xcode scheme.
This property is initialized by the value of the variable
CMAKE_XCODE_SCHEME_ADDRESS_SANITIZER_USE_AFTER_RETURN if it is set when
a target is created.
Please refer to the XCODE_GENERATE_SCHEME target property documentation
to see all Xcode schema related properties.
XCODE_SCHEME_ARGUMENTS
New in version 3.13.
Specify command line arguments that should be added to the Arguments
section of the generated Xcode scheme.
If set to a list of arguments those will be added to the scheme.
Please refer to the XCODE_GENERATE_SCHEME target property documentation
to see all Xcode schema related properties.
XCODE_SCHEME_DEBUG_AS_ROOT
New in version 3.15.
Whether to debug the target as 'root'.
Please refer to the XCODE_GENERATE_SCHEME target property documentation
to see all Xcode schema related properties.
XCODE_SCHEME_DEBUG_DOCUMENT_VERSIONING
New in version 3.16.
Whether to enable Allow debugging when using document Versions Browser
in the Options section of the generated Xcode scheme.
This property is initialized by the value of the variable
CMAKE_XCODE_SCHEME_DEBUG_DOCUMENT_VERSIONING if it is set when a target
is created.
Please refer to the XCODE_GENERATE_SCHEME target property documentation
to see all Xcode schema related properties.
XCODE_SCHEME_DISABLE_MAIN_THREAD_CHECKER
New in version 3.13.
Whether to disable the Main Thread Checker in the Diagnostics section
of the generated Xcode scheme.
This property is initialized by the value of the variable
CMAKE_XCODE_SCHEME_DISABLE_MAIN_THREAD_CHECKER if it is set when a
target is created.
Please refer to the XCODE_GENERATE_SCHEME target property documentation
to see all Xcode schema related properties.
XCODE_SCHEME_DYNAMIC_LIBRARY_LOADS
New in version 3.13.
Whether to enable Dynamic Library Loads in the Diagnostics section of
the generated Xcode scheme.
This property is initialized by the value of the variable
CMAKE_XCODE_SCHEME_DYNAMIC_LIBRARY_LOADS if it is set when a target is
created.
Please refer to the XCODE_GENERATE_SCHEME target property documentation
to see all Xcode schema related properties.
XCODE_SCHEME_DYNAMIC_LINKER_API_USAGE
New in version 3.13.
Whether to enable Dynamic Linker API usage in the Diagnostics section
of the generated Xcode scheme.
This property is initialized by the value of the variable
CMAKE_XCODE_SCHEME_DYNAMIC_LINKER_API_USAGE if it is set when a target
is created.
Please refer to the XCODE_GENERATE_SCHEME target property documentation
to see all Xcode schema related properties.
XCODE_SCHEME_ENABLE_GPU_API_VALIDATION
New in version 3.25.
Property value for Metal: API Validation in the Options section of the
generated Xcode scheme.
This property is initialized by the value of the variable
CMAKE_XCODE_SCHEME_ENABLE_GPU_API_VALIDATION if it is set when a target
is created.
Please refer to the XCODE_GENERATE_SCHEME target property documentation
to see all Xcode schema related properties.
XCODE_SCHEME_ENABLE_GPU_FRAME_CAPTURE_MODE
New in version 3.23.
Property value for GPU Frame Capture in the Options section of the
generated Xcode scheme. Example values are Metal and Disabled.
This property is initialized by the value of the variable
CMAKE_XCODE_SCHEME_ENABLE_GPU_FRAME_CAPTURE_MODE if it is set when a
target is created.
Please refer to the XCODE_GENERATE_SCHEME target property documentation
to see all Xcode schema related properties.
XCODE_SCHEME_ENABLE_GPU_SHADER_VALIDATION
New in version 3.25.
Property value for Metal: Shader Validation in the Options section of
the generated Xcode scheme.
This property is initialized by the value of the variable
CMAKE_XCODE_SCHEME_ENABLE_GPU_SHADER_VALIDATION if it is set when a
target is created.
Please refer to the XCODE_GENERATE_SCHEME target property documentation
to see all Xcode schema related properties.
XCODE_SCHEME_ENVIRONMENT
New in version 3.13.
Specify environment variables that should be added to the Arguments
section of the generated Xcode scheme.
If set to a list of environment variables and values of the form
MYVAR=value those environment variables will be added to the scheme.
Please refer to the XCODE_GENERATE_SCHEME target property documentation
to see all Xcode schema related properties.
XCODE_SCHEME_EXECUTABLE
New in version 3.13.
Specify path to executable in the Info section of the generated Xcode
scheme. If not set the schema generator will select the current target
if it is actually executable.
Please refer to the XCODE_GENERATE_SCHEME target property documentation
to see all Xcode schema related properties.
XCODE_SCHEME_GUARD_MALLOC
New in version 3.13.
Whether to enable Guard Malloc in the Diagnostics section of the
generated Xcode scheme.
This property is initialized by the value of the variable
CMAKE_XCODE_SCHEME_GUARD_MALLOC if it is set when a target is created.
Please refer to the XCODE_GENERATE_SCHEME target property documentation
to see all Xcode schema related properties.
XCODE_SCHEME_LAUNCH_CONFIGURATION
New in version 3.25.
Set the build configuration to run the target.
This property is initialized by the value of the variable
CMAKE_XCODE_SCHEME_LAUNCH_CONFIGURATION if it is set when a target is
created.
Please refer to the XCODE_GENERATE_SCHEME target property documentation
to see all Xcode schema related properties.
XCODE_SCHEME_LAUNCH_MODE
New in version 3.25.
Property value for Launch in the Info section of the generated Xcode
scheme.
Possible values are:
AUTO Launch automatically. This is the default.
WAIT Wait for the executable to be launched.
This property is initialized by the value of the variable
CMAKE_XCODE_SCHEME_LAUNCH_MODE if it is set when a target is created.
Please refer to the XCODE_GENERATE_SCHEME target property documentation
to see all Xcode schema related properties.
XCODE_SCHEME_MAIN_THREAD_CHECKER_STOP
New in version 3.13.
Whether to enable the Main Thread Checker option Pause on issues in the
Diagnostics section of the generated Xcode scheme.
This property is initialized by the value of the variable
CMAKE_XCODE_SCHEME_MAIN_THREAD_CHECKER_STOP if it is set when a target
is created.
Please refer to the XCODE_GENERATE_SCHEME target property documentation
to see all Xcode schema related properties.
XCODE_SCHEME_MALLOC_GUARD_EDGES
New in version 3.13.
Whether to enable Malloc Guard Edges in the Diagnostics section of the
generated Xcode scheme.
This property is initialized by the value of the variable
CMAKE_XCODE_SCHEME_MALLOC_GUARD_EDGES if it is set when a target is
created.
Please refer to the XCODE_GENERATE_SCHEME target property documentation
to see all Xcode schema related properties.
XCODE_SCHEME_MALLOC_SCRIBBLE
New in version 3.13.
Whether to enable Malloc Scribble in the Diagnostics section of the
generated Xcode scheme.
This property is initialized by the value of the variable
CMAKE_XCODE_SCHEME_MALLOC_SCRIBBLE if it is set when a target is
created.
Please refer to the XCODE_GENERATE_SCHEME target property documentation
to see all Xcode schema related properties.
XCODE_SCHEME_MALLOC_STACK
New in version 3.13.
Whether to enable Malloc Stack in the Diagnostics section of the
generated Xcode scheme.
This property is initialized by the value of the variable
CMAKE_XCODE_SCHEME_MALLOC_STACK if it is set when a target is created.
