DragonFly On-Line Manual Pages
GOLDDIG(6) DragonFly Games Manual GOLDDIG(6)
NAME
golddig - Getting the Gold and Avoiding Death
SYNOPSIS
golddig [-l level] [-s speed] [-i input-script] [-o output-script]
[world]
DESCRIPTION
golddig is a fast action game designed for use with the X window system.
The goal in golddig is to pick up all the gold pieces and then go to the
next level without getting eaten by one of the bad guys. The gold pieces
are distinctive small circular coins. After picking up all of the gold,
the player must get to an open door or the top row of the level. After
accomplishing this, the game will start the next level.
The -l option sets the level number for starting the game. This may be
any integer greater than 0. By default, the game starts at level 1. The
-s options sets the game speed. A value of 1 is very slow and a value of
10 is fast. The default value is 5. The world option is used to select
a world name. A world is a distinct set of numbered levels. Any valid
file name may be used as the world name. Different worlds may be used to
allow users to control private sets of levels. The -i and -o options
assign player movement input and output scripts. These can be used for
building solutions to levels. The script controls only player movement.
The bad guy movement has been made to be completely deterministic. The
scripts can be edited or concatenated, but they are not in a particularly
intelligible form. By taking input from one script and simultaneously
sending output to another script, a new script can be generated which
starts as the old script and has new commands appended to it.
When playing golddig the following keyboard commands may be used:
<space>,R11 - stop
a,j,left arrow - move left
d,l,right arrow - move right
w,i,up arrow - move up
s,k,down arrow - move down
z,<,q,u,R13 - make hole left
x,>,e,o,R15 - make hole right
r,y,R7 - put down any held item
1-9 - change the game speed during the game
In addition, some control keys can be used:
^S,^Z - freeze the game
^Q,^Y - reactivate the game
^C,^U,^\ - kill the game
^R - redraw the level
The mouse must be placed in the game window to use the keyboard commands.
When a level starts, everything is frozen, and any key will start the
game.
SEE ALSO
gdedit(6)
FILES
~/.golddig - local directory for levels. Searched first.
/usr/local/share/golddig - global directory for levels accessible by all
players.
/usr/local/share/golddig/goldlev### - default levels used when no world
name is specified.
/usr/local/share/golddig/default - default level used when specified
level doesn't exist.
/var/games/golddig.scores - high score list
AUTHORS
Alex Siegel at Cornell University during 1989 and 1990.
BUGS
This game is the first totally bug free program ever written.
DragonFly 6.5-DEVELOPMENT March 11, 2001 DragonFly 6.5-DEVELOPMENT