DragonFly On-Line Manual Pages
minetest(6) minetest(6)
NAME
minetest, minetestserver - Multiplayer infinite-world block sandbox
SYNOPSIS
minetest [--server SERVER OPTIONS | CLIENT OPTIONS] [COMMON OPTIONS]
[WORLD PATH]
minetestserver [SERVER OPTIONS] [COMMON OPTIONS] [WORLD PATH]
DESCRIPTION
Minetest is one of the first InfiniMiner/Minecraft(/whatever) inspired
games (started October 2010), with a goal of taking the survival
multiplayer gameplay to a slightly different direction.
The main design philosophy is to keep it technically simple, stable and
portable. It will be kept lightweight enough to run on fairly old
hardware.
COMMON OPTIONS
--help Print allowed options and exit
--version
Print version information and exit
--config <value>
Load configuration from specified file
--logfile <value>
Set logfile path (debug.txt)
--info Print more information to console
--verbose
Print even more information to console
--trace
Print enormous amounts of information to console
--gameid <value>
Set gameid
--worldname <value>
Set world path by name
--world <value> | list
Set world path or list worlds
--map-dir <value>
Same as --world (deprecated)
--port <value>
Set network port (UDP) to use
--run-unittests
Run unit tests and exit
CLIENT OPTIONS
--address <value>
Address to connect to
--go Disable main menu
--name <value>
Set player name
--password <value>
Set password
--random-input
Enable random user input, for testing (client only)
--videomodes
List available video modes (client only)
--speedtests
Run speed tests
SERVER OPTIONS
--migrate <value>
Migrate from current map backend to another. Possible values are
sqlite3, leveldb, redis, and dummy.
ENVIRONMENT
MINETEST_SUBGAME_PATH
Colon delimited list of directories to search for subgames.
BUGS
Please report all bugs to Perttu Ahola <celeron55@gmail.com>.
AUTHOR
Perttu Ahola <celeron55@gmail.com> and contributors.
This man page was originally written by Juhani Numminen
<juhaninumminen0@gmail.com>.
WWW
http://www.minetest.net/
10 September 2013 minetest(6)