Please refer to the XCODE_GENERATE_SCHEME target property documentation
to see all Xcode schema related properties.
XCODE_SCHEME_THREAD_SANITIZER
New in version 3.13.
Whether to enable Thread Sanitizer in the Diagnostics section of the
generated Xcode scheme.
This property is initialized by the value of the variable
CMAKE_XCODE_SCHEME_THREAD_SANITIZER if it is set when a target is
created.
Please refer to the XCODE_GENERATE_SCHEME target property documentation
to see all Xcode schema related properties.
XCODE_SCHEME_THREAD_SANITIZER_STOP
New in version 3.13.
Whether to enable Thread Sanitizer - Pause on issues in the Diagnostics
section of the generated Xcode scheme.
This property is initialized by the value of the variable
CMAKE_XCODE_SCHEME_THREAD_SANITIZER_STOP if it is set when a target is
created.
Please refer to the XCODE_GENERATE_SCHEME target property documentation
to see all Xcode schema related properties.
XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER
New in version 3.13.
Whether to enable Undefined Behavior Sanitizer in the Diagnostics
section of the generated Xcode scheme.
This property is initialized by the value of the variable
CMAKE_XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER if it is set when a
target is created.
Please refer to the XCODE_GENERATE_SCHEME target property documentation
to see all Xcode schema related properties.
XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER_STOP
New in version 3.13.
Whether to enable Undefined Behavior Sanitizer option Pause on issues
in the Diagnostics section of the generated Xcode scheme.
This property is initialized by the value of the variable
CMAKE_XCODE_SCHEME_UNDEFINED_BEHAVIOUR_SANITIZER_STOP if it is set when
a target is created.
Please refer to the XCODE_GENERATE_SCHEME target property documentation
to see all Xcode schema related properties.
XCODE_SCHEME_WORKING_DIRECTORY
New in version 3.17.
Specify the Working Directory of the Run and Profile actions in the
generated Xcode scheme. In case the value contains generator
expressions those are evaluated.
This property is initialized by the value of the variable
CMAKE_XCODE_SCHEME_WORKING_DIRECTORY if it is set when a target is
created.
Please refer to the XCODE_GENERATE_SCHEME target property documentation
to see all Xcode schema related properties.
XCODE_SCHEME_ZOMBIE_OBJECTS
New in version 3.13.
Whether to enable Zombie Objects in the Diagnostics section of the
generated Xcode scheme.
This property is initialized by the value of the variable
CMAKE_XCODE_SCHEME_ZOMBIE_OBJECTS if it is set when a target is
created.
Please refer to the XCODE_GENERATE_SCHEME target property documentation
to see all Xcode schema related properties.
XCODE_XCCONFIG
New in version 3.24.
If set, the Xcode generator will register the specified file as a
target-level XCConfig file. For global XCConfig files see the
CMAKE_XCODE_XCCONFIG variable.
This feature is intended to ease migration from native Xcode projects
to CMake projects.
Contents of XCODE_XCCONFIG may use generator expressions.
XCTEST
New in version 3.3.
This target is a XCTest CFBundle on the Mac.
This property will usually get set via the xctest_add_bundle() macro in
FindXCTest module.
If a module library target has this property set to true it will be
built as a CFBundle when built on the Mac. It will have the directory
structure required for a CFBundle.
This property depends on BUNDLE to be effective.
PROPERTIES ON TESTS
ATTACHED_FILES
Attach a list of files to a dashboard submission.
Set this property to a list of files that will be encoded and submitted
to the dashboard as an addition to the test result.
ATTACHED_FILES_ON_FAIL
Attach a list of files to a dashboard submission if the test fails.
Same as ATTACHED_FILES, but these files will only be included if the
test does not pass.
COST
This property describes the cost of a test. When parallel testing is
enabled, tests in the test set will be run in descending order of cost.
Projects can explicitly define the cost of a test by setting this
property to a floating point value.
When the cost of a test is not defined by the project, ctest will
initially use a default cost of 0. It computes a weighted average of
the cost each time a test is run and uses that as an improved estimate
of the cost for the next run. The more a test is re-run in the same
build directory, the more representative the cost should become.
DEPENDS
Specifies that this test should only be run after the specified list of
tests.
Set this to a list of tests that must finish before this test is run.
The results of those tests are not considered, the dependency
relationship is purely for order of execution (i.e. it is really just a
run after relationship). Consider using test fixtures with setup tests
if a dependency with successful completion is required (see
FIXTURES_REQUIRED).
Examples
add_test(NAME baseTest1 ...)
add_test(NAME baseTest2 ...)
add_test(NAME dependsTest12 ...)
set_tests_properties(dependsTest12 PROPERTIES DEPENDS "baseTest1;baseTest2")
# dependsTest12 runs after baseTest1 and baseTest2, even if they fail
DISABLED
New in version 3.9.
If set to True, the test will be skipped and its status will be 'Not
Run'. A DISABLED test will not be counted in the total number of tests
and its completion status will be reported to CDash as Disabled.
A DISABLED test does not participate in test fixture dependency
resolution. If a DISABLED test has fixture requirements defined in its
FIXTURES_REQUIRED property, it will not cause setup or cleanup tests
for those fixtures to be added to the test set.
If a test with the FIXTURES_SETUP property set is DISABLED, the fixture
behavior will be as though that setup test was passing and any test
case requiring that fixture will still run.
ENVIRONMENT
Specify environment variables that should be defined for running a
test.
Set to a semicolon-separated list list of environment variables and
values of the form MYVAR=value. Those environment variables will be
defined while running the test. The environment changes from this
property do not affect other tests.
ENVIRONMENT_MODIFICATION
New in version 3.22.
Specify environment variables that should be modified for running a
test. Note that the operations performed by this property are performed
after the ENVIRONMENT property is already applied.
Set to a semicolon-separated list of environment variables and values
of the form MYVAR=OP:VALUE, where MYVAR is the case-sensitive name of
an environment variable to be modified. Entries are considered in the
order specified in the property's value. The OP may be one of:
o reset: Reset to the unmodified value, ignoring all modifications
to MYVAR prior to this entry. Note that this will reset the
variable to the value set by ENVIRONMENT, if it was set, and
otherwise to its state from the rest of the CTest execution.
o set: Replaces the current value of MYVAR with VALUE.
o unset: Unsets the current value of MYVAR.
o string_append: Appends singular VALUE to the current value of
MYVAR.
o string_prepend: Prepends singular VALUE to the current value of
MYVAR.
o path_list_append: Appends singular VALUE to the current value of
MYVAR using the host platform's path list separator (; on Windows
and : elsewhere).
o path_list_prepend: Prepends singular VALUE to the current value of
MYVAR using the host platform's path list separator (; on Windows
and : elsewhere).
o cmake_list_append: Appends singular VALUE to the current value of
MYVAR using ; as the separator.
o cmake_list_prepend: Prepends singular VALUE to the current value
of MYVAR using ; as the separator.
Unrecognized OP values will result in the test failing before it is
executed. This is so that future operations may be added without
changing valid behavior of existing tests.
The environment changes from this property do not affect other tests.
FAIL_REGULAR_EXPRESSION
If the output matches this regular expression the test will fail,
regardless of the process exit code.
If set, if the output matches one of specified regular expressions, the
test will fail. Example:
set_tests_properties(mytest PROPERTIES
FAIL_REGULAR_EXPRESSION "[^a-z]Error;ERROR;Failed"
)
FAIL_REGULAR_EXPRESSION expects a list of regular expressions.
See also the PASS_REGULAR_EXPRESSION and SKIP_REGULAR_EXPRESSION test
properties.
