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PING6(8) DragonFly System Manager's Manual PING6(8)
NAME
ping6 -- send ICMPv6 ECHO_REQUEST packets to network hosts
SYNOPSIS
ping6 [-dfHnNqRtvwW] [-a addrtype] [-b bufsiz] [-c count] [-h hoplimit]
[-I interface] [-i wait] [-l preload] [-p pattern] [-S sourceaddr]
[-s packetsize] [hops...] host
DESCRIPTION
The ping6 utility uses the ICMPv6 protocol's mandatory ICMP6_ECHO_REQUEST
datagram to elicit an ICMP6_ECHO_REPLY from a host or gateway.
ICMP6_ECHO_REQUEST datagrams (``pings'') have an IPv6 header, and ICMPv6
header formatted as documented in RFC 2463. The options are as follows:
-a addrtype
Generate ICMPv6 Node Information Node Addresses query, rather
than echo-request. addrtype must be a string constructed of the
following characters.
a requests all the responder's unicast addresses. If the
character is omitted, only those addresses which belong
to the interface which has the responder's address are
requests.
c requests responder's IPv4-compatible and IPv4-mapped
addresses.
g requests responder's global-scope addresses.
s requests responder's site-local addresses.
l requests responder's link-local addresses.
A requests responder's anycast addresses. Without this
character, the responder will return unicast addresses
only. With this character, the responder will return
anycast addresses only. Note that the specification does
not specify how to get responder's anycast addresses.
This is an experimental option.
-b bufsiz
Set socket buffer size.
-c count
Stop after sending (and receiving) count ECHO_RESPONSE packets.
-d Set the SO_DEBUG option on the socket being used.
-f Flood ping. Outputs packets as fast as they come back or one
hundred times per second, whichever is more. For every
ECHO_REQUEST sent a period ``.'' is printed, while for every
ECHO_REPLY received a backspace is printed. This provides a
rapid display of how many packets are being dropped. Only the
super-user may use this option. This can be very hard on a
network and should be used with caution.
-H Specifies to try reverse-lookup of IPv6 addresses. The ping6
utility does not try reverse-lookup unless the option is
specified.
-h hoplimit
Set the IPv6 hoplimit.
-I interface
Source packets with the given interface address. This flag
applies if the ping destination is a multicast address, or link-
local/site-local unicast address.
-i wait
Wait wait seconds between sending each packet. The default is to
wait for one second between each packet. This option is
incompatible with the -f option.
-l preload
If preload is specified, ping6 sends that many packets as fast as
possible before falling into its normal mode of behavior. Only
the super-user may use this option.
-n Numeric output only. No attempt will be made to lookup symbolic
names from addresses in the reply.
-N Probe node information multicast group (ff02::2:xxxx:xxxx). host
must be string hostname of the target (must not be a numeric IPv6
address). Node information multicast group will be computed
based on given host, and will be used as the final destination.
Since node information multicast group is a link-local multicast
group, destination link needs to be specified by -I option.
-p pattern
You may specify up to 16 ``pad'' bytes to fill out the packet you
send. This is useful for diagnosing data-dependent problems in a
network. For example, ``-p ff'' will cause the sent packet to be
filled with all ones.
-q Quiet output. Nothing is displayed except the summary lines at
startup time and when finished.
-R Make the kernel believe that the target host (or the first hop if
you specify hops) is reachable, by injecting upper-layer
reachability confirmation hint. The option is meaningful only if
the target host (or the first hop) is a neighbor.
-S sourceaddr
Specifies the source address of request packets. The source
address must be one of the unicast addresses of the sending node.
If the outgoing interface is specified by the -I option as well,
sourceaddr needs to be an address assigned to the specified
interface.
-s packetsize
Specifies the number of data bytes to be sent. The default is
56, which translates into 64 ICMP data bytes when combined with
the 8 bytes of ICMP header data. You may need to specify -b as
well to extend socket buffer size.
-t Generate ICMPv6 Node Information supported query types query,
rather than echo-request. -s has no effect if -t is specified.
-v Verbose output. ICMP packets other than ECHO_RESPONSE that are
received are listed.
-w Generate ICMPv6 Node Information DNS Name query, rather than
echo-request. -s has no effect if -w is specified.
-W Same as -w, but with old packet format based on 03 draft. This
option is present for backward compatibility. -s has no effect
if -w is specified.
hops IPv6 addresses for intermediate nodes, which will be put into
type 0 routing header.
host IPv6 address of the final destination node.
When using ping6 for fault isolation, it should first be run on the local
host, to verify that the local network interface is up and running.