FIXTURES_CLEANUP
New in version 3.7.
Specifies a list of fixtures for which the test is to be treated as a
cleanup test. These fixture names are distinct from test case names and
are not required to have any similarity to the names of tests
associated with them.
Fixture cleanup tests are ordinary tests with all of the usual test
functionality. Setting the FIXTURES_CLEANUP property for a test has two
primary effects:
o CTest will ensure the test executes after all other tests which list
any of the fixtures in its FIXTURES_REQUIRED property.
o If CTest is asked to run only a subset of tests (e.g. using regular
expressions or the --rerun-failed option) and the cleanup test is not
in the set of tests to run, it will automatically be added if any
tests in the set require any fixture listed in FIXTURES_CLEANUP.
A cleanup test can have multiple fixtures listed in its
FIXTURES_CLEANUP property. It will execute only once for the whole
CTest run, not once for each fixture. A fixture can also have more than
one cleanup test defined. If there are multiple cleanup tests for a
fixture, projects can control their order with the usual DEPENDS test
property if necessary.
A cleanup test is allowed to require other fixtures, but not any
fixture listed in its FIXTURES_CLEANUP property. For example:
# Ok: Dependent fixture is different to cleanup
set_tests_properties(cleanupFoo PROPERTIES
FIXTURES_CLEANUP Foo
FIXTURES_REQUIRED Bar
)
# Error: cannot require same fixture as cleanup
set_tests_properties(cleanupFoo PROPERTIES
FIXTURES_CLEANUP Foo
FIXTURES_REQUIRED Foo
)
Cleanup tests will execute even if setup or regular tests for that
fixture fail or are skipped.
See FIXTURES_REQUIRED for a more complete discussion of how to use test
fixtures.
FIXTURES_REQUIRED
New in version 3.7.
Specifies a list of fixtures the test requires. Fixture names are case
sensitive and they are not required to have any similarity to test
names.
Fixtures are a way to attach setup and cleanup tasks to a set of tests.
If a test requires a given fixture, then all tests marked as setup
tasks for that fixture will be executed first (once for the whole set
of tests, not once per test requiring the fixture). After all tests
requiring a particular fixture have completed, CTest will ensure all
tests marked as cleanup tasks for that fixture are then executed. Tests
are marked as setup tasks with the FIXTURES_SETUP property and as
cleanup tasks with the FIXTURES_CLEANUP property. If any of a fixture's
setup tests fail, all tests listing that fixture in their
FIXTURES_REQUIRED property will not be executed. The cleanup tests for
the fixture will always be executed, even if some setup tests fail.
When CTest is asked to execute only a subset of tests (e.g. by the use
of regular expressions or when run with the --rerun-failed command line
option), it will automatically add any setup or cleanup tests for
fixtures required by any of the tests that are in the execution set.
This behavior can be overridden with the -FS, -FC and -FA command line
options to ctest(1) if desired.
Since setup and cleanup tasks are also tests, they can have an ordering
specified by the DEPENDS test property just like any other tests. This
can be exploited to implement setup or cleanup using multiple tests for
a single fixture to modularise setup or cleanup logic.
The concept of a fixture is different to that of a resource specified
by RESOURCE_LOCK, but they may be used together. A fixture defines a
set of tests which share setup and cleanup requirements, whereas a
resource lock has the effect of ensuring a particular set of tests do
not run in parallel. Some situations may need both, such as setting up
a database, serializing test access to that database and deleting the
database again at the end. For such cases, tests would populate both
FIXTURES_REQUIRED and RESOURCE_LOCK to combine the two behaviors. Names
used for RESOURCE_LOCK have no relationship with names of fixtures, so
note that a resource lock does not imply a fixture and vice versa.
Consider the following example which represents a database test
scenario similar to that mentioned above:
add_test(NAME testsDone COMMAND emailResults)
add_test(NAME fooOnly COMMAND testFoo)
add_test(NAME dbOnly COMMAND testDb)
add_test(NAME dbWithFoo COMMAND testDbWithFoo)
add_test(NAME createDB COMMAND initDB)
add_test(NAME setupUsers COMMAND userCreation)
add_test(NAME cleanupDB COMMAND deleteDB)
add_test(NAME cleanupFoo COMMAND removeFoos)
set_tests_properties(setupUsers PROPERTIES DEPENDS createDB)
set_tests_properties(createDB PROPERTIES FIXTURES_SETUP DB)
set_tests_properties(setupUsers PROPERTIES FIXTURES_SETUP DB)
set_tests_properties(cleanupDB PROPERTIES FIXTURES_CLEANUP DB)
set_tests_properties(cleanupFoo PROPERTIES FIXTURES_CLEANUP Foo)
set_tests_properties(testsDone PROPERTIES FIXTURES_CLEANUP "DB;Foo")
set_tests_properties(fooOnly PROPERTIES FIXTURES_REQUIRED Foo)
set_tests_properties(dbOnly PROPERTIES FIXTURES_REQUIRED DB)
set_tests_properties(dbWithFoo PROPERTIES FIXTURES_REQUIRED "DB;Foo")
set_tests_properties(dbOnly dbWithFoo createDB setupUsers cleanupDB
PROPERTIES RESOURCE_LOCK DbAccess)
Key points from this example:
o Two fixtures are defined: DB and Foo. Tests can require a single
fixture as fooOnly and dbOnly do, or they can depend on multiple
fixtures like dbWithFoo does.
o A DEPENDS relationship is set up to ensure setupUsers happens after
createDB, both of which are setup tests for the DB fixture and will
therefore be executed before the dbOnly and dbWithFoo tests
automatically.
o No explicit DEPENDS relationships were needed to make the setup tests
run before or the cleanup tests run after the regular tests.
o The Foo fixture has no setup tests defined, only a single cleanup
test.
o testsDone is a cleanup test for both the DB and Foo fixtures.
Therefore, it will only execute once regular tests for both fixtures
have finished (i.e. after fooOnly, dbOnly and dbWithFoo). No DEPENDS
relationship was specified for testsDone, so it is free to run
before, after or concurrently with other cleanup tests for either
fixture.
o The setup and cleanup tests never list the fixtures they are for in
their own FIXTURES_REQUIRED property, as that would result in a
dependency on themselves and be considered an error.
FIXTURES_SETUP
New in version 3.7.
Specifies a list of fixtures for which the test is to be treated as a
setup test. These fixture names are distinct from test case names and
are not required to have any similarity to the names of tests
associated with them.
Fixture setup tests are ordinary tests with all of the usual test
functionality. Setting the FIXTURES_SETUP property for a test has two
primary effects:
o CTest will ensure the test executes before any other test which lists
the fixture name(s) in its FIXTURES_REQUIRED property.
o If CTest is asked to run only a subset of tests (e.g. using regular
expressions or the --rerun-failed option) and the setup test is not
in the set of tests to run, it will automatically be added if any
tests in the set require any fixture listed in FIXTURES_SETUP.
A setup test can have multiple fixtures listed in its FIXTURES_SETUP
property. It will execute only once for the whole CTest run, not once
for each fixture. A fixture can also have more than one setup test
defined. If there are multiple setup tests for a fixture, projects can
control their order with the usual DEPENDS test property if necessary.
A setup test is allowed to require other fixtures, but not any fixture
listed in its FIXTURES_SETUP property. For example:
# Ok: dependent fixture is different to setup
set_tests_properties(setupFoo PROPERTIES
FIXTURES_SETUP Foo
FIXTURES_REQUIRED Bar
)
# Error: cannot require same fixture as setup
set_tests_properties(setupFoo PROPERTIES
FIXTURES_SETUP Foo
FIXTURES_REQUIRED Foo
)
If any of a fixture's setup tests fail, none of the tests listing that
fixture in its FIXTURES_REQUIRED property will be run. Cleanup tests
will, however, still be executed.
See FIXTURES_REQUIRED for a more complete discussion of how to use test
fixtures.
LABELS
Specify a list of text labels associated with a test. The labels are
reported in both the ctest output summary and in dashboard submissions.
They can also be used to filter the set of tests to be executed (see
the ctest -L and ctest -LE options).
See Additional Labels for adding labels to a test dynamically during
test execution.
MEASUREMENT
Specify a CDASH measurement and value to be reported for a test.
If set to a name then that name will be reported to CDASH as a named
measurement with a value of 1. You may also specify a value by setting
MEASUREMENT to measurement=value.
PASS_REGULAR_EXPRESSION
The output must match this regular expression for the test to pass.
The process exit code is ignored.
If set, the test output will be checked against the specified regular
expressions and at least one of the regular expressions has to match,
otherwise the test will fail. Example:
set_tests_properties(mytest PROPERTIES
PASS_REGULAR_EXPRESSION "TestPassed;All ok"
)
PASS_REGULAR_EXPRESSION expects a list of regular expressions.
See also the FAIL_REGULAR_EXPRESSION and SKIP_REGULAR_EXPRESSION test
properties.
PROCESSOR_AFFINITY
New in version 3.12.
Set to a true value to ask CTest to launch the test process with CPU
affinity for a fixed set of processors. If enabled and supported for
the current platform, CTest will choose a set of processors to place in
the CPU affinity mask when launching the test process. The number of
processors in the set is determined by the PROCESSORS test property or
the number of processors available to CTest, whichever is smaller. The
set of processors chosen will be disjoint from the processors assigned
to other concurrently running tests that also have the
PROCESSOR_AFFINITY property enabled.
PROCESSORS
Set to specify how many process slots this test requires. If not set,
the default is 1 processor.
Denotes the number of processors that this test will require. This is
typically used for MPI tests, and should be used in conjunction with
the ctest_test() PARALLEL_LEVEL option.
This will also be used to display a weighted test timing result in
label and subproject summaries in the command line output of ctest(1).
The wall clock time for the test run will be multiplied by this
property to give a better idea of how much cpu resource CTest allocated
for the test.
See also the PROCESSOR_AFFINITY test property.
REQUIRED_FILES
List of files required to run the test. The filenames are relative to
the test WORKING_DIRECTORY unless an absolute path is specified.
If set to a list of files, the test will not be run unless all of the
files exist.
Examples
Suppose that test.txt is created by test baseTest and none.txt does not
exist:
add_test(NAME baseTest ...) # Assumed to create test.txt
add_test(NAME fileTest ...)
# The following ensures that if baseTest is successful, test.txt will
# have been created before fileTest is run
set_tests_properties(fileTest PROPERTIES
DEPENDS baseTest
REQUIRED_FILES test.txt
)
add_test(NAME notRunTest ...)
# The following makes notRunTest depend on two files. Nothing creates
# the none.txt file, so notRunTest will fail with status "Not Run".
set_tests_properties(notRunTest PROPERTIES
REQUIRED_FILES "test.txt;none.txt"
)
The above example demonstrates how REQUIRED_FILES works, but it is not
the most robust way to implement test ordering with failure detection.
For that, test fixtures are a better alternative (see
FIXTURES_REQUIRED).
RESOURCE_GROUPS
New in version 3.16.
Specify resources required by a test, grouped in a way that is
meaningful to the test. See resource allocation for more information
on how this property integrates into the CTest resource allocation
feature.
The RESOURCE_GROUPS property is a semicolon-separated list of group
descriptions. Each entry consists of an optional number of groups using
the description followed by a series of resource requirements for those
groups. These requirements (and the number of groups) are separated by
commas. The resource requirements consist of the name of a resource
type, followed by a colon, followed by an unsigned integer specifying
the number of slots required on one resource of the given type.
The RESOURCE_GROUPS property tells CTest what resources a test expects
to use grouped in a way meaningful to the test. The test itself must
read the environment variables to determine which resources have been
allocated to each group. For example, each group may correspond to a
process the test will spawn when executed.
Consider the following example:
add_test(NAME MyTest COMMAND MyExe)
set_property(TEST MyTest PROPERTY RESOURCE_GROUPS
"2,gpus:2"
"gpus:4,crypto_chips:2")
In this example, there are two group descriptions (implicitly separated
by a semicolon.) The content of the first description is 2,gpus:2. This
description specifies 2 groups, each of which requires 2 slots from a
single GPU. The content of the second description is
gpus:4,crypto_chips:2. This description does not specify a group count,
so a default of 1 is assumed. This single group requires 4 slots from
a single GPU and 2 slots from a single cryptography chip. In total, 3
resource groups are specified for this test, each with its own unique
requirements.
Note that the number of slots following the resource type specifies
slots from a single instance of the resource. If the resource group can
tolerate receiving slots from different instances of the same resource,
it can indicate this by splitting the specification into multiple
requirements of one slot. For example:
add_test(NAME MyTest COMMAND MyExe)
set_property(TEST MyTest PROPERTY RESOURCE_GROUPS
"gpus:1,gpus:1,gpus:1,gpus:1")
In this case, the single resource group indicates that it needs four
GPU slots, all of which may come from separate GPUs (though they don't
have to; CTest may still assign slots from the same GPU.)
When CTest sets the environment variables for a test, it assigns a
group number based on the group description, starting at 0 on the left
and the number of groups minus 1 on the right. For example, in the
example above, the two groups in the first description would have IDs
of 0 and 1, and the single group in the second description would have
an ID of 2.
Both the RESOURCE_GROUPS and RESOURCE_LOCK properties serve similar
purposes, but they are distinct and orthogonal. Resources specified by
RESOURCE_GROUPS do not affect RESOURCE_LOCK, and vice versa. Whereas
RESOURCE_LOCK is a simpler property that is used for locking one global
resource, RESOURCE_GROUPS is a more advanced property that allows
multiple tests to simultaneously use multiple resources of the same
type, specifying their requirements in a fine-grained manner.
RESOURCE_LOCK
Specify a list of resources that are locked by this test.
If multiple tests specify the same resource lock, they are guaranteed
not to run concurrently.
See also FIXTURES_REQUIRED if the resource requires any setup or
cleanup steps.
Both the RESOURCE_GROUPS and RESOURCE_LOCK properties serve similar
purposes, but they are distinct and orthogonal. Resources specified by
RESOURCE_GROUPS do not affect RESOURCE_LOCK, and vice versa. Whereas
RESOURCE_LOCK is a simpler property that is used for locking one global
resource, RESOURCE_GROUPS is a more advanced property that allows
multiple tests to simultaneously use multiple resources of the same
type, specifying their requirements in a fine-grained manner.
RUN_SERIAL
Do not run this test in parallel with any other test.
Use this option in conjunction with the ctest_test PARALLEL_LEVEL
option to specify that this test should not be run in parallel with any
other tests.
SKIP_REGULAR_EXPRESSION
New in version 3.16.
If the output matches this regular expression the test will be marked
as skipped.
If set, if the output matches one of specified regular expressions, the
test will be marked as skipped. Example:
set_property(TEST mytest PROPERTY
SKIP_REGULAR_EXPRESSION "[^a-z]Skip" "SKIP" "Skipped"
)
SKIP_REGULAR_EXPRESSION expects a list of regular expressions.
See also the SKIP_RETURN_CODE, PASS_REGULAR_EXPRESSION, and
FAIL_REGULAR_EXPRESSION test properties.