Then, hosts and gateways further and further away should be ``pinged''.
Round-trip times and packet loss statistics are computed. If duplicate
packets are received, they are not included in the packet loss
calculation, although the round trip time of these packets is used in
calculating the round-trip time statistics. When the specified number of
packets have been sent (and received) or if the program is terminated
with a SIGINT, a brief summary is displayed, showing the number of
packets sent and received, and the minimum, mean, maximum, and standard
deviation of the round-trip times.
If ping6 receives a SIGINFO (see the status argument for stty(1)) signal,
the current number of packets sent and received, and the minimum, mean,
maximum, and standard deviation of the round-trip times will be written
to the standard output in the same format as the standard completion
message.
This program is intended for use in network testing, measurement and
management. Because of the load it can impose on the network, it is
unwise to use ping6 during normal operations or from automated scripts.
DUPLICATE AND DAMAGED PACKETS
The ping6 utility will report duplicate and damaged packets. Duplicate
packets should never occur when pinging a unicast address, and seem to be
caused by inappropriate link-level retransmissions. Duplicates may occur
in many situations and are rarely (if ever) a good sign, although the
presence of low levels of duplicates may not always be cause for alarm.
Duplicates are expected when pinging a broadcast or multicast address,
since they are not really duplicates but replies from different hosts to
the same request.
Damaged packets are obviously serious cause for alarm and often indicate
broken hardware somewhere in the ping6 packet's path (in the network or
in the hosts).
TRYING DIFFERENT DATA PATTERNS
The (inter)network layer should never treat packets differently depending
on the data contained in the data portion. Unfortunately, data-dependent
problems have been known to sneak into networks and remain undetected for
long periods of time. In many cases the particular pattern that will
have problems is something that does not have sufficient ``transitions'',
such as all ones or all zeros, or a pattern right at the edge, such as
almost all zeros. It is not necessarily enough to specify a data pattern
of all zeros (for example) on the command line because the pattern that
is of interest is at the data link level, and the relationship between
what you type and what the controllers transmit can be complicated.
This means that if you have a data-dependent problem you will probably
have to do a lot of testing to find it. If you are lucky, you may manage
to find a file that either cannot be sent across your network or that
takes much longer to transfer than other similar length files. You can
then examine this file for repeated patterns that you can test using the
-p option of ping6.
EXIT STATUS
The ping6 utility returns 0 on success (the host is alive), and non-zero
if the arguments are incorrect or the host is not responding.
EXAMPLES
Normally, ping6 works just like ping(8) would work; the following will
send ICMPv6 echo request to dst.foo.com.
ping6 -n dst.foo.com
The following will probe hostnames for all nodes on the network link
attached to wi0 interface. The address ff02::1 is named the link-local
all-node multicast address, and the packet would reach every node on the
network link.
ping6 -w ff02::1%wi0
The following will probe addresses assigned to the destination node,
dst.foo.com.
ping6 -a agl dst.foo.com
SEE ALSO
netstat(1), icmp6(4), inet6(4), ip6(4), ifconfig(8), ping(8), routed(8),
traceroute(8), traceroute6(8)
A. Conta and S. Deering, Internet Control Message Protocol (ICMPv6) for
the Internet Protocol Version 6 (IPv6) Specification, RFC 2463, December
1998.
Matt Crawford, IPv6 Node Information Queries, draft-ietf-ipngwg-icmp-
name-lookups-07.txt, August 2000, work in progress material.
HISTORY
The ping(8) command appeared in 4.3BSD. The ping6 utility with IPv6
support first appeared in WIDE Hydrangea IPv6 protocol stack kit.
IPv6 support based on the KAME Project (http://www.kame.net/) stack was
initially integrated into FreeBSD 4.0
BUGS
There have been many discussions on why we separate ping6 and ping(8).
Some people argued that it would be more convenient to uniform the ping
command for both IPv4 and IPv6. The followings are an answer to the
request.
From a developer's point of view: since the underling raw sockets API is
totally different between IPv4 and IPv6, we would end up having two types
of code base. There would actually be less benefit to uniform the two
commands into a single command from the developer's standpoint.
From an operator's point of view: unlike ordinary network applications
like remote login tools, we are usually aware of address family when
using network management tools. We do not just want to know the
reachability to the host, but want to know the reachability to the host
via a particular network protocol such as IPv6. Thus, even if we had a
unified ping(8) command for both IPv4 and IPv6, we would usually type a
-6 or -4 option (or something like those) to specify the particular
address family. This essentially means that we have two different
commands.
DragonFly 5.1 April 21, 2018 DragonFly 5.1