SKIP_RETURN_CODE
Return code to mark a test as skipped.
Sometimes only a test itself can determine if all requirements for the
test are met. If such a situation should not be considered a hard
failure a return code of the process can be specified that will mark
the test as Not Run if it is encountered. Valid values are in the range
of 0 to 255, inclusive.
See also the SKIP_REGULAR_EXPRESSION property.
TIMEOUT
How many seconds to allow for this test.
This property if set will limit a test to not take more than the
specified number of seconds to run. If it exceeds that the test
process will be killed and ctest will move to the next test. This
setting takes precedence over CTEST_TEST_TIMEOUT.
TIMEOUT_AFTER_MATCH
New in version 3.6.
Change a test's timeout duration after a matching line is encountered
in its output.
Usage
add_test(mytest ...)
set_property(TEST mytest PROPERTY TIMEOUT_AFTER_MATCH "${seconds}" "${regex}")
Description
Allow a test seconds to complete after regex is encountered in its
output.
When the test outputs a line that matches regex its start time is reset
to the current time and its timeout duration is changed to seconds.
Prior to this, the timeout duration is determined by the TIMEOUT
property or the CTEST_TEST_TIMEOUT variable if either of these are set.
Because the test's start time is reset, its execution time will not
include any time that was spent waiting for the matching output.
TIMEOUT_AFTER_MATCH is useful for avoiding spurious timeouts when your
test must wait for some system resource to become available before it
can execute. Set TIMEOUT to a longer duration that accounts for
resource acquisition and use TIMEOUT_AFTER_MATCH to control how long
the actual test is allowed to run.
If the required resource can be controlled by CTest you should use
RESOURCE_LOCK instead of TIMEOUT_AFTER_MATCH. This property should be
used when only the test itself can determine when its required
resources are available.
WILL_FAIL
If set to true, this will invert the pass/fail flag of the test.
This property can be used for tests that are expected to fail and
return a non zero return code.
WORKING_DIRECTORY
The directory from which the test executable will be called.
If this is not set, the test will be run with the working directory set
to the binary directory associated with where the test was created
(i.e. the CMAKE_CURRENT_BINARY_DIR for where add_test() was called).
PROPERTIES ON SOURCE FILES
ABSTRACT
Is this source file an abstract class.
A property on a source file that indicates if the source file
represents a class that is abstract. This only makes sense for
languages that have a notion of an abstract class and it is only used
by some tools that wrap classes into other languages.
AUTORCC_OPTIONS
Additional options for rcc when using AUTORCC
This property holds additional command line options which will be used
when rcc is executed during the build via AUTORCC, i.e. it is
equivalent to the optional OPTIONS argument of the qt4_add_resources()
macro.
By default it is empty.
The options set on the .qrc source file may override AUTORCC_OPTIONS
set on the target.
EXAMPLE
# ...
set_property(SOURCE resources.qrc PROPERTY AUTORCC_OPTIONS "--compress;9")
# ...
AUTOUIC_OPTIONS
Additional options for uic when using AUTOUIC
This property holds additional command line options which will be used
when uic is executed during the build via AUTOUIC, i.e. it is
equivalent to the optional OPTIONS argument of the qt4_wrap_ui() macro.
By default it is empty.
The options set on the .ui source file may override AUTOUIC_OPTIONS set
on the target.
EXAMPLE
# ...
set_property(SOURCE widget.ui PROPERTY AUTOUIC_OPTIONS "--no-protection")
# ...
COMPILE_DEFINITIONS
Preprocessor definitions for compiling a source file.
The COMPILE_DEFINITIONS property may be set to a semicolon-separated
list of preprocessor definitions using the syntax VAR or VAR=value.
Function-style definitions are not supported. CMake will automatically
escape the value correctly for the native build system (note that CMake
language syntax may require escapes to specify some values). This
property may be set on a per-configuration basis using the name
COMPILE_DEFINITIONS_<CONFIG> where <CONFIG> is an upper-case name (ex.
COMPILE_DEFINITIONS_DEBUG).
CMake will automatically drop some definitions that are not supported
by the native build tool. Xcode does not support per-configuration
definitions on source files.
New in version 3.26: Any leading -D on an item will be removed.
Disclaimer: Most native build tools have poor support for escaping
certain values. CMake has work-arounds for many cases but some values
may just not be possible to pass correctly. If a value does not seem
to be escaped correctly, do not attempt to work-around the problem by
adding escape sequences to the value. Your work-around may break in a
future version of CMake that has improved escape support. Instead
consider defining the macro in a (configured) header file. Then report
the limitation. Known limitations include:
# - broken almost everywhere
; - broken in VS IDE 7.0 and Borland Makefiles
, - broken in VS IDE
% - broken in some cases in NMake
& | - broken in some cases on MinGW
^ < > \" - broken in most Make tools on Windows
CMake does not reject these values outright because they do work in
some cases. Use with caution.
Contents of COMPILE_DEFINITIONS may use cmake-generator-expressions(7)
with the syntax $<...>. See the cmake-generator-expressions(7) manual
for available expressions. However, Xcode does not support per-config
per-source settings, so expressions that depend on the build
configuration are not allowed with that generator.
Generator expressions should be preferred instead of setting the
alternative per-configuration property.
COMPILE_FLAGS
Additional flags to be added when compiling this source file.
The COMPILE_FLAGS property, managed as a string, sets additional
compiler flags used that will be added to the list of compile flags
when this source file builds. The flags will be added after
target-wide flags (except in some cases not supported by the Visual
Studio 9 2008 generator).
Use COMPILE_DEFINITIONS to pass additional preprocessor definitions.
Contents of COMPILE_FLAGS may use "generator expressions" with the
syntax $<...>. See the cmake-generator-expressions(7) manual for
available expressions. However, Xcode does not support per-config
per-source settings, so expressions that depend on the build
configuration are not allowed with that generator.
NOTE:
This property has been superseded by the COMPILE_OPTIONS property.
COMPILE_OPTIONS
New in version 3.11.
List of additional options to pass to the compiler.
This property holds a semicolon-separated list of options and will be
added to the list of compile flags when this source file builds. The
options will be added after target-wide options (except in some cases
not supported by the Visual Studio 9 2008 generator).
Contents of COMPILE_OPTIONS may use "generator expressions" with the
syntax $<...>. See the cmake-generator-expressions(7) manual for
available expressions. However, Xcode does not support per-config
per-source settings, so expressions that depend on the build
configuration are not allowed with that generator.
Usage example:
set_source_files_properties(foo.cpp PROPERTIES COMPILE_OPTIONS "-Wno-unused-parameter;-Wno-missing-field-initializer")
Related properties:
o Prefer this property over COMPILE_FLAGS.
o Use COMPILE_DEFINITIONS to pass additional preprocessor definitions.
o Use INCLUDE_DIRECTORIES to pass additional include directories.
Related commands:
o add_compile_options() for directory-wide settings
o target_compile_options() for target-specific settings
CXX_SCAN_FOR_MODULES
New in version 3.26.
CXX_SCAN_FOR_MODULES is a boolean specifying whether CMake will scan
the source for C++ module dependencies. See also the
CXX_SCAN_FOR_MODULES for target-wide settings.
When this property is set ON, CMake will scan the source at build time
and add module dependency information to the compile line as necessary.
When this property is set OFF, CMake will not scan the source at build
time. When this property is unset, the CXX_SCAN_FOR_MODULES property
is consulted.
Note that scanning is only performed if C++20 or higher is enabled for
the target and the source uses the CXX language. Scanning for modules
in sources belonging to file sets of type CXX_MODULES and
CXX_MODULES_HEADER_UNITS is always performed.
NOTE:
This setting is meaningful only when experimental support for C++
modules has been enabled by the
CMAKE_EXPERIMENTAL_CXX_MODULE_CMAKE_API gate.
EXTERNAL_OBJECT
If set to true then this is an object file.
If this property is set to True then the source file is really an
object file and should not be compiled. It will still be linked into
the target though.
Fortran_FORMAT
Set to FIXED or FREE to indicate the Fortran source layout.
This property tells CMake whether a given Fortran source file uses
fixed-format or free-format. CMake will pass the corresponding format
flag to the compiler. Consider using the target-wide Fortran_FORMAT
property if all source files in a target share the same format.
NOTE:
For some compilers, NAG, PGI and Solaris Studio, setting this to OFF
will have no effect.
Fortran_PREPROCESS
New in version 3.18.
Control whether the Fortran source file should be unconditionally
preprocessed.
If unset or empty, rely on the compiler to determine whether the file
should be preprocessed. If explicitly set to OFF then the file does not
need to be preprocessed. If explicitly set to ON, then the file does
need to be preprocessed as part of the compilation step.
When using the Ninja generator, all source files are first preprocessed
in order to generate module dependency information. Setting this
property to OFF will make Ninja skip this step.
Consider using the target-wide Fortran_PREPROCESS property if all
source files in a target need to be preprocessed.
GENERATED
Is this source file generated as part of the build or CMake process.
Changed in version 3.20: The GENERATED source file property is now
visible in all directories.
Tells the internal CMake engine that a source file is generated by an
outside process such as another build step, or the execution of CMake
itself. This information is then used to exempt the file from any
existence or validity checks.
Any file that is
o created by the execution of commands such as add_custom_command() and
file(GENERATE)
o listed as one of the BYPRODUCTS of an add_custom_command() or
add_custom_target() command, or
o created by a CMake AUTOGEN operation such as AUTOMOC, AUTORCC, or
AUTOUIC
will be marked with the GENERATED property.
When a generated file created as the OUTPUT of an add_custom_command()
command is explicitly listed as a source file for any target in the
same directory scope (which usually means the same CMakeLists.txt
file), CMake will automatically create a dependency to make sure the
file is generated before building that target.
The Makefile Generators will remove GENERATED files during make clean.
Generated sources may be hidden in some IDE tools, while in others they
might be shown. For the special case of sources generated by CMake's
AUTOMOC, AUTORCC or AUTOUIC functionality, the AUTOGEN_SOURCE_GROUP,
AUTOMOC_SOURCE_GROUP, AUTORCC_SOURCE_GROUP and AUTOUIC_SOURCE_GROUP
target properties may influence where the generated sources are grouped
in the project's file lists.
NOTE:
Starting with CMake 3.20 the GENERATED source file property can be
set and retrieved from any directory scope. It is an all-or-nothing
property. It also can no longer be removed or unset if it was set
to TRUE. Policy CMP0118 was introduced to allow supporting the OLD
behavior for some time.
HEADER_FILE_ONLY
Is this source file only a header file.
A property on a source file that indicates if the source file is a
header file with no associated implementation. This is set
automatically based on the file extension and is used by CMake to
determine if certain dependency information should be computed.
By setting this property to ON, you can disable compilation of the
given source file, even if it should be compiled because it is part of
the library's/executable's sources.
This is useful if you have some source files which you somehow
pre-process, and then add these pre-processed sources via add_library()
or add_executable(). Normally, in IDE, there would be no reference of
the original sources, only of these pre-processed sources. So by
setting this property for all the original source files to ON, and then
either calling add_library() or add_executable() while passing both the
pre-processed sources and the original sources, or by using
target_sources() to add original source files will do exactly what
would one expect, i.e. the original source files would be visible in
IDE, and will not be built.
INCLUDE_DIRECTORIES
New in version 3.11.
List of preprocessor include file search directories.
This property holds a semicolon-separated list of paths and will be
added to the list of include directories when this source file builds.
These directories will take precedence over directories defined at
target level except for Xcode generator due to technical limitations.
Relative paths should not be added to this property directly.
Contents of INCLUDE_DIRECTORIES may use "generator expressions" with
the syntax $<...>. See the cmake-generator-expressions(7) manual for
available expressions. However, Xcode does not support per-config
per-source settings, so expressions that depend on the build
configuration are not allowed with that generator.
KEEP_EXTENSION
Make the output file have the same extension as the source file.
If this property is set then the file extension of the output file will
be the same as that of the source file. Normally the output file
extension is computed based on the language of the source file, for
example .cxx will go to a .o extension.
LABELS
Specify a list of text labels associated with a source file.
This property has meaning only when the source file is listed in a
target whose LABELS property is also set. No other semantics are
currently specified.
LANGUAGE
Specify the programming language in which a source file is written.
A property that can be set to indicate what programming language the
source file is. If it is not set the language is determined based on
the file extension. Typical values are CXX (i.e. C++), C, CSharp,
CUDA, Fortran, HIP, ISPC, and ASM. Setting this property for a file
means this file will be compiled, unless HEADER_FILE_ONLY is set.
Changed in version 3.20: Setting this property causes the source file
to be compiled as the specified language, using explicit flags if
possible. Previously it only caused the specified language's compiler
to be used. See policy CMP0119.
LOCATION
The full path to a source file.
A read only property on a SOURCE FILE that contains the full path to
the source file.
MACOSX_PACKAGE_LOCATION
Place a source file inside a Application Bundle (MACOSX_BUNDLE), Core
Foundation Bundle (BUNDLE), or Framework Bundle (FRAMEWORK). It is
applicable for macOS and iOS.
Executable targets with the MACOSX_BUNDLE property set are built as
macOS or iOS application bundles on Apple platforms. Shared library
targets with the FRAMEWORK property set are built as macOS or iOS
frameworks on Apple platforms. Module library targets with the BUNDLE
property set are built as macOS CFBundle bundles on Apple platforms.
Source files listed in the target with this property set will be copied
to a directory inside the bundle or framework content folder specified
by the property value. For macOS Application Bundles the content
folder is <name>.app/Contents. For macOS Frameworks the content folder
is <name>.framework/Versions/<version>. For macOS CFBundles the
content folder is <name>.bundle/Contents (unless the extension is
changed). See the PUBLIC_HEADER, PRIVATE_HEADER, and RESOURCE target
properties for specifying files meant for Headers, PrivateHeaders, or
Resources directories.
If the specified location is equal to Resources, the resulting location
will be the same as if the RESOURCE property had been used. If the
specified location is a sub-folder of Resources, it will be placed into
the respective sub-folder. Note: For iOS Apple uses a flat bundle
layout where no Resources folder exist. Therefore CMake strips the
Resources folder name from the specified location.
OBJECT_DEPENDS
Additional files on which a compiled object file depends.
Specifies a semicolon-separated list of full-paths to files on which
any object files compiled from this source file depend. On Makefile
Generators and the Ninja generator an object file will be recompiled if
any of the named files is newer than it. Visual Studio Generators and
the Xcode generator cannot implement such compilation dependencies.
This property need not be used to specify the dependency of a source
file on a generated header file that it includes. Although the
property was originally introduced for this purpose, it is no longer
necessary. If the generated header file is created by a custom command
in the same target as the source file, the automatic dependency
scanning process will recognize the dependency. If the generated
header file is created by another target, an inter-target dependency
should be created with the add_dependencies() command (if one does not
already exist due to linking relationships).
OBJECT_OUTPUTS
Additional outputs for a Ninja or Makefile Generators rule.
Additional outputs created by compilation of this source file. If any
of these outputs is missing the object will be recompiled. This is
supported only on the Ninja and Makefile Generators and will be ignored
on other generators.
This property supports generator expressions.
SKIP_AUTOGEN
New in version 3.8.
Exclude the source file from AUTOMOC, AUTOUIC and AUTORCC processing
(for Qt projects).
For finer exclusion control see SKIP_AUTOMOC, SKIP_AUTOUIC and
SKIP_AUTORCC.
EXAMPLE
# ...
set_property(SOURCE file.h PROPERTY SKIP_AUTOGEN ON)
# ...
SKIP_AUTOMOC
New in version 3.8.
Exclude the source file from AUTOMOC processing (for Qt projects).
For broader exclusion control see SKIP_AUTOGEN.
EXAMPLE
# ...
set_property(SOURCE file.h PROPERTY SKIP_AUTOMOC ON)
# ...
SKIP_AUTORCC
New in version 3.8.
Exclude the source file from AUTORCC processing (for Qt projects).
For broader exclusion control see SKIP_AUTOGEN.
EXAMPLE
# ...
set_property(SOURCE file.qrc PROPERTY SKIP_AUTORCC ON)
# ...
SKIP_AUTOUIC
New in version 3.8.
Exclude the source file from AUTOUIC processing (for Qt projects).
SKIP_AUTOUIC can be set on C++ header and source files and on .ui
files.
For broader exclusion control see SKIP_AUTOGEN.
EXAMPLE
# ...
set_property(SOURCE file.h PROPERTY SKIP_AUTOUIC ON)
set_property(SOURCE file.cpp PROPERTY SKIP_AUTOUIC ON)
set_property(SOURCE widget.ui PROPERTY SKIP_AUTOUIC ON)
# ...
SKIP_PRECOMPILE_HEADERS
New in version 3.16.
Is this source file skipped by PRECOMPILE_HEADERS feature.
This property helps with build problems that one would run into when
using the PRECOMPILE_HEADERS feature.
One example would be the usage of Objective-C (*.m) files, and
Objective-C++ (*.mm) files, which lead to compilation failure because
they are treated (in case of Ninja / Makefile generator) as C, and CXX
respectively. The precompile headers are not compatible between
languages.
SKIP_UNITY_BUILD_INCLUSION
New in version 3.16.
Setting this property to true ensures the source file will be skipped
by unity builds when its associated target has its UNITY_BUILD property
set to true. The source file will instead be compiled on its own in
the same way as it would with unity builds disabled.
This property helps with "ODR (One definition rule)" problems where
combining a particular source file with others might lead to build
errors or other unintended side effects.
Swift_DEPENDENCIES_FILE
New in version 3.15.
This property sets the path for the Swift dependency file (swiftdeps)
for the source. If one is not specified, it will default to
<OBJECT>.swiftdeps.
Swift_DIAGNOSTICS_FILE
New in version 3.15.
This property controls where the Swift diagnostics are serialized.
SYMBOLIC
Is this just a name for a rule.
If SYMBOLIC (boolean) is set to True the build system will be informed
that the source file is not actually created on disk but instead used
as a symbolic name for a build rule.
UNITY_GROUP
New in version 3.18.
This property controls which bucket the source will be part of when the
UNITY_BUILD_MODE is set to GROUP.
VS_COPY_TO_OUT_DIR
New in version 3.8.
Sets the <CopyToOutputDirectory> tag for a source file in a Visual
Studio project file. Valid values are Never, Always and PreserveNewest.
VS_CSHARP_<tagname>
New in version 3.8.
Visual Studio and CSharp source-file-specific configuration.
Tell the Visual Studio generators to set the source file tag <tagname>
to a given value in the generated Visual Studio CSharp project. Ignored
on other generators and languages. This property can be used to define
dependencies between source files or set any other Visual Studio
specific parameters.
Example usage:
set_source_files_properties(<filename>
PROPERTIES
VS_CSHARP_DependentUpon <other file>
VS_CSHARP_SubType "Form")
VS_DEPLOYMENT_CONTENT
New in version 3.1.
Mark a source file as content for deployment with a Windows Phone or
Windows Store application when built with a Visual Studio generators.
The value must evaluate to either 1 or 0 and may use generator
expressions to make the choice based on the build configuration. The
.vcxproj file entry for the source file will be marked either
DeploymentContent or ExcludedFromBuild for values 1 and 0,
respectively.
VS_DEPLOYMENT_LOCATION
New in version 3.1.
Specifies the deployment location for a content source file with a
Windows Phone or Windows Store application when built with a Visual
Studio generators. This property is only applicable when using
VS_DEPLOYMENT_CONTENT. The value represent the path relative to the
app package and applies to all configurations.
VS_INCLUDE_IN_VSIX
New in version 3.8.
Boolean property to specify if the file should be included within a
VSIX (Visual Studio Integration Extension) extension package. This is
needed for development of Visual Studio extensions.
VS_RESOURCE_GENERATOR
New in version 3.8.
This property allows to specify the resource generator to be used on
this file. It defaults to PublicResXFileCodeGenerator if not set.
This property only applies to C# projects.
VS_SETTINGS
New in version 3.18.
Set any item metadata on a file.
New in version 3.22: This property is honored for all source file
types. Previously it worked only for non-built files.
Takes a list of Key=Value pairs. Tells the Visual Studio generator to
set Key to Value as item metadata on the file.
For example:
set_property(SOURCE file.hlsl PROPERTY VS_SETTINGS "Key=Value" "Key2=Value2")
will set Key to Value and Key2 to Value2 on the file.hlsl item as
metadata.
Generator expressions are supported.
VS_SHADER_DISABLE_OPTIMIZATIONS
New in version 3.11.
Disable compiler optimizations for an .hlsl source file. This adds the
-Od flag to the command line for the FxCompiler tool. Specify the
value true for this property to disable compiler optimizations.
VS_SHADER_ENABLE_DEBUG
New in version 3.11.
Enable debugging information for an .hlsl source file. This adds the
-Zi flag to the command line for the FxCompiler tool. Specify the
value true to generate debugging information for the compiled shader.
VS_SHADER_ENTRYPOINT
New in version 3.1.
Specifies the name of the entry point for the shader of a .hlsl source
file.
VS_SHADER_FLAGS
New in version 3.2.
Set additional Visual Studio shader flags of a .hlsl source file.
VS_SHADER_MODEL
New in version 3.1.
Specifies the shader model of a .hlsl source file. Some shader types
can only be used with recent shader models
VS_SHADER_OBJECT_FILE_NAME
New in version 3.12.
Specifies a file name for the compiled shader object file for an .hlsl
source file. This adds the -Fo flag to the command line for the
FxCompiler tool.
VS_SHADER_OUTPUT_HEADER_FILE
New in version 3.10.
Set filename for output header file containing object code of a .hlsl
source file.
VS_SHADER_TYPE
New in version 3.1.
Set the Visual Studio shader type of a .hlsl source file.
VS_SHADER_VARIABLE_NAME
New in version 3.10.
Set name of variable in header file containing object code of a .hlsl
source file.
VS_TOOL_OVERRIDE
New in version 3.7.
Override the default Visual Studio tool that will be applied to the
source file with a new tool not based on the extension of the file.
VS_XAML_TYPE
New in version 3.3.
Mark a Extensible Application Markup Language (XAML) source file as a
different type than the default Page. The most common usage would be
to set the default App.xaml file as ApplicationDefinition.
WRAP_EXCLUDE
Exclude this source file from any code wrapping techniques.
Some packages can wrap source files into alternate languages to provide
additional functionality.
For example, C++ code can be wrapped into Java or Python, using SWIG.
If WRAP_EXCLUDE is set to True, that indicates that this source file
should not be wrapped.
XCODE_EXPLICIT_FILE_TYPE
New in version 3.1.
Set the Xcode explicitFileType attribute on its reference to a source
file. CMake computes a default based on file extension but can be told
explicitly with this property.
See also XCODE_LAST_KNOWN_FILE_TYPE.
XCODE_FILE_ATTRIBUTES
New in version 3.7.
Add values to the Xcode ATTRIBUTES setting on its reference to a source
file. Among other things, this can be used to set the role on a .mig
file:
set_source_files_properties(defs.mig
PROPERTIES
XCODE_FILE_ATTRIBUTES "Client;Server"
)
XCODE_LAST_KNOWN_FILE_TYPE
New in version 3.1.
Set the Xcode lastKnownFileType attribute on its reference to a source
file. CMake computes a default based on file extension but can be told
explicitly with this property.
See also XCODE_EXPLICIT_FILE_TYPE, which is preferred over this
property if set.
PROPERTIES ON CACHE ENTRIES
ADVANCED
True if entry should be hidden by default in GUIs.
This is a boolean value indicating whether the entry is considered
interesting only for advanced configuration. The mark_as_advanced()
command modifies this property.
HELPSTRING
Help associated with entry in GUIs.
This string summarizes the purpose of an entry to help users set it
through a CMake GUI.
MODIFIED
Internal management property. Do not set or get.
This is an internal cache entry property managed by CMake to track
interactive user modification of entries. Ignore it.
STRINGS
Enumerate possible STRING entry values for GUI selection.
For cache entries with type STRING, this enumerates a set of values.
CMake GUIs may use this to provide a selection widget instead of a
generic string entry field. This is for convenience only. CMake does
not enforce that the value matches one of those listed.
TYPE
Widget type for entry in GUIs.
Cache entry values are always strings, but CMake GUIs present widgets
to help users set values. The GUIs use this property as a hint to
determine the widget type. Valid TYPE values are:
BOOL = Boolean ON/OFF value.
PATH = Path to a directory.
FILEPATH = Path to a file.
STRING = Generic string value.
INTERNAL = Do not present in GUI at all.
STATIC = Value managed by CMake, do not change.
UNINITIALIZED = Type not yet specified.
Generally the TYPE of a cache entry should be set by the command which
creates it ( set(), option(), find_library(), etc.).
VALUE
Value of a cache entry.
This property maps to the actual value of a cache entry. Setting this
property always sets the value without checking, so use with care.
PROPERTIES ON INSTALLED FILES
CPACK_DESKTOP_SHORTCUTS
New in version 3.3.
Species a list of shortcut names that should be created on the Desktop
for this file.
The property is currently only supported by the CPack WIX Generator.
CPACK_NEVER_OVERWRITE
New in version 3.1.
Request that this file not be overwritten on install or reinstall.
The property is currently only supported by the CPack WIX Generator.
CPACK_PERMANENT
New in version 3.1.
Request that this file not be removed on uninstall.
The property is currently only supported by the CPack WIX Generator.
CPACK_START_MENU_SHORTCUTS
New in version 3.3.
Species a list of shortcut names that should be created in the Start
Menu for this file.
The property is currently only supported by the CPack WIX Generator.
CPACK_STARTUP_SHORTCUTS
New in version 3.3.
Species a list of shortcut names that should be created in the Startup
folder for this file.
The property is currently only supported by the CPack WIX Generator.
CPACK_WIX_ACL
New in version 3.1.
Specifies access permissions for files or directories installed by a
WiX installer.
The property can contain multiple list entries, each of which has to
match the following format.
<user>[@<domain>]=<permission>[,<permission>]
<user> and <domain> specify the windows user and domain for which the
<Permission> element should be generated.
<permission> is any of the YesNoType attributes listed here:
http://wixtoolset.org/documentation/manual/v3/xsd/wix/permission.html
The property is currently only supported by the CPack WIX Generator.
DEPRECATED PROPERTIES ON DIRECTORIES
ADDITIONAL_MAKE_CLEAN_FILES
Deprecated since version 3.15: Use ADDITIONAL_CLEAN_FILES instead.
Additional files to remove during the clean stage.
A ;-list of files that will be removed as a part of the make clean
target.
Arguments to ADDITIONAL_MAKE_CLEAN_FILES may use generator expressions.
This property only works for the Makefile generators. It is ignored on
other generators.
COMPILE_DEFINITIONS_<CONFIG>
Ignored. See CMake Policy CMP0043.
Per-configuration preprocessor definitions in a directory.
This is the configuration-specific version of COMPILE_DEFINITIONS where
<CONFIG> is an upper-case name (ex. COMPILE_DEFINITIONS_DEBUG).
This property will be initialized in each directory by its value in the
directory's parent.
Contents of COMPILE_DEFINITIONS_<CONFIG> may use "generator
expressions" with the syntax $<...>. See the
cmake-generator-expressions(7) manual for available expressions. See
the cmake-buildsystem(7) manual for more on defining buildsystem
properties.
Generator expressions should be preferred instead of setting this
property.
INTERPROCEDURAL_OPTIMIZATION
This directory property does not exist anymore.
See the target property INTERPROCEDURAL_OPTIMIZATION instead.
INTERPROCEDURAL_OPTIMIZATION_<CONFIG>
This directory property does not exist anymore.
See the target property INTERPROCEDURAL_OPTIMIZATION_<CONFIG> instead.
TEST_INCLUDE_FILE
Deprecated. Use TEST_INCLUDE_FILES instead.
A cmake file that will be included when ctest is run.
If you specify TEST_INCLUDE_FILE, that file will be included and
processed when ctest is run on the directory.
DEPRECATED PROPERTIES ON TARGETS
COMPILE_DEFINITIONS_<CONFIG>
Ignored. See CMake Policy CMP0043.
Per-configuration preprocessor definitions on a target.
This is the configuration-specific version of COMPILE_DEFINITIONS where
<CONFIG> is an upper-case name (ex. COMPILE_DEFINITIONS_DEBUG).
Contents of COMPILE_DEFINITIONS_<CONFIG> may use "generator
expressions" with the syntax $<...>. See the
cmake-generator-expressions(7) manual for available expressions. See
the cmake-buildsystem(7) manual for more on defining buildsystem
properties.
Generator expressions should be preferred instead of setting this
property.
POST_INSTALL_SCRIPT
Deprecated install support.
The PRE_INSTALL_SCRIPT and POST_INSTALL_SCRIPT properties are the old
way to specify CMake scripts to run before and after installing a
target. They are used only when the old INSTALL_TARGETS command is
used to install the target. Use the install() command instead.
PRE_INSTALL_SCRIPT
Deprecated install support.
The PRE_INSTALL_SCRIPT and POST_INSTALL_SCRIPT properties are the old
way to specify CMake scripts to run before and after installing a
target. They are used only when the old INSTALL_TARGETS command is
used to install the target. Use the install() command instead.
DEPRECATED PROPERTIES ON SOURCE FILES
COMPILE_DEFINITIONS_<CONFIG>
Ignored. See CMake Policy CMP0043.
Per-configuration preprocessor definitions on a source file.
This is the configuration-specific version of COMPILE_DEFINITIONS.
Note that Xcode does not support per-configuration source file flags so
this property will be ignored by the Xcode generator.
COPYRIGHT
2000-2023 Kitware, Inc. and Contributors
3.26.1 September 28, 2023 CMAKE-PROPERTIES(